please how i can fix this plugin vipmenu with auto menu
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <engine>
#include <fun>
#include <engine>
#include <fakemeta>
#include <hamsandwich>
#define PLUGIN "Public Vipmenu"
#define VERSION "1.0"
#define AUTHOR "wgc.lt"
#define FLAGS ADMIN_RESERVATION
#define OFFSET_PRIMARYWEAPON 116
new const PREFIX[] = { "[VIPMENU]" };
new bool:VipUsed[33]
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /vipmenu", "vipmenu", FLAGS);
register_clcmd("say vipmenu", "vipmenu", FLAGS);
RegisterHam(Ham_Spawn, "player", "Hamasspwon_Post", 1);
RegisterHam(Ham_Item_PreFrame, "player", "Hamass_Post", 1);
}
public Hamasspwon_Post(id)
{
if(is_user_alive(id))
{
VipUsed[id] = false;
set_user_rendering( id, _, 0, 0, 0, _, 0 );
set_user_maxspeed(id, 250.0)
set_user_gravity(id, 1.0);
}
}
public Hamass_Post(id)
{
if(!is_user_alive(id))
return PLUGIN_HANDLED;
return PLUGIN_HANDLED;
}
public vipmenu(id)
{
if(get_user_flags(id) && FLAGS && !VipUsed[id])
vipas(id);
else if(VipUsed[id])
client_print(id, print_chat,"%s You already used vipmenu this round. Please wait next round.", PREFIX);
else
{
client_print(id, print_chat,"%s Only VIP can use this vipmenu !", PREFIX);
return PLUGIN_HANDLED;
}
return PLUGIN_HANDLED;
}
public vipas(id)
{
new menu = menu_create("\yVIP Menu:^n", "vipas_on");
menu_additem(menu, "\w+35 HP + 100 ARMOR", "1", FLAGS);
menu_additem(menu, "\w+2500 money", "2", FLAGS);
menu_additem(menu, "\wAK47 + DEAGLE", "3", FLAGS);
menu_additem(menu, "\wM4A1 + DEAGLE", "4", FLAGS);
menu_additem(menu, "\wFAMAS + DEAGLE", "5", FLAGS);
menu_additem(menu, "\wGALIL + DEAGLE", "6", FLAGS);
menu_additem(menu, "\wAWP + DEAGLE", "7", FLAGS);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public vipas_on(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
set_user_health(id, get_user_health(id) + 35);
set_user_armor(id, get_user_armor(id) + 100);
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_flashbang")
VipUsed[id] = true;
client_print(id, print_chat,"%s You choosed health and armor !", PREFIX);
}
case 2:
{
cs_set_user_money(id, cs_get_user_money(id) + 2500);
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_flashbang")
VipUsed[id] = true;
client_print(id, print_chat,"%s You choosed +2500 money !", PREFIX);
}
case 3:
{
strip_user_weapons(id)
set_pdata_int(id, OFFSET_PRIMARYWEAPON, 0)
give_item(id, "weapon_knife")
give_item(id, "weapon_ak47")
give_item(id, "weapon_deagle")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_flashbang")
cs_set_user_bpammo(id, CSW_AK47, 90)
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
VipUsed[id] = true;
client_print(id, print_chat,"%s You choosed ak47 + deagle !", PREFIX);
}
case 4:
{
strip_user_weapons(id)
set_pdata_int(id, OFFSET_PRIMARYWEAPON, 0)
give_item(id, "weapon_knife")
give_item(id, "weapon_m4a1")
give_item(id, "weapon_deagle")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_flashbang")
cs_set_user_bpammo(id, CSW_M4A1, 90)
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
VipUsed[id] = true;
client_print(id, print_chat,"%s You choosed m4a1 + deagle !", PREFIX);
}
case 5:
{
strip_user_weapons(id)
set_pdata_int(id, OFFSET_PRIMARYWEAPON, 0)
give_item(id, "weapon_knife")
give_item(id, "weapon_famas")
give_item(id, "weapon_deagle")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_flashbang")
cs_set_user_bpammo(id, CSW_FAMAS, 90)
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
VipUsed[id] = true;
client_print(id, print_chat,"%s You choosed Famas + deagle !", PREFIX);
}
case 6:
{
strip_user_weapons(id)
set_pdata_int(id, OFFSET_PRIMARYWEAPON, 0)
give_item(id, "weapon_knife")
give_item(id, "weapon_galil")
give_item(id, "weapon_deagle")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_flashbang")
cs_set_user_bpammo(id, CSW_GALIL, 90)
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
VipUsed[id] = true;
client_print(id, print_chat,"%s You choosed galil + deagle !", PREFIX);
}
case 7:
{
strip_user_weapons(id)
set_pdata_int(id, OFFSET_PRIMARYWEAPON, 0)
give_item(id, "weapon_knife")
give_item(id, "weapon_awp")
give_item(id, "weapon_deagle")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_flashbang")
cs_set_user_bpammo(id, CSW_AWP, 90)
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
VipUsed[id] = true;
client_print(id, print_chat,"%s You choosed AWP + deagle !", PREFIX);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
VIP Menu Auto
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Šiame forume galite siūlyti idėjas ar prašyti jums reikalingų pluginų. Jei kas nors pradės jį kurti, tai pasirašys Jūsų sukurtoje temoje. Niekada nepykite, jei niekas neatsako į Jūsų prašymą. Gal tai tiesiog per sudėtinga, arba reikalauja per daug darbo.
Šiame forume galite siūlyti idėjas ar prašyti jums reikalingų pluginų. Jei kas nors pradės jį kurti, tai pasirašys Jūsų sukurtoje temoje. Niekada nepykite, jei niekas neatsako į Jūsų prašymą. Gal tai tiesiog per sudėtinga, arba reikalauja per daug darbo.
Re: VIP Menu Auto
do you want it to stop apearing on the start, or is it buged and not appearing?
Re: VIP Menu Auto
i want auto ( appearing on the start in round )Softero wrote:do you want it to stop apearing on the start, or is it buged and not appearing?
dont type vipmenu for choose i want auto

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