Biohazard perdarimas i Zombie-Plague
Posted: 2011 Jun 20 13:05
Ka reikia pakeist kad sitas pluginas tiktu pr Zombie plague as bandziau pakeist #include <biohazard> = #include <zombieplague> bet kai bandau su compiled zodziu padaryt is sma i amxx meta erorr gal zinot ka reikia pakeist kad tiktu pr zombie plague
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#include <amxmodx>#include <biohazard>#include <fakemeta_util>#include <hamsandwich> new g_first_zombie_sounds[][] = { "zm/zombie/Z_Vision/Activate.wav"} new g_zombie_die_sounds[][] = { "biohazard/death1.wav", "biohazard/death2.wav", "biohazard/death3.wav" } new g_attack_hit[][] = { "zm/zombie/snd/attack/hit/Z_Hit-01.wav", "zm/zombie/snd/attack/hit/Z_Hit-02.wav", "zm/zombie/snd/attack/hit/Z_Hit-03.wav", "zm/zombie/snd/attack/hit/Z_Hit-04.wav", "zm/zombie/snd/attack/hit/Z_Hit-05.wav", "zm/zombie/snd/attack/hit/Z_Hit-06.wav"} new g_attack_swipe[][] = { "zm/zombie/snd/attack/swipe/z-swipe-1.wav", "zm/zombie/snd/attack/swipe/z-swipe-2.wav", "zm/zombie/snd/attack/swipe/z-swipe-3.wav", "zm/zombie/snd/attack/swipe/z-swipe-4.wav", "zm/zombie/snd/attack/swipe/z-swipe-5.wav", "zm/zombie/snd/attack/swipe/z-swipe-6.wav"} new zom1_attack[][] = { "zm/zombie/snd/zom1/attack/ZCarrier_Attack-01.wav", "zm/zombie/snd/zom1/attack/ZCarrier_Attack-02.wav", "zm/zombie/snd/zom1/attack/ZCarrier_Attack-03.wav", "zm/zombie/snd/zom1/attack/ZCarrier_Attack-04.wav", "zm/zombie/snd/zom1/attack/ZCarrier_Attack-05.wav", "zm/zombie/snd/zom1/attack/ZCarrier_Attack-06.wav"} new zom2_attack[][] = { "zm/zombie/snd/zom2/attack/Attack-01.wav", "zm/zombie/snd/zom2/attack/Attack-02.wav", "zm/zombie/snd/zom2/attack/Attack-03.wav", "zm/zombie/snd/zom2/attack/Attack-04.wav", "zm/zombie/snd/zom2/attack/Attack-05.wav", "zm/zombie/snd/zom2/attack/Attack-06.wav"} new zom3_attack[][] = { "zm/zombie/snd/zom3/attack/ZMale_Attack1.wav", "zm/zombie/snd/zom3/attack/ZMale_Attack2.wav", "zm/zombie/snd/zom3/attack/ZMale_Attack3.wav", "zm/zombie/snd/zom3/attack/ZMale_Attack4.wav", "zm/zombie/snd/zom3/attack/ZMale_Attack5.wav", "zm/zombie/snd/zom3/attack/ZMale_Attack6.wav", "zm/zombie/snd/zom3/attack/ZMale_Attack7.wav"} new g_speech[][] ={ "zm/zombie/snd/speech/braaains.wav", "zm/zombie/snd/speech/brain.wav", "zm/zombie/snd/speech/brains.wav", "zm/zombie/snd/speech/brains2.wav", "zm/zombie/snd/speech/feeed.wav", "zm/zombie/snd/speech/hungers.wav", "zm/zombie/snd/speech/join.wav", "zm/zombie/snd/speech/join2.wav", "zm/zombie/snd/speech/joinusss.wav", "zm/zombie/snd/speech/mustfeed.wav"} new Float: g_players[33]new Float: g_moaning[33]new g_class[33] new g_oldtalk[33]new Float:g_old_pa[33]new cvar_primattack; new cvar_moaningdelay public plugin_init() { register_plugin("bio_painsounds","1.1","bipbip") is_biomod_active() ? plugin_init2() : pause("ad") } public plugin_init2() { cvar_primattack = register_cvar("bh_pasounds","1") cvar_moaningdelay = register_cvar("bh_moaningdelay", "10") RegisterHam(Ham_Player_PostThink, "player", "bacon_prethink", 1) register_forward(FM_EmitSound, "fwd_emitsound") } public client_connect(id) { g_class[id]=0 g_oldtalk[id]=0} public eCurWeapon(id) { if (get_gametime() > g_old_pa[id]) { primaryattack(id) g_old_pa[id] = get_gametime()+2.5; }}public primaryattack(id) if (is_user_alive(id)) { if (get_gametime() > g_old_pa[id]) { if (is_user_zombie(id)) { switch(g_class[id]) { case 0: { engfunc(EngFunc_EmitSound, id, CHAN_VOICE, zom1_attack[_random(id, sizeof zom1_attack)], 1.0, ATTN_NORM, 0, PITCH_NORM); } case 1: { engfunc(EngFunc_EmitSound, id, CHAN_VOICE, zom2_attack[_random(id, sizeof zom2_attack)], 1.0, ATTN_NORM, 0, PITCH_NORM); } case 2: { engfunc(EngFunc_EmitSound, id, CHAN_VOICE, zom3_attack[_random(id, sizeof zom3_attack)], 1.0, ATTN_NORM, 0, PITCH_NORM); } } } g_old_pa[id] = get_gametime()+0.5; }}public event_infect(victim, attacker) { if (attacker == 0) { client_cmd(victim,"spk %s", g_first_zombie_sounds[random_num(0, sizeof g_first_zombie_sounds - 1)]) } g_class[victim] = random_num(0,2)} public plugin_precache() { register_forward(FM_PrecacheSound, "dontprecache") new i = 0; for(i = 0; i < sizeof g_attack_hit; i++) precache_sound(g_attack_hit[i]) for(i = 0; i < sizeof g_attack_swipe; i++) precache_sound(g_attack_swipe[i]) for(i = 0; i < sizeof zom1_attack; i++) precache_sound(zom1_attack[i]) for(i = 0; i < sizeof zom2_attack; i++) precache_sound(zom2_attack[i]) for( i = 0; i < sizeof zom3_attack; i++) precache_sound(zom3_attack[i]) for(i = 0; i < sizeof g_zombie_die_sounds; i++) precache_sound(g_zombie_die_sounds[i]) for(i = 0; i < sizeof g_speech; i++) precache_sound(g_speech[i]) for(i = 0; i < sizeof g_first_zombie_sounds; i++) precache_sound(g_first_zombie_sounds[i]) } public bacon_prethink(iPlayer){ if(is_user_alive(iPlayer) ) { if ((pev(iPlayer, pev_button) & IN_ATTACK) && get_pcvar_num(cvar_primattack)) primaryattack(iPlayer); if (is_user_zombie(iPlayer)) { if ( get_gametime() > g_moaning[iPlayer]) { static Float: origin[3] pev(iPlayer, pev_origin, origin) static ent ; ent = engfunc(EngFunc_FindEntityInSphere, iPlayer, origin, 250.0) if (ent) { engfunc(EngFunc_EmitSound, iPlayer, CHAN_VOICE, g_speech[_random(iPlayer, sizeof g_speech)], random_float(0.7, 1.0), ATTN_NORM, 0, PITCH_NORM); g_moaning[iPlayer] = get_gametime() + random_float(0.0,5.0) + float(get_pcvar_num(cvar_moaningdelay)); } } } }}public fwd_emitsound(id, channel, sample[], Float:volume, Float:attn, flag, pitch){ if(!is_user_connected(id) ) return FMRES_IGNORED if (is_user_zombie(id)) { g_players[id] = get_gametime() + 1.0; //client_print(0,print_chat,"sample %s", sample) if (sample[0] == 'z' && sample[1] == 'm') return FMRES_IGNORED if(sample[8] == 'k' && sample[9] == 'n' && sample[10] == 'i') { if(sample[14] == 'h' && sample[15] == 'i' && sample[16] == 't' || sample[14] == 's' && sample[15] == 't' && sample[16] == 'a') { if(sample[17] == 'w' && sample[18] == 'a' && sample[19] == 'l') { emit_sound(id, CHAN_WEAPON, g_attack_swipe[_random(id, sizeof g_attack_swipe)], volume, attn, flag, pitch) } else { emit_sound(id, CHAN_WEAPON, g_attack_hit[_random(id, sizeof g_attack_hit)], volume, attn, flag, pitch) } return FMRES_SUPERCEDE } } else if(sample[7] == 'd' && (sample[8] == 'i' && sample[9] == 'e' || sample[12] == '6')) { emit_sound(id, channel, g_zombie_die_sounds[_random(id, sizeof g_zombie_die_sounds)], volume, attn, flag, pitch) return FMRES_SUPERCEDE } } return FMRES_IGNORED} stock _random(id, maxnum) { static luck luck = random_num(0, maxnum - 1) while (luck==g_oldtalk[id]) { luck = random_num(0, maxnum - 1) } g_oldtalk[id] = luck return luck;}public dontprecache(file[]) { if(file[0]=='h' && file[1]=='o' && file[2]=='s') return FMRES_SUPERCEDE return FMRES_IGNORED}