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#include <amxmodx>#include <fakemeta>#include <engine> new sprite public plugin_init() { register_message(SVC_TEMPENTITY, "rpg")} public rpg(){ if(get_msg_arg_int(1) != TE_EXPLOSION) return PLUGIN_CONTINUE new classname[32] new ent = get_msg_arg_int(2) pev(ent, pev_classname, classname, 31) if(!equal(classname, "rpg_rocket")) return PLUGIN_CONTINUE set_msg_arg_int(5,ARG_BYTE,sprite) set_msg_arg_int(6,ARG_BYTE,30) set_msg_arg_int(7,ARG_BYTE,15) set_msg_arg_int(8,ARG_BYTE,0) return PLUGIN_CONTINUE} public plugin_precache() { sprite = precache_model("sprites/zbeam3.spr")}
[AMXX] Run time error 10 (plugin "rpg.amxx") (native "pev") - debug not enabled