pagalbos
Re: pagalbos
na as prasiau pagalbos, kodo kokio, o ne ieskoti kitame plugine..
Re: pagalbos
Tai pirma gerai būtų pamatyti tą tavo pluginą, iš kavos tirščių nepribursi daug, jeigu pluginas turi kažkokius cvar, tai juos galima nekeičiant kodo išjungti tam tikrame map (šiuo atvėju awp).
Re: pagalbos
Code: Select all
#include <amxmodx>#include <amxmisc>#include <engine>#include <hamsandwich>#include <fun>#include <cstrike> #define MaxPlayers 32 new const Float: g_flCoords[][] = { {0.50, 0.40}, {0.56, 0.44}, {0.60, 0.50}, {0.56, 0.56}, {0.50, 0.60}, {0.44, 0.56}, {0.40, 0.50}, {0.44, 0.44}} new bool: DoJump[33] = false new bool: Status[33][6] new bool: Bullet_Damage[33]new bool: Multi_Jump[33]new bool: Vampire[33] new bool:HasC4[33] new PlayerPos[MaxPlayers + 1] new JumpNUM[33] = 0 new bool: toggle_m4a1[33]new bool: toggle_ak47[33]new ginklai[33]new granatos[33] new g_MaxPlayers public plugin_init(){ register_plugin("[CP] Server Menu", "1.0", "xS The Moon") register_cvar("cpsm_advert", "1") register_cvar("cpsm_advert_time", "20.0") register_cvar("cpsm_health_kill", "5") register_cvar("cpsm_health_hs", "10") register_cvar("cpsm_maxjumps", "1") RegisterHam(Ham_Spawn, "player", "player_spawn", 1) register_clcmd("say /cp", "Main_Server_Menu") if (get_cvar_num("cpsm_advert")) { set_task(get_cvar_float("cpsm_advert_time"), "CPSM_Adv_Message", 0, _, _, "b") } register_event("DeathMsg", "Ev_DeathMsg", "a") register_event("Damage", "Ev_Damage", "b", "2>0", "3=0") g_MaxPlayers = get_maxplayers()} public client_connect(id){ DoJump[id] = false JumpNUM[id] = 0} public player_spawn(id){if(!is_user_alive(id) && get_user_flags(id) & ADMIN_LEVEL_H)return HAM_IGNOREDginklai[id] = 1granatos[id] = 1if(toggle_m4a1[id] == true && cs_get_user_hasprim(id)){ cs_set_user_bpammo(id, CSW_DEAGLE, 200) cs_set_user_bpammo(id, CSW_USP, 200) cs_set_user_bpammo(id, CSW_GLOCK18, 200) cs_set_user_bpammo(id, CSW_P228, 200) cs_set_user_bpammo(id, CSW_ELITE, 200) cs_set_user_bpammo(id, CSW_FIVESEVEN, 200) cs_set_user_bpammo(id, CSW_FAMAS, 200) cs_set_user_bpammo(id, CSW_SG552, 200) cs_set_user_bpammo(id, CSW_AK47, 200) cs_set_user_bpammo(id, CSW_M4A1, 200) cs_set_user_bpammo(id, CSW_AUG, 200) cs_set_user_bpammo(id, CSW_SCOUT, 200) cs_set_user_bpammo(id, CSW_AWP, 200) cs_set_user_bpammo(id, CSW_G3SG1, 200) cs_set_user_bpammo(id, CSW_SG550, 200) cs_set_user_bpammo(id, CSW_XM1014, 200) cs_set_user_bpammo(id, CSW_M3, 200) cs_set_user_bpammo(id, CSW_GALIL, 200) cs_set_user_bpammo(id, CSW_TMP, 200) cs_set_user_bpammo(id, CSW_P90, 200) cs_set_user_bpammo(id, CSW_MP5NAVY, 200) cs_set_user_bpammo(id, CSW_MAC10, 200) cs_set_user_bpammo(id, CSW_UMP45, 200) cs_set_user_bpammo(id, CSW_M249, 200)}else if(toggle_m4a1[id] == true){ if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons(id) give_item(id, "weapon_knife") give_item(id, "weapon_m4a1") cs_set_user_bpammo(id, CSW_M4A1, 200) give_item(id, "weapon_deagle") cs_set_user_bpammo(id, CSW_DEAGLE, 200) if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); }}else if(toggle_ak47[id] == true && cs_get_user_hasprim(id)){ cs_set_user_bpammo(id, CSW_DEAGLE, 200) cs_set_user_bpammo(id, CSW_USP, 200) cs_set_user_bpammo(id, CSW_GLOCK18, 200) cs_set_user_bpammo(id, CSW_P228, 200) cs_set_user_bpammo(id, CSW_ELITE, 200) cs_set_user_bpammo(id, CSW_FIVESEVEN, 200) cs_set_user_bpammo(id, CSW_FAMAS, 200) cs_set_user_bpammo(id, CSW_SG552, 200) cs_set_user_bpammo(id, CSW_AK47, 200) cs_set_user_bpammo(id, CSW_M4A1, 200) cs_set_user_bpammo(id, CSW_AUG, 200) cs_set_user_bpammo(id, CSW_SCOUT, 200) cs_set_user_bpammo(id, CSW_AWP, 200) cs_set_user_bpammo(id, CSW_G3SG1, 200) cs_set_user_bpammo(id, CSW_SG550, 200) cs_set_user_bpammo(id, CSW_XM1014, 200) cs_set_user_bpammo(id, CSW_M3, 200) cs_set_user_bpammo(id, CSW_GALIL, 200) cs_set_user_bpammo(id, CSW_TMP, 200) cs_set_user_bpammo(id, CSW_P90, 200) cs_set_user_bpammo(id, CSW_MP5NAVY, 200) cs_set_user_bpammo(id, CSW_MAC10, 200) cs_set_user_bpammo(id, CSW_UMP45, 200) cs_set_user_bpammo(id, CSW_M249, 200)}else if(toggle_ak47[id] == true){ if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons(id) give_item(id, "weapon_knife") give_item(id, "weapon_ak47") cs_set_user_bpammo(id, CSW_AK47, 200) give_item(id, "weapon_deagle") cs_set_user_bpammo(id, CSW_DEAGLE, 200) if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); }}if(Status[id][0] == true){ give_item(id, "weapon_flashbang") give_item(id, "weapon_flashbang") give_item(id, "weapon_smokegrenade") give_item(id, "weapon_hegrenade") give_item(id, "item_assaultsuit") give_item(id, "item_thighpack")}return HAM_IGNORED} public Ev_DeathMsg(){ new attacker = read_data(1) new Health new HP_Add if (Vampire[attacker] == true) { if ((read_data(3) == 1) && (read_data(5) == 0)) { HP_Add = get_cvar_num("cpsm_health_hs") } else { HP_Add = get_cvar_num("cpsm_health_kill") } Health = get_user_health(attacker) Health += HP_Add set_user_health(attacker, Health) set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1) show_hudmessage(attacker, "Healed +%d HP", HP_Add) message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, attacker) write_short(1<<10) write_short(1<<10) write_short(0x0000) write_byte(0) write_byte(0) write_byte(200) write_byte(75) message_end() }} public Ev_Damage(victim){ if (read_data(4) || read_data(5) || read_data(6)) { new id = get_user_attacker(victim) if ((1 <= id <= g_MaxPlayers) && is_user_connected(id)) { if (Bullet_Damage[id] == true) { new iPos = ++PlayerPos[id] if (iPos == sizeof(g_flCoords)) { iPos = PlayerPos[id] = 0 } set_hudmessage(0, 100, 200, Float:g_flCoords[iPos][0], Float:g_flCoords[iPos][1], 0, 0.1, 2.5, 0.02, 0.02, -1) show_hudmessage(id, "%d", read_data(2)) } } }} public CPSM_Adv_Message(id){ print_color(id, "/y[/gCP/y] /ctrServerio Meniu/y: /gNoredamas atidaryti rasyk /y//ctrcp")} public Main_Server_Menu(id){ if (get_user_flags(id) & ADMIN_LEVEL_H) { new menu = menu_create("\d[\rCP\d] \yServerio Meniu\d:", "Server_Menu") new szMsg1[60] new szMsg2[60] new szMsg3[60] new szMsg4[60] new szMsg5[60] new szMsg6[60] format(szMsg1, 59, "\d[\rCP\d] \wGranatos/Sarvai. \yStatusas\d: \r%s.", Status[id][0] ? "\w[\yON\w]" : "\w[\rOFF\w]") format(szMsg2, 59, "\d[\rCP\d] \wBullet Damage. \yStatusas\d: \r%s.", Status[id][1] ? "\w[\yON\w]" : "\w[\rOFF\w]") format(szMsg3, 59, "\d[\rCP\d] \wMulti Jump. \yStatusas\d: \r%s.", Status[id][2] ? "\w[\yON\w]" : "\w[\rOFF\w]") format(szMsg4, 59, "\d[\rCP\d] \wM4A1 + Deagle. \yStatusas\d: \r%s.", Status[id][3] ? "\w[\yON\w]" : "\w[\rOFF\w]") format(szMsg5, 59, "\d[\rCP\d] \wAk47 + Deagle. \yStatusas\d: \r%s.", Status[id][4] ? "\w[\yON\w]" : "\w[\rOFF\w]") format(szMsg6, 59, "\d[\rCP\d] \wHP Uz Kill. \yStatusas\d: \r%s.", Status[id][5] ? "\w[\yON\w]" : "\w[\rOFF\w]") menu_additem(menu, szMsg1, "1", 0) menu_additem(menu, szMsg2, "2", 0) menu_additem(menu, szMsg3, "3", 0) menu_additem(menu, szMsg4, "4", 0) menu_additem(menu, szMsg5, "5", 0) menu_additem(menu, szMsg6, "6", 0) menu_setprop(menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, menu, 0) } else { print_color(id, "/y[/gCP/y] /ctrControl Panel /gtik V.I.P'ams ir ADMIN'ams.") return }}public Server_Menu(id, menu, item){ if (item == MENU_EXIT) { menu_destroy(menu) return PLUGIN_HANDLED } if (item == 0) { if (Status[id][0]) { Status[id][0] = false granatos[id] = 0 } else if(granatos[id] == 0) { Status[id][0] = false print_color(id, "/y[/gCP/y] Palauk kito round.") } else { Status[id][0] = true give_item(id, "weapon_flashbang") give_item(id, "weapon_flashbang") give_item(id, "weapon_smokegrenade") give_item(id, "weapon_hegrenade") give_item(id, "item_assaultsuit") give_item(id, "item_thighpack") } } if (item == 1) { if (Status[id][1]) { Status[id][1] = false Bullet_Damage[id] = false } else { Status[id][1] = true Bullet_Damage[id] = true } } if (item == 2) { if (Status[id][2]) { Status[id][2] = false Multi_Jump[id] = false } else { Status[id][2] = true Multi_Jump[id] = true } } if (item == 3) { if (Status[id][3]) { Status[id][3] = false toggle_m4a1[id] = false ginklai[id] = 0 } else if(ginklai[id] == 0) { Status[id][3] = false print_color(id, "/y[/gCP/y] Palauk kito round.") } else if (Status[id][4] == true) { Status[id][3] = false toggle_m4a1[id] = false print_color(id, "/y[/gCP/y] AK47 jau ijungta.") } else { Status[id][3] = true toggle_m4a1[id] = true if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons(id) give_item(id, "weapon_knife") give_item(id, "weapon_m4a1") cs_set_user_bpammo(id, CSW_M4A1, 200) give_item(id, "weapon_deagle") cs_set_user_bpammo(id, CSW_DEAGLE, 200) if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } } if (item == 4) { if (Status[id][4]) { Status[id][4] = false toggle_ak47[id] = false ginklai[id] = 0 } else if(ginklai[id] == 0) { Status[id][4] = false print_color(id, "/y[/gCP/y] Palauk kito round.") } else if (Status[id][3] == true) { Status[id][4] = false toggle_ak47[id] = false print_color(id, "/y[/gCP/y] M4A1 jau ijungta.") } else { Status[id][4] = true toggle_ak47[id] = true if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons(id) give_item(id, "weapon_knife") give_item(id, "weapon_ak47") cs_set_user_bpammo(id, CSW_AK47, 200) give_item(id, "weapon_deagle") cs_set_user_bpammo(id, CSW_DEAGLE, 200) if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } } if (item == 5) { if (Status[id][5]) { Status[id][5] = false Vampire[id] = false } else { Status[id][5] = true Vampire[id] = true } } Main_Server_Menu(id) return PLUGIN_HANDLED} public client_PreThink(id){ if (!is_user_alive(id)) return PLUGIN_CONTINUE new nbut = get_user_button(id) new obut = get_user_oldbutton(id) if (Multi_Jump[id] == true) { if ((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP)) { if (JumpNUM[id] < get_cvar_num("cpsm_maxjumps")) { DoJump[id] = true JumpNUM[id]++ return PLUGIN_CONTINUE } } if ((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND)) { JumpNUM[id] = 0 return PLUGIN_CONTINUE } } return PLUGIN_CONTINUE} public client_PostThink(id){ if (!is_user_alive(id) && get_user_flags(id) & ADMIN_LEVEL_H) return PLUGIN_CONTINUE if (DoJump[id] == true) { new Float: velocity[3] entity_get_vector(id, EV_VEC_velocity, velocity) velocity[2] = random_float(265.0, 285.0) entity_set_vector(id, EV_VEC_velocity, velocity) DoJump[id] = false return PLUGIN_CONTINUE } return PLUGIN_CONTINUE} stock print_color(const id, const input[], any:...){ new count = 1, players[32] static msg[191] vformat(msg,190,input,3) replace_all(msg,190,"/g","^4");// green txt replace_all(msg,190,"/y","^1");// orange txt replace_all(msg,190,"/ctr","^3");// team txt replace_all(msg,190,"/w","^2");// team txt if (id) players[0] = id; else get_players(players,count,"ch") for (new i=0;i<count;i++) if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]) write_byte(players[i]) write_string(msg) message_end() }}
-- 2013 Lap 21 13:25 --
vilkas, kur dingo tavo mandrumas?

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