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Multiple damage only with HE Grenade

Posted: 2011 Oct 29 12:15
by Vebsteris

Code: Select all

public Event_TakeDamage(victim, inflictor, attacker, Float:damage){    if(is_user_alive(attacker) && get_user_flags(attacker) && ADMIN_LEVEL_H)    {        damage *= 2.0        SetHamParamFloat(4, damage)    }}
Man reikia, kad tik su He granata veiktų šita funkcija. Be to, ar veiks šita funkcija ant kitų žaidėjų?

Re: Multiple damage only with HE Grenade

Posted: 2011 Oct 30 11:25
by newb

Code: Select all

public Event_TakeDamage(victim, inflictor, attacker, Float:damage) {        if(get_user_flags(attacker) && ADMIN_LEVEL_H) {        static classname[8]        pev(inflictor, pev_classname, classname, charsmax(classname))                if(equal(classname, "grenade")) {           SetHamParamFloat(4, damage*2)                   return HAM_OVERRIDE       }        return HAM_HANDLED}