Cia CSDM vip man reikia kad vipas po respawn gautu tik 1 granata Hegranata o ne fb ir sg.
Va sma failas http://www.failai.lt/ttienyikpuw9/vipmeniu.sma.htm

Code: Select all
#include <amxmodx>#include <amxmisc>#include <cstrike>#include <fun>#include <hamsandwich> #define Keysrod (1<<0) | (1<<1) | (1<<2) | (1<<9)#define DAMAGE_RECIEVED static const COLOR[] = "^x03"static const CONTACT[] = "Skype" new bool:g_vipmenunew bool:g_grenades new mpdnew mkbnew mhb new health_addnew health_add_hsnew health_max new nKillernew nKiller_hpnew nHp_addnew nHp_max new AWP_Activenew Menu_Active new bool:HasC4[33]//new bool:HasFLASHBANG[33]new bool:HasHEGRENADE[33]//new bool:HasSMOKEGRENADE[33] new round = 1new MsgSayTextnew maxplayersnew g_HudSync_Damage #if defined DAMAGE_RECIEVED new g_HudSync_Damage2#endif public plugin_init(){ register_plugin("VIP", "2.06", "Godlike.lt") register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER) mpd = register_cvar("amx_vip_mpd", "3") mkb = register_cvar("amx_vip_mkb", "100") mhb = register_cvar("amx_vip_mhb", "200") health_add = register_cvar("amx_vip_hp", "5") health_add_hs = register_cvar("amx_vip_hp_hs", "10") health_max = register_cvar("amx_vip_hp_max", "100") AWP_Active = register_cvar("amx_vip_awp_active", "1") Menu_Active = register_cvar("amx_vip_menu_active", "1") register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0") register_event("Damage", "Damage", "b") register_event("DeathMsg", "death_msg", "a") register_event("DeathMsg", "hook_death", "a", "1>0") register_event("CurWeapon", "Cur_Weapon", "be", "1=1") //register_logevent("logevent_Round_Start", 2, "1=Round_Start") // event'as (ivykis) - round'o pradzia kai atsispawn'ina zaidejas per kuri yra parodomas meniu RegisterHam(Ham_Spawn, "player", "logevent_Round_Start", 1) register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod") register_clcmd("awp", "HandleCmd") register_clcmd("sg550", "HandleCmd") register_clcmd("g3sg1", "HandleCmd") register_clcmd("say /noriuvip", "ShowMotd") register_clcmd("say", "handle_say") new mapname[32] get_mapname(mapname, 31) if (equali(mapname, "cs_", 3) || equali(mapname, "de_", 3) || equali(mapname, "knas_", 3) || equali(mapname, "mini_", 3) || equali(mapname, "surf_", 3)) { g_vipmenu = false g_grenades = true } if (equali(mapname, "35hp_", 3) || equali(mapname, "aim_", 3) || equali(mapname, "awp_", 3)) { g_vipmenu = false g_grenades = false } else if (equali(mapname, "aim_", 3) || equali(mapname, "fy_", 3)) { g_vipmenu = false g_grenades = true } MsgSayText = get_user_msgid("SayText") maxplayers = get_maxplayers() g_HudSync_Damage = CreateHudSyncObj() #if defined DAMAGE_RECIEVED g_HudSync_Damage2 = CreateHudSyncObj() #endif} public on_damage(id){ new attacker = get_user_attacker(id) #if defined DAMAGE_RECIEVED if (is_user_connected(id) && is_user_connected(attacker)) if (get_user_flags(attacker) & ADMIN_LEVEL_H) { new damage = read_data(2) set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 3.0, 0.1, 0.1, -1) ShowSyncHudMsg(id, g_HudSync_Damage2, "%i^n", damage) #else if (is_user_connected(attacker) && if(get_user_flags(attacker) & ADMIN_LEVEL_H)) { new damage = read_data(2) #endif set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 3.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker, g_HudSync_Damage, "%i^n", damage) }} public Damage(id){ new weapon, hitpoint, attacker = get_user_attacker(id, weapon, hitpoint) if(attacker <= maxplayers && is_user_alive(attacker) && attacker != id) if(get_user_flags(attacker) & ADMIN_LEVEL_H) { new money = read_data(2) * get_pcvar_num(mpd) if (hitpoint == 1) money += get_pcvar_num(mhb) cs_set_user_money(attacker, cs_get_user_money(attacker) + money) }} public death_msg(){ if (read_data(1) <= maxplayers && read_data(1) && read_data(1) != read_data(2)) cs_set_user_money(read_data(1), cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)} public hook_death(){ nKiller = read_data(1) if ((read_data(3) == 1) && (read_data(5) == 0)) { nHp_add = get_pcvar_num(health_add_hs) } else nHp_add = get_pcvar_num(health_add) nHp_max = get_pcvar_num(health_max) if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H)) return nKiller_hp = get_user_health(nKiller) nKiller_hp += nHp_add if(nKiller_hp > nHp_max) nKiller_hp = nHp_max set_user_health(nKiller, nKiller_hp) message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller) write_short(1<<10) write_short(1<<10) write_short(0x0000) write_byte(0) write_byte(0) write_byte(200) write_byte(75) message_end()} public logevent_Round_Start(){ round++ new players[32], player, pnum get_players(players, pnum, "a") for(new i = 0; i < pnum; i++) { player = players[i] if(get_user_flags(player) & ADMIN_LEVEL_H) { give_item(player, "item_kevlar") give_item(player, "item_assaultsuit") if (g_grenades) { give_item(player, "weapon_hegrenade") } give_item(player, "item_thighpack") if(!get_pcvar_num(Menu_Active)) return PLUGIN_CONTINUE if (g_vipmenu) { if (round > 3) Showrod(player) } } } return PLUGIN_HANDLED} public Showrod(id){ if (g_vipmenu) { show_menu(id, Keysrod, "yVIP Guns ^nr1. wM4A1&Deagle ^nr2. wAK47&Deagle ^nr2. wFamas&Deagle ^n^nr0. yIseiti ^n", -1, "rod") } return PLUGIN_CONTINUE} public Pressedrod(id, key){ switch(key) { case 0: { if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true else HasC4[id] = false if (user_has_weapon(id, CSW_HEGRENADE)) HasHEGRENADE[id] = true else HasHEGRENADE[id] = false strip_user_weapons(id) give_item(id, "weapon_m4a1") give_item(id, "ammo_556nato") give_item(id, "ammo_556nato") give_item(id, "ammo_556nato") give_item(id, "weapon_deagle") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "weapon_knife") give_item(id, "item_thighpack") if (HasC4[id]) { give_item(id, "weapon_c4") cs_set_user_plant(id) } if (HasHEGRENADE[id]) { give_item(id, "weapon_hegrenade") } } case 1: { if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true else HasC4[id] = false if (user_has_weapon(id, CSW_HEGRENADE)) HasHEGRENADE[id] = true else HasHEGRENADE[id] = false strip_user_weapons(id) give_item(id, "weapon_ak47") give_item(id, "ammo_762nato") give_item(id, "ammo_762nato") give_item(id, "ammo_762nato") give_item(id, "weapon_deagle") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "weapon_knife") if (HasC4[id]) { give_item(id, "weapon_c4") cs_set_user_plant(id) } if (HasHEGRENADE[id]) { give_item(id, "weapon_hegrenade") } } case 2: { if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true else HasC4[id] = false if (user_has_weapon(id, CSW_HEGRENADE)) HasHEGRENADE[id] = true else HasHEGRENADE[id] = false strip_user_weapons(id) give_item(id, "weapon_famas") give_item(id, "ammo_556nato") give_item(id, "ammo_556nato") give_item(id, "ammo_556nato") give_item(id, "weapon_deagle") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "weapon_knife") if (HasC4[id]) { give_item(id, "weapon_c4") cs_set_user_plant(id) } if (HasHEGRENADE[id]) { give_item(id, "weapon_hegrenade") } } case 9: { } } return PLUGIN_CONTINUE} public HandleCmd(id){ if (!get_pcvar_num(AWP_Active)) return PLUGIN_CONTINUE if(get_user_flags(id) & ADMIN_LEVEL_H) return PLUGIN_CONTINUE client_print(id, print_center, "* Sniperiniai ginklai tik VIP'ams *") return PLUGIN_HANDLED} public Cur_Weapon(id){ if (!get_pcvar_num(AWP_Active)) return PLUGIN_CONTINUE new WeaponID = read_data(2) new mapname[32] get_mapname(mapname, 31) if (equali(mapname, "awp_", 3)) return PLUGIN_CONTINUE else { if (WeaponID == CSW_AWP || WeaponID == CSW_SG550 || WeaponID == CSW_G3SG1) { if (!(get_user_flags(id) & ADMIN_LEVEL_H)) { client_print(id, print_center, "* Sniperiniai ginklai tik VIP'ams *") client_cmd(id, "drop") } } } return PLUGIN_HANDLED} public ShowMotd(id){ show_motd(id, "vip.txt")} public handle_say(id){ new said[192] read_args(said, 192) if (contain(said, "/vip") != -1) set_task(0.1, "print_adminlist", id) return PLUGIN_CONTINUE} public print_adminlist(user){ new adminnames[33][32] new message[256] new contactinfo[256], contact[112] new id, count, x, len for(id = 1; id <= maxplayers; id++) if(is_user_connected(id)) if(get_user_flags(id) & ADMIN_LEVEL_H) get_user_name(id, adminnames[count++], 31) len = format(message, 255, "%s Prisijunge VIP'ai: ", COLOR) if(count > 0) { for(x = 0; x < count; x++) { len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count - 1) ? ", " : "") if(len > 96) { print_message(user, message) len = format(message, 255, "%s ", COLOR) } } print_message(user, message) } else { len += format(message[len], 255-len, "Nera prisijungusiu VIP'u.") print_message(user, message) } get_cvar_string("amx_contactinfo", contact, 63) if(contact[0]) { format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact) print_message(user, contactinfo) }} public client_authorized(id){ set_task(35.0, "PrintText", id)} public PrintText(id){ new message[256] format(message, 255, "^x04[VIP]^x01 Rasyk:^x03 /noriuvip^x01 kad pamatytum VIP statusa.") print_message(id, message) return PLUGIN_CONTINUE} print_message(id, msg[]){ message_begin(MSG_ONE, MsgSayText, {0,0,0}, id) write_byte(id) write_string(msg) message_end()} public client_connect(id){new name[32]get_user_info(id, "name", name, 31)if(get_user_flags(id) & ADMIN_LEVEL_H) {set_hudmessage(200, 0, 0, 0.05, 0.65, 2, 0.02, 30.0, 0.03, 0.3, 5)show_hudmessage(0, "Special VIP %s prisijunge!",name)}}/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE*{\ rtf1\ ansi\ deff0{\ fonttbl{\ f0\ fnil Tahoma;}}n\ viewkind4\ uc1\ pard\ lang1063\ f0\ fs16 n\ par }*/
Code: Select all
#include <amxmodx>#include <amxmisc>#include <fun>#include <zombieplague> #define ACCESS ADMIN_LEVEL_H #define PLUGIN "[ZP] Armor Free"#define VERSION "0.2"#define AUTHOR "tii" //pcvarnew armor_value public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("ResetHUD", "playerSpawn", "be") armor_value = register_cvar("zp_armor", "100") } public playerSpawn(id){ set_task(2.0, "shield", id)} public shield(id){ if(is_user_alive(id) && !zp_get_user_zombie(id)) { if (get_user_flags(id) & ACCESS) set_user_armor(id,get_pcvar_num(armor_value)) zp_colored_print(id, "^x04[ZP]^x01 You Now Have Armor")} // Colored Print (zp_colored_print)stock zp_colored_print(target, const message[], any:...){ static g_msgSayText, maxplayers; if ( !g_msgSayText ) g_msgSayText = get_user_msgid("SayText") if ( !maxplayers ) maxplayers = get_maxplayers(); static buffer[512], i, argscount; argscount = numargs(); // Send to everyone if (!target) { static player; for (player = 1; player <= maxplayers; player++) { // Not connected if (!is_user_connected(player)) continue; // Remember changed arguments static changed[5], changedcount; // [5] = max LANG_PLAYER occurencies changedcount = 0; // Replace LANG_PLAYER with player id for (i = 2; i < argscount; i++) { if (getarg(i) == LANG_PLAYER) { setarg(i, 0, player); changed[changedcount] = i; changedcount++; } } // Format message for player vformat(buffer, sizeof buffer - 1, message, 3); // Send it message_begin(MSG_ONE_UNRELIABLE, g_msgSayText, _, player); write_byte(player); write_string(buffer); message_end(); // Replace back player id's with LANG_PLAYER for (i = 0; i < changedcount; i++) setarg(changed[i], 0, LANG_PLAYER); } } // Send to specific target else { // Format message for player vformat(buffer, sizeof buffer - 1, message, 3); // Send it message_begin(MSG_ONE, g_msgSayText, _, target); write_byte(target); write_string(buffer); message_end(); }}
Code: Select all
#include <amxmodx>#include <amxmisc>#include <fun>#include <zombieplague> #define PLUGIN "[ZP] Armor Free"#define VERSION "0.2"#define AUTHOR "tii" //pcvarnew armor_value public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("ResetHUD", "playerSpawn", "be") armor_value = register_cvar("zp_armor", "100") } public playerSpawn(id){ set_task(2.0, "shield", id)} public shield(id){ if(is_user_alive(id) && !zp_get_user_zombie(id) && is_user_admin(id)) set_user_armor(id,get_pcvar_num(armor_value)) zp_colored_print(id, "^x04[ZP]^x01 You Now Have Armor")} // Colored Print (zp_colored_print)stock zp_colored_print(target, const message[], any:...){ static g_msgSayText, maxplayers; if ( !g_msgSayText ) g_msgSayText = get_user_msgid("SayText") if ( !maxplayers ) maxplayers = get_maxplayers(); static buffer[512], i, argscount; argscount = numargs(); // Send to everyone if (!target) { static player; for (player = 1; player <= maxplayers; player++) { // Not connected if (!is_user_connected(player)) continue; // Remember changed arguments static changed[5], changedcount; // [5] = max LANG_PLAYER occurencies changedcount = 0; // Replace LANG_PLAYER with player id for (i = 2; i < argscount; i++) { if (getarg(i) == LANG_PLAYER) { setarg(i, 0, player); changed[changedcount] = i; changedcount++; } } // Format message for player vformat(buffer, sizeof buffer - 1, message, 3); // Send it message_begin(MSG_ONE_UNRELIABLE, g_msgSayText, _, player); write_byte(player); write_string(buffer); message_end(); // Replace back player id's with LANG_PLAYER for (i = 0; i < changedcount; i++) setarg(changed[i], 0, LANG_PLAYER); } } // Send to specific target else { // Format message for player vformat(buffer, sizeof buffer - 1, message, 3); // Send it message_begin(MSG_ONE, g_msgSayText, _, target); write_byte(target); write_string(buffer); message_end(); }}
jei viena karta sukompiliavo turi ir kitus kartus tai padarytiartiom555 wrote:Tas vip sma kur davei neveikia nu vip pac veikia bet granatas duoda ne tik kai respawn o dar uz nuzudima zmogaus ir cia tik 1 kart suveike tas vipo dbr is vis ne complitina :DD
SMA.
http://www.failai.lt/zzmdzm74e5ek/csdmvip.sma.htm
kuri nekomplina ta pirma csdm vip ?:D http://www.amxmodx.org/webcompiler.cgi nzn man cia kompiliuojaartiom555 wrote:Uz arrmor dekui
-- 2014 Bal 24 15:20 --
Nekomplitina rimtai)) ten as buwau kita complitines te sita sma kur davei tai supajniojau o tavo sita cod ne complitina..(
Users browsing this forum: No registered users and 3 guests