Reik plugino [GG]

Šiame forume vartotojai gali prašyti jiems reikiamo plugino.
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Šiame forume galite siūlyti idėjas ar prašyti jums reikalingų pluginų. Jei kas nors pradės jį kurti, tai pasirašys Jūsų sukurtoje temoje. Niekada nepykite, jei niekas neatsako į Jūsų prašymą. Gal tai tiesiog per sudėtinga, arba reikalauja per daug darbo.
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Baubas
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Reik plugino [GG]

Post by Baubas »

Sveiki, reiktų gungame vip menu! Niekaip nerandu

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laimiukas3
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Re: Reik plugino [GG]

Post by laimiukas3 »

Baubas wrote:Sveiki, reiktų gungame vip menu! Niekaip nerandu
tai tu apibudink kas per vip turetu buti :) gungame zodis nieko nesako
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Aka
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Re: Reik plugino [GG]

Post by Aka »

Paieskok forume unikali yra is arthos pirkau

Terror
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Re: Reik plugino [GG]

Post by Terror »

Turiu unikalu bet nedalinu :flowers:

o seip tai yra juo pilna

Code: Select all

#include <amxmodx>#include <cstrike>#include <fun>#include <hamsandwich>#include <fakemeta> #define VIP ADMIN_LEVEL_H //vip flag T new ammo[33], nKiller, nKiller_hp, nHp_add, nHp_max, g_MsgSync public plugin_init() {    register_plugin("GG VIP", "0.1", "naXe")    RegisterHam(Ham_Spawn,"player","resp",1)    register_event("CurWeapon","cur_weapon","be", "1=1")    register_event("DeathMsg", "hook_death", "a", "1>0")        g_MsgSync = CreateHudSyncObj()} public resp (id) {    if(get_user_flags(id) & VIP) {        ammo[id] = true        set_user_clip(id, 31)    }} public cur_weapon(id) {    if(ammo[id]) {        set_user_clip(id, 31)    }} public bullet(id) {    new attacker = get_user_attacker(id)    if (is_user_connected(id) && is_user_connected(attacker) && get_user_flags(attacker) & VIP) {        new damage = read_data(2)         set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)        ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)    }} public hook_death() {    nKiller = read_data(1)    if ((read_data(3) == 1) && (read_data(5) == 0)) {        nHp_add = 40    } else        nHp_add = 20        nHp_max = 150    if(!(get_user_flags(nKiller) & VIP))        return     nKiller_hp = get_user_health(nKiller)    nKiller_hp += nHp_add    if (nKiller_hp > nHp_max) nKiller_hp = nHp_max        set_user_health(nKiller, nKiller_hp)     set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)    show_hudmessage(nKiller, "Healed +%d hp", nHp_add)    message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)    write_short(1<<10)    write_short(1<<10)    write_short(0x0000)    write_byte(0)    write_byte(0)    write_byte(200)    write_byte(75)    message_end()} stock set_user_clip(id, ammo) {    new weaponname[32], weaponid = -1, weapon = get_user_weapon(id, _, _)    get_weaponname(weapon, weaponname, 31)    while ((weaponid = engfunc(EngFunc_FindEntityByString, weaponid, "classname", weaponname)) != 0)    if (pev(weaponid, pev_owner) == id) {        set_pdata_int(weaponid, 51, ammo, 4)        return weaponid    }    return 0}  

Code: Select all

#include <amxmodx>#include <cstrike>#include <hamsandwich>#include <fun> #define PLUGIN "Vip GunGame"#define VERSION "1.0"#define AUTHOR "TBagT" /*=========== [Defines]===========*/ new cvar_health#define FLAG ADMIN_LEVEL_H new cvar_kill_hpnew cvar_armornew cvar_gravity /*================== [Init and precache]==================*/ public plugin_init(){    register_plugin(PLUGIN, VERSION, AUTHOR)     cvar_health = register_cvar("vip_health", "130")    cvar_kill_hp = register_cvar("vip_kill_hp", "10")    cvar_armor = register_cvar("vip_armor", "100")    cvar_gravity = register_cvar("vip_gravity", "700")     register_event( "DeathMsg", "Hook_Deathmessage", "a" );    RegisterHam(Ham_Spawn, "player", "bacon_spawn", 1)} public bacon_spawn(id){    if(!is_user_alive(id))       return PLUGIN_HANDLED;     if(get_user_flags(id) & FLAG)    {        set_user_health(id, get_pcvar_num(cvar_health))        set_user_armor(id, get_pcvar_num(cvar_armor))        set_user_gravity(id, get_pcvar_float(cvar_gravity))        give_item(id, "weapon_hegrenade")        give_item(id, "weapon_flashbang")        give_item(id, "weapon_flashbang")        give_item(id, "weapon_smokegrenade")    }    return PLUGIN_CONTINUE;} public Hook_Deathmessage(){    new killer = read_data(1)     if(get_user_flags(killer) & FLAG)    {        set_user_health(killer, get_user_health(killer) + get_pcvar_num(cvar_kill_hp))        client_print(killer, print_center, "Tu prideta %d gyvybiu uz nuzudima!", get_pcvar_num(cvar_kill_hp))    }}

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