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public Ham_PlayerKilled(id, iAttacker) { if( Status && Started ) { cs_set_user_team(id, CS_TEAM_SPECTATOR) set_task(0.3, "Check_End") }}
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public Ham_PlayerKilled(id, iAttacker) { if( Status && Started ) { cs_set_user_team(id, CS_TEAM_SPECTATOR) set_task(0.3, "Check_End") }}
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#include <amxmodx>#include <amxmisc> new round_count // PAVIZDYS#define x 5 public plugin_init() { register_plugin("round count example", "v1", ") // Kazkas vykdoma tik tada kai baigiasi round'as register_logevent("round_end", 2, "1=Round_End", "0=World triggered") // Kazkas vykdoma tik tada kai ivyksta #Game_Commencing ar #Game_will_restart_in siuo atveju naudojamas pradeti is naujo round skaiciavima register_event("TextMsg", "round_reset", "a", "2&#Game_Commencing", "2&#Game_w")} public round_end() { round_count += 1} public round_reset() { round_count = 0} // PAVIZDYSpublic funkcija_pavizdys() { if (round_count == x) { // kazkas vyksta } }
Tai pagal SendAudio arba TextMsg susikurk even'tus pvz t ar ct win, o funkcijoi irasykxedga wrote:Ačiū, bet čia tiesiog skaičiuoji roundus, o man reikia, kad skaičiuotu komandu laimėtus roundus(ar paimtu, jei imanoma) ir kažka daryto, po x laimėtų roundų. Atsiprašau gal aš ir pats kaltas, nlb aiškiai mintį suformulavau, bet dabar gal suprasit. Ačiū
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round_count +1
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