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Forumas skirtas spręsti problemas iškilusias su CS 1.6 serveriais.
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iFreak
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Klausimas

Post by iFreak »

Jeigu padaryčiau padaryčiau taip

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; Suicide;   NOTE: The hudmessage structure is "%s {message}" or "{message} %s", where '%s' is the selfkiller, the victim.SUICIDE EVENT = 1SUICIDE SOUNDS = QuakeSounds/suicide.wav , QuakeSounds/suicide2.wav , QuakeSounds/suicide3.wav , QuakeSounds/suicide4.wavSUICIDE HUDMSG = %s knows how the kill command works! // perdarau // ; Suicide;   NOTE: The hudmessage structure is "%s {message}" or "{message} %s", where '%s' is the selfkiller, the victim.SUICIDE EVENT = 0SUICIDE SOUNDS = QuakeSounds/suicide.wav , QuakeSounds/suicide2.wav , QuakeSounds/suicide3.wav , QuakeSounds/suicide4.wavSUICIDE HUDMSG = %s knows how the kill command works!
SUICIDE EVENT = 0 , tai tada nesigirdės išvis ?

Plugin: https://forums.alliedmods.net/showthread.php?t=152034
Last edited by iFreak on 2014 Sep 22 17:03, edited 1 time in total.
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