Ačiū.
- * VIPMeniu nuo 3 roundo su galimybe pasirinkti Emke + Deagle ir Kalašą + Deagle.
* Nuo 2 roundo gauti Granatas: 1 HE ir 2 FB.
* Galimi atlygiai už headshotą ir panašiai.
* Matyti žalą realiu laiku.

Ačiū.
- * VIPMeniu nuo 3 roundo su galimybe pasirinkti Emke + Deagle ir Kalašą + Deagle.
* Nuo 2 roundo gauti Granatas: 1 HE ir 2 FB.
* Galimi atlygiai už headshotą ir panašiai.
* Matyti žalą realiu laiku.
Code: Select all
#include <amxmodx>#include <amxmisc>#include <cstrike>#include <fun>#include <hamsandwich> new maxplayersnew mpd, mkb, mhbnew health_addnew health_hs_addnew health_maxnew nKillernew nKiller_hpnew nHp_addnew nHp_maxnew g_awp_activenew g_menu_activenew round;new bool:HasC4[33]#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890 public plugin_init(){ register_plugin("VIP", "1.0", "Author") mpd = register_cvar("money_per_damage","3") mkb = register_cvar("money_kill_bonus","200") mhb = register_cvar("money_hs_bonus","500") health_add = register_cvar("vip_hp", "10") health_hs_add = register_cvar("vip_hp_hs", "20") health_max = register_cvar("vip_max_hp", "100") g_awp_active = register_cvar("awp_active", "0") g_menu_active = register_cvar("menu_active", "1") register_event("Damage","Damage","b") register_event("DeathMsg","death_msg","a") register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod") register_clcmd("awp","HandleCmd") register_clcmd("sg550","HandleCmd") register_clcmd("g3sg1","HandleCmd") register_event("CurWeapon", "event_CurWeapon", "be", "1=1") register_event("CurWeapon", "event_CurWeaponn", "be", "1=1") register_event("CurWeapon", "event_CurWeaponnn", "be", "1=1") maxplayers = get_maxplayers() register_clcmd("say", "handle_say") RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1) register_event("HLTV", "event_new_round", "a", "1=0", "2=0") register_event("TextMsg","Event_RoundRestart","a","2&#Game_w") register_event("DeathMsg", "hook_death", "a", "1>0") register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0") } public Damage(id){ new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint) if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id) if (get_user_flags(attacker) & ADMIN_LEVEL_H) { new money = read_data(2) * get_pcvar_num(mpd) if(hitpoint==1) money += get_pcvar_num(mhb) cs_set_user_money(attacker,cs_get_user_money(attacker) + money) }} public death_msg(){ if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)} public fwHamPlayerSpawnPost() { new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H) { give_item(player, "weapon_hegrenade"); give_item(player, "weapon_flashbang"); give_item(player, "weapon_flashbang"); give_item(player, "weapon_smokegrenade"); give_item(player, "item_assaultsuit"); give_item(player, "item_thighpack"); } } return PLUGIN_HANDLED} public event_new_round() { round++; new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(get_user_flags(player) & ADMIN_LEVEL_H) { if (!get_pcvar_num(g_menu_active)) return PLUGIN_CONTINUE if(round > 2) { Showrod(player); } } } return PLUGIN_HANDLED} public Event_RoundRestart(id){ round=0;} public hook_death(){ // Killer id nKiller = read_data(1) if ( (read_data(3) == 1) && (read_data(5) == 0) ) { nHp_add = get_pcvar_num (health_hs_add) } else nHp_add = get_pcvar_num (health_add) nHp_max = get_pcvar_num (health_max) // Updating Killer HP if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H)) return; nKiller_hp = get_user_health(nKiller) nKiller_hp += nHp_add // Maximum HP check if (nKiller_hp > nHp_max) nKiller_hp = nHp_max set_user_health(nKiller, nKiller_hp) // Hud message "+10/+20 hp" set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1) show_hudmessage(nKiller, "+%d hp", nHp_add) // Screen fading message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller) write_short(1<<10) write_short(1<<10) write_short(0x0000) write_byte(0) write_byte(0) write_byte(200) write_byte(75) message_end() } public Showrod(id) { show_menu(id, Keysrod, "Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1, "rod") // Display menu}public Pressedrod(id, key) { /* Menu: * VIP Menu * 1. Get M4A1+Deagle * 2. Get AK47+Deagle * 0. Exit */ switch (key) { case 0: { if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id,"weapon_m4a1") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"weapon_knife") give_item(id,"weapon_hegrenade") give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_smokegrenade"); give_item(id, "item_assaultsuit"); give_item(id, "item_thighpack"); client_print(id, print_center, "You Taked Free M4A1 and Deagle") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } case 1: { if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id,"weapon_ak47") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"weapon_knife") give_item(id,"weapon_hegrenade") give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_smokegrenade"); give_item(id, "item_assaultsuit"); give_item(id, "item_thighpack"); client_print(id, print_center, "You Taked Free AK47 and Deagle") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } case 9: { } } return PLUGIN_CONTINUE} public HandleCmd(id){ if (!get_pcvar_num(g_awp_active)) return PLUGIN_CONTINUE if(get_user_flags(id) & ADMIN_LEVEL_H) return PLUGIN_CONTINUE client_print(id, print_center, "Snaiperiai - tik VIP") return PLUGIN_HANDLED} public event_CurWeapon(id) { if(read_data(2) == CSW_AWP) { if(!(get_user_flags(id) & ADMIN_LEVEL_H)) { client_print(id, print_center, "Snaiperiai - tik VIP") client_cmd(id, "drop") } } return PLUGIN_HANDLED} public event_CurWeaponn(id) { if(read_data(2) == CSW_SG550) { if(!(get_user_flags(id) & ADMIN_LEVEL_H)) { client_print(id, print_center, "Snaiperiai - tik VIP") client_cmd(id, "drop") } } return PLUGIN_HANDLED} public event_CurWeaponnn(id) { if(read_data(2) == CSW_G3SG1) { if(!(get_user_flags(id) & ADMIN_LEVEL_H)) { client_print(id, print_center, "Snaiperiai - tik VIP") client_cmd(id, "drop") } } return PLUGIN_HANDLED}
Users browsing this forum: No registered users and 6 guests