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Multiple damage only with HE Grenade
Posted: 2011 Oct 29 12:15
by Vebsteris
Code: Select all
public Event_TakeDamage(victim, inflictor, attacker, Float:damage){ if(is_user_alive(attacker) && get_user_flags(attacker) && ADMIN_LEVEL_H) { damage *= 2.0 SetHamParamFloat(4, damage) }}
Man reikia, kad tik su He granata veiktų šita funkcija. Be to, ar veiks šita funkcija ant kitų žaidėjų?
Re: Multiple damage only with HE Grenade
Posted: 2011 Oct 30 11:25
by newb
Code: Select all
public Event_TakeDamage(victim, inflictor, attacker, Float:damage) { if(get_user_flags(attacker) && ADMIN_LEVEL_H) { static classname[8] pev(inflictor, pev_classname, classname, charsmax(classname)) if(equal(classname, "grenade")) { SetHamParamFloat(4, damage*2) return HAM_OVERRIDE } return HAM_HANDLED}