Ammo packs
Forum rules
Šiame forume galite siūlyti idėjas ar prašyti jums reikalingų pluginų. Jei kas nors pradės jį kurti, tai pasirašys Jūsų sukurtoje temoje. Niekada nepykite, jei niekas neatsako į Jūsų prašymą. Gal tai tiesiog per sudėtinga, arba reikalauja per daug darbo.
Šiame forume galite siūlyti idėjas ar prašyti jums reikalingų pluginų. Jei kas nors pradės jį kurti, tai pasirašys Jūsų sukurtoje temoje. Niekada nepykite, jei niekas neatsako į Jūsų prašymą. Gal tai tiesiog per sudėtinga, arba reikalauja per daug darbo.
Ammo packs
Gal turit pluginą kuris išsaugotų ammo pack pagal steamID, o jei nėra steamID pagal IP? Nes visus kuriuos randu tai tik 1/2.

Re: Ammo packs
Tai numesk tų pluginų kodą, bandysim tvarkyt.
Re: Ammo packs
Code: Select all
#include <amxmodx>#include <fakemeta>#include <zombieplague>#include <nvault> #define PLUGIN "[ZP] Can Auto Save Ammo"#define VERSION "0.1.0"#define AUTHOR "HsK" new g_save, g_ammo[33], g_ammo_can_save[33]new cvar_save_in #define MAX_SAVE 500 //can save.... public plugin_init(){ register_plugin(PLUGIN, VERSION, AUTHOR) register_event("DeathMsg","event_deathmsg","a") register_forward(FM_PlayerPreThink, "fw_PlayerPreThink") cvar_save_in = register_cvar("zp_ammo_save_in", "0") // 0 = name / 1 = ip / 2 = steam id g_save = nvault_open("g_ammo_save")} // Save Ammopublic zp_user_infected_post(id, infector){ if (g_ammo_can_save[infector]) Save_Ammo_date(infector) if (g_ammo_can_save[id]) Save_Ammo_date(id)} public zp_extra_item_selected(id, itemid){ if (g_ammo_can_save[id]) Save_Ammo_date(id)} public event_deathmsg(){ new killer = read_data(1) new victim = read_data(2) if (!killer && !victim) return PLUGIN_CONTINUE; if (g_ammo_can_save[killer]) Save_Ammo_date(killer) if (g_ammo_can_save[victim]) Save_Ammo_date(victim) return PLUGIN_CONTINUE;} public fw_PlayerPreThink(id){ if (g_ammo_can_save[id]) { new ammo_packs = zp_get_user_ammo_packs(id) g_ammo[id] = ammo_packs } return FMRES_IGNORED;} public client_disconnect(id){ if(g_ammo_can_save[id]) Save_Ammo_date(id)} public client_putinserver(id) set_task(2.0, "now_can_save", id) public now_can_save(id){ Load_Ammo_date(id) set_task(0.5, "can_save_true", id)} public can_save_true(id) g_ammo_can_save[id] = true public Save_Ammo_date(id){ new vaultkey[64], vaultdata[256] switch (get_pcvar_num(cvar_save_in)) { case 0: { new name[33]; get_user_name(id,name,32) format(vaultkey, 63, "%s-/", name) } case 1: { new player_ip[33] get_user_ip(id, player_ip, 32); format(vaultkey, 63, "%s-/", player_ip) } case 2: { new AuthID[33]; get_user_authid(id, AuthID, 32); formatex(vaultkey, 64, "%s-/", AuthID); } } format(vaultdata, 255, "%i#", g_ammo[id]) nvault_set(g_save, vaultkey, vaultdata) return PLUGIN_CONTINUE;} public Load_Ammo_date(id){ new vaultkey[64], vaultdata[256] switch (get_pcvar_num(cvar_save_in)) { case 0: { new name[33]; get_user_name(id,name,32) format(vaultkey, 63, "%s-/", name) } case 1: { new player_ip[33] get_user_ip(id, player_ip, 32); format(vaultkey, 63, "%s-/", player_ip) } case 2: { new AuthID[33]; get_user_authid(id, AuthID, 32); formatex(vaultkey, 64, "%s-/", AuthID); } } format(vaultdata, 255, "%i#", g_ammo[id]) nvault_get(g_save, vaultkey, vaultdata, 255) replace_all(vaultdata, 255, "#", " ") new playammo[32] parse(vaultdata, playammo, 31) g_ammo[id] = str_to_num(playammo) set_ammo(id) return PLUGIN_CONTINUE;} public set_ammo(id){ if (g_ammo[id] > MAX_SAVE) { zp_set_user_ammo_packs(id, MAX_SAVE) g_ammo[id] = MAX_SAVE } else zp_set_user_ammo_packs(id, g_ammo[id]) client_print(id, print_chat, "Your Ammo is : %d ", g_ammo[id])}
Last edited by eNeMy on 2011 Jul 17 20:35, edited 2 times in total.

Re: Ammo packs
Code: Select all
#include <amxmodx> #include <fakemeta> #include <zombieplague> #include <nvault> #define PLUGIN "[ZP] Can Auto Save Ammo" #define VERSION "0.1.0" #define AUTHOR "HsK" new g_save, g_ammo[33], g_ammo_can_save[33] new cvar_save_in #define MAX_SAVE 500 //can save.... public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("DeathMsg","event_deathmsg","a") register_forward(FM_PlayerPreThink, "fw_PlayerPreThink") cvar_save_in = register_cvar("zp_ammo_save_in", "0") // 0 = name / 1 = ip or steam id g_save = nvault_open("g_ammo_save") } // Save Ammo public zp_user_infected_post(id, infector) { if (g_ammo_can_save[infector]) Save_Ammo_date(infector) if (g_ammo_can_save[id]) Save_Ammo_date(id) } public zp_extra_item_selected(id, itemid) { if (g_ammo_can_save[id]) Save_Ammo_date(id) } public event_deathmsg() { new killer = read_data(1) new victim = read_data(2) if (!killer && !victim) return PLUGIN_CONTINUE; if (g_ammo_can_save[killer]) Save_Ammo_date(killer) if (g_ammo_can_save[victim]) Save_Ammo_date(victim) return PLUGIN_CONTINUE; } public fw_PlayerPreThink(id) { if (g_ammo_can_save[id]) { new ammo_packs = zp_get_user_ammo_packs(id) g_ammo[id] = ammo_packs } return FMRES_IGNORED; } public client_disconnect(id) { if(g_ammo_can_save[id]) Save_Ammo_date(id) } public client_putinserver(id) set_task(2.0, "now_can_save", id) public now_can_save(id) { Load_Ammo_date(id) set_task(0.5, "can_save_true", id) } public can_save_true(id) g_ammo_can_save[id] = true public Save_Ammo_date(id) { new vaultkey[64], vaultdata[256] switch (get_pcvar_num(cvar_save_in)) { case 0: { new name[33]; get_user_name(id,name,32) format(vaultkey, 63, "%s-/", name) } case 1: { new player_ip[33]; new AuthID[33]; get_user_ip(id, player_ip, 32); get_user_authid(id, AuthID, 32); if(equal(AuthID, "VALVE_ID_LAN") || equal(AuthID, "STEAM_ID_LAN")) { format(vaultkey, 63, "%s-/", player_ip) } else { formatex(vaultkey, 64, "%s-/", AuthID); } } } format(vaultdata, 255, "%i#", g_ammo[id]) nvault_set(g_save, vaultkey, vaultdata) return PLUGIN_CONTINUE; } public Load_Ammo_date(id) { new vaultkey[64], vaultdata[256] switch (get_pcvar_num(cvar_save_in)) { case 0: { new name[33]; get_user_name(id,name,32) format(vaultkey, 63, "%s-/", name) } case 1: { new player_ip[33]; new AuthID[33]; get_user_ip(id, player_ip, 32); get_user_authid(id, AuthID, 32); if(equal(AuthID, "VALVE_ID_LAN") || equal(AuthID, "STEAM_ID_LAN")) { format(vaultkey, 63, "%s-/", player_ip) } else { formatex(vaultkey, 64, "%s-/", AuthID); } } } format(vaultdata, 255, "%i#", g_ammo[id]) nvault_get(g_save, vaultkey, vaultdata, 255) replace_all(vaultdata, 255, "#", " ") new playammo[32] parse(vaultdata, playammo, 31) g_ammo[id] = str_to_num(playammo) set_ammo(id) return PLUGIN_CONTINUE; } public set_ammo(id) { if (g_ammo[id] > MAX_SAVE) { zp_set_user_ammo_packs(id, MAX_SAVE) g_ammo[id] = MAX_SAVE } else zp_set_user_ammo_packs(id, g_ammo[id]) client_print(id, print_chat, "Your Ammo is : %d ", g_ammo[id]) }
zp_ammo_save_in = 1
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Re: Ammo packs
Code: Select all
#include <amxmodx>#include <fakemeta>#include <zombieplague>#include <nvault> #define PLUGIN "[ZP] Can Auto Save Ammo"#define VERSION "0.1.0"#define AUTHOR "HsK" new g_save, g_ammo[33], g_ammo_can_save[33] #define MAX_SAVE 500 //can save.... public plugin_init(){ register_plugin(PLUGIN, VERSION, AUTHOR) register_event("DeathMsg","event_deathmsg","a") register_forward(FM_PlayerPreThink, "fw_PlayerPreThink") g_save = nvault_open("g_ammo_save")} // Save Ammopublic zp_user_infected_post(id, infector){ if (g_ammo_can_save[infector]) Save_Ammo_date(infector) if (g_ammo_can_save[id]) Save_Ammo_date(id)} public zp_extra_item_selected(id, itemid){ if (g_ammo_can_save[id]) Save_Ammo_date(id)} public event_deathmsg(){ new killer = read_data(1) new victim = read_data(2) if (!killer && !victim) return PLUGIN_CONTINUE; if (g_ammo_can_save[killer]) Save_Ammo_date(killer) if (g_ammo_can_save[victim]) Save_Ammo_date(victim) return PLUGIN_CONTINUE;} public fw_PlayerPreThink(id){ if (g_ammo_can_save[id]) { new ammo_packs = zp_get_user_ammo_packs(id) g_ammo[id] = ammo_packs } return FMRES_IGNORED;} public client_disconnect(id){ if(g_ammo_can_save[id]) Save_Ammo_date(id)} public client_putinserver(id) set_task(2.0, "now_can_save", id) public now_can_save(id){ Load_Ammo_date(id) set_task(0.5, "can_save_true", id)} public can_save_true(id) g_ammo_can_save[id] = true public Save_Ammo_date(id){ new vaultkey[64], vaultdata[256] new auth[40] get_user_authid(id, auth, charsmax(auth)) if(!equal(auth, "STEAM_0", 7)) get_user_ip(id, auth, charsmax(auth), 1) formatex(vaultkey, 63, "%s-/", auth) format(vaultdata, 255, "%i#", g_ammo[id]) nvault_set(g_save, vaultkey, vaultdata) return PLUGIN_CONTINUE;} public Load_Ammo_date(id){ new vaultkey[64], vaultdata[256] new auth[40] get_user_authid(id, auth, charsmax(auth)) if(!equal(auth, "STEAM_0", 7)) get_user_ip(id, auth, charsmax(auth), 1) formatex(vaultkey, 63, "%s-/", auth) format(vaultdata, 255, "%i#", g_ammo[id]) nvault_get(g_save, vaultkey, vaultdata, 255) replace_all(vaultdata, 255, "#", "") new playammo[32] parse(vaultdata, playammo, 31) g_ammo[id] = str_to_num(playammo) set_ammo(id) return PLUGIN_CONTINUE;} public set_ammo(id){ if (g_ammo[id] > MAX_SAVE) { zp_set_user_ammo_packs(id, MAX_SAVE) g_ammo[id] = MAX_SAVE } else zp_set_user_ammo_packs(id, g_ammo[id]) client_print(id, print_chat, "Your Ammo is : %d ", g_ammo[id])}
Palikau CS pasaulį ;/ . Nebepasiekiamas.
Re: Ammo packs
Ko jūs čia vargstate su tais dvigubais saugojimais... pasidarot dproto steamid generavimą pagal IP ir vargo nematot...
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