TOP3VIP Daugiau flag

Šiame forume rašomi vartotojų klausimai/problemos su kuriomis jie susidūrė kuriant pluginus.
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Trickas
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TOP3VIP Daugiau flag

Post by Trickas »

Kaip padaryt, kad top3 žaidėjai gautų ne vien admin_level_h flagą?

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#include <amxmodx>#include <csstats>#include <hamsandwich> #define FLAG ADMIN_LEVEL_H new PLUGIN[] = "Top Flags"new VERSION[] = "1.1"new AUTHOR[] = "M1R0n,M'" new g_TopRank public plugin_init(){    register_plugin(PLUGIN, VERSION, AUTHOR)     RegisterHam(Ham_Spawn, "player", "CheckPlayerRank", 1)        g_TopRank = register_cvar("amx_toprank", "3")} public CheckPlayerRank(id){    if((get_user_flags(id) & FLAG))    return PLUGIN_CONTINUE     new stats[8], bodyhits[8]    new Rank     Rank = get_user_stats(id, stats, bodyhits)     if(Rank && Rank <= get_pcvar_num(g_TopRank))    {    set_user_flags(id, get_user_flags(id) | FLAG)    }    else    {    set_user_flags(id, get_user_flags(id) | ADMIN_USER)    }     return PLUGIN_CONTINUE} public client_infochanged(id){    new player_name[32], newName[32]     get_user_name(id, player_name, 31)    get_user_info(id, "name", newName, 31)     if (!equali(newName, player_name))        set_task(1.0, "CheckPlayerRank", id) }

Tarkim, jeigu 5 eilutę padarau taip:

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#define FLAG ADMIN_CHAT ADMIN_LEVEL_F ADMIN_LEVEL_H
Tada meta tokius errorus:

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TOP3VIP.sma(24) : error 029: invalid expression, assumed zeroTOP3VIP.sma(24) : warning 215: expression has no effectTOP3VIP.sma(24) : error 001: expected token: ";", but found ")"TOP3VIP.sma(24) : error 029: invalid expression, assumed zeroTOP3VIP.sma(24) : fatal error 107: too many error messages on one line
Tai kaip tuomet turi atrodyt ta 24 eilutė? Ar čia ir 5 pas mane bloga, ne taip daryt reikia?

Pradėsiu ir aš kažko mokintis, bet pradedu nuo paprastesnių dalykų.
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newb
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Re: TOP3VIP Daugiau flag

Post by newb »

Nereikia pradet nuo bitu mokintis ^_^ Tuo labiau sitas bugintas pluginas, manau beasto geresnis.

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Trickas
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Re: TOP3VIP Daugiau flag

Post by Trickas »

Gerai, dėkui. Gal tuo pačiu, galėtum pasakyt ir su šitu kaip.

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#include <amxmodx>#include <amxmisc> #define PLUGIN "Admin Chat Colors"#define VERSION "2.0"#define AUTHOR "Arion" #define ACCESS_LEVEL ADMIN_IMMUNITY#define ADMIN_LISTEN ADMIN_LEVEL_Hnew message[192]new sayTextnew teamInfonew maxPlayers new g_MessageColornew g_NameColornew g_AdminListen new strName[191]new strText[191]new alive[11] new const g_szTag[][] = {    "", // DO NOT REMOVE    "[Pagr. Admin]",    "[SuperAdmin]",    "[Admin]",    "[Vip]"} new const g_iTagFlag[sizeof(g_szTag)] = {    ADMIN_ALL, // DO NOT REMOVE    ADMIN_RCON,    ADMIN_IMMUNITY,    ADMIN_BAN,    ADMIN_LEVEL_H} public plugin_init(){    register_plugin(PLUGIN, VERSION, AUTHOR)     g_MessageColor = register_cvar("amx_color", "1") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red    g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color    g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only)      sayText = get_user_msgid("SayText")    teamInfo = get_user_msgid("TeamInfo")    maxPlayers = get_maxplayers()      register_message(sayText, "avoid_duplicated")     register_concmd("amx_color", "set_color", ACCESS_LEVEL, "<color>")    register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "<color>")    register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")    register_clcmd("say", "hook_say")    register_clcmd("say_team", "hook_teamsay")}  public avoid_duplicated(msgId, msgDest, receiver){    return PLUGIN_HANDLED} get_tag_index(id){    new flags = get_user_flags(id)        for(new i = 1; i < sizeof(g_iTagFlag); i++)    {        if(check_admin_flag(flags, g_iTagFlag[i]))        {            return i        }    }        return 0} check_admin_flag(flags, flag){    if(flag == ADMIN_ADMIN)    {        return ((flags & ~ADMIN_USER) > 0)    }    else if(flag == ADMIN_ALL)    {        return 1    }        return (flags & flag)} public hook_say(id){    read_args(message, 191)    remove_quotes(message)     // Gungame commands and empty messages    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,        return PLUGIN_CONTINUE     new name[32]    get_user_name(id, name, 31)     new admin = get_tag_index(id)     new isAlive     if(is_user_alive(id))    {        isAlive = 1        alive = "^x01"    }    else    {        isAlive = 0        alive = "^x01*DEAD* "    }     static color[10]     if(admin)    {        // Name        switch(get_pcvar_num(g_NameColor))        {            case 1:                format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)            case 2:                format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)            case 3:            {                color = "SPECTATOR"                format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)            }            case 4:            {                color = "CT"                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)            }            case 5:            {                color = "TERRORIST"                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)            }            case 6:            {                get_user_team(id, color, 9)                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)            }        }         // Message        switch(get_pcvar_num(g_MessageColor))        {            case 1:    // Yellow                format(strText, 191, "%s", message)            case 2:    // Green                format(strText, 191, "^x04%s", message)            case 3:    // White            {                copy(color, 9, "SPECTATOR")                format(strText, 191, "^x03%s", message)            }            case 4:    // Blue            {                copy(color, 9, "CT")                format(strText, 191, "^x03%s", message)            }            case 5:    // Red            {                copy(color, 9, "TERRORIST")                format(strText, 191, "^x03%s", message)            }        }    }    else     // Player is not admin. Team-color name : Yellow message    {        get_user_team(id, color, 9)        format(strName, 191, "%s^x03%s", alive, name)        format(strText, 191, "%s", message)    }     format(message, 191, "%s^x01 :  %s", strName, strText)     sendMessage(color, isAlive)    // Sends the colored message     return PLUGIN_CONTINUE}  public hook_teamsay(id){    new playerTeam = get_user_team(id)    new playerTeamName[19]     switch(playerTeam) // Team names which appear on team-only messages    {        case 1:            copy(playerTeamName, 11, "Terrorists")         case 2:            copy(playerTeamName, 18, "Counter-Terrorists")         default:            copy(playerTeamName, 9, "Spectator")    }     read_args(message, 191)    remove_quotes(message)     // Gungame commands and empty messages    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,        return PLUGIN_CONTINUE     new name[32]    get_user_name(id, name, 31)     new admin = get_tag_index(id)     new isAlive     if(is_user_alive(id))    {        isAlive = 1        alive = "^x01"    }    else    {        isAlive = 0        alive = "^x01*DEAD* "    }     static color[10]     if(admin)    {        // Name        switch(get_pcvar_num(g_NameColor))        {            case 1:                format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)            case 2:                format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)            case 3:            {                color = "SPECTATOR"                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)            }            case 4:            {                color = "CT"                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)            }            case 5:            {                color = "TERRORIST"                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)            }            case 6:            {                get_user_team(id, color, 9)                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)            }        }         // Message        switch(get_pcvar_num(g_MessageColor))        {            case 1:    // Yellow                format(strText, 191, "%s", message)            case 2:    // Green                format(strText, 191, "^x04%s", message)            case 3:    // White            {                copy(color, 9, "SPECTATOR")                format(strText, 191, "^x03%s", message)            }            case 4:    // Blue            {                copy(color, 9, "CT")                format(strText, 191, "^x03%s", message)            }            case 5:    // Red            {                copy(color, 9, "TERRORIST")                format(strText, 191, "^x03%s", message)            }        }    }    else     // Player is not admin. Team-color name : Yellow message    {        get_user_team(id, color, 9)        format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)        format(strText, 191, "%s", message)    }     format(message, 191, "%s ^x01:  %s", strName, strText)     sendTeamMessage(color, isAlive, playerTeam)    // Sends the colored message     return PLUGIN_CONTINUE}  public set_color(id, level, cid){    if(!cmd_access(id, level, cid, 2))        return PLUGIN_HANDLED     new arg[1], newColor    read_argv(1, arg, 1)     newColor = str_to_num(arg)     if(newColor >= 1 && newColor <= 5)    {        set_pcvar_num(g_MessageColor, newColor)         if(get_pcvar_num(g_NameColor) != 1 &&            ((newColor == 3 &&  get_pcvar_num(g_NameColor) != 3)            ||(newColor == 4 &&  get_pcvar_num(g_NameColor) != 4)            ||(newColor == 5 &&  get_pcvar_num(g_NameColor) != 5)))        {            set_pcvar_num(g_NameColor, 2)        }    }     return PLUGIN_HANDLED}  public set_name_color(id, level, cid){    if(!cmd_access(id, level, cid, 2))        return PLUGIN_HANDLED     new arg[1], newColor    read_argv(1, arg, 1)     newColor = str_to_num(arg)     if(newColor >= 1 && newColor <= 6)    {        set_pcvar_num(g_NameColor, newColor)         if((get_pcvar_num(g_MessageColor) != 1            &&((newColor == 3 &&  get_pcvar_num(g_MessageColor) != 3)            ||(newColor == 4 &&  get_pcvar_num(g_MessageColor) != 4)            ||(newColor == 5 &&  get_pcvar_num(g_MessageColor) != 5)))            || get_pcvar_num(g_NameColor) == 6)        {            set_pcvar_num(g_MessageColor, 2)        }    }     return PLUGIN_HANDLED}  public set_listen(id, level, cid){    if(!cmd_access(id, level, cid, 2))        return PLUGIN_HANDLED     new arg[1], newListen    read_argv(1, arg, 1)     newListen = str_to_num(arg)     set_pcvar_num(g_AdminListen, newListen)     return PLUGIN_HANDLED}  public sendMessage(color[], alive){    new teamName[10]     for(new player = 1; player < maxPlayers; player++)    {        if(!is_user_connected(player))            continue         if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)        {            get_user_team(player, teamName, 9)    // Stores user's team name to change back after sending the message            changeTeamInfo(player, color)        // Changes user's team according to color choosen            writeMessage(player, message)        // Writes the message on player's chat            changeTeamInfo(player, teamName)    // Changes user's team back to original        }    }}  public sendTeamMessage(color[], alive, playerTeam){    new teamName[10]     for(new player = 1; player < maxPlayers; player++)    {        if(!is_user_connected(player))            continue         if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)        {            if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)            {                get_user_team(player, teamName, 9)    // Stores user's team name to change back after sending the message                changeTeamInfo(player, color)        // Changes user's team according to color choosen                writeMessage(player, message)        // Writes the message on player's chat                changeTeamInfo(player, teamName)    // Changes user's team back to original            }        }    }}  public changeTeamInfo(player, team[]){    message_begin(MSG_ONE, teamInfo, _, player)    // Tells to to modify teamInfo(Which is responsable for which time player is)    write_byte(player)                // Write byte needed    write_string(team)                // Changes player's team    message_end()                    // Also Needed}  public writeMessage(player, message[]){    message_begin(MSG_ONE, sayText, {0, 0, 0}, player)    // Tells to modify sayText(Which is responsable for writing colored messages)    write_byte(player)                    // Write byte needed    write_string(message)                    // Effectively write the message, finally, afterall    message_end()                        // Needed as always}  

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#define ADMIN_LISTEN ADMIN_LEVEL_H
Kaip padaryt, kad ADMIN_LISTEN dar ir ant ADMIN_USER flago būtų?
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newb
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Re: TOP3VIP Daugiau flag

Post by newb »

Taigi ADMIN_USER, tai z falgas. Jei nori duoti paprastiem zaidejam sita funkcija, kam isvis trikrint flagus ?

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Trickas
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Re: TOP3VIP Daugiau flag

Post by Trickas »

O tai kaip netikrint tada to ADMIN_LISTEN ? Aš žinau, kad z, man reikia tiesiog, kad šitam plugine būtų alltalk, tai galvojau čia paprasčiausias būdas.
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newb
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Re: TOP3VIP Daugiau flag

Post by newb »

Nu tai atsiusk paprasta all talk plugina...

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Re: TOP3VIP Daugiau flag

Post by Trickas »

Nu tai tada visi po 2kart rašo.. ;D Kaip išjungt ant ADMIN_LISTEN flag tikrinimą arba uždėt ir ADMIN_USER ir level h ?
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OriGinal
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Re: TOP3VIP Daugiau flag

Post by OriGinal »

Dabar visi matys viską. Tik amx_listen palik 1.

Code: Select all

#include <amxmodx>#include <amxmisc> #define PLUGIN "Admin Chat Colors"#define VERSION "2.0"#define AUTHOR "Arion" #define ACCESS_LEVEL ADMIN_IMMUNITYnew message[192]new sayTextnew teamInfonew maxPlayers new g_MessageColornew g_NameColornew g_AdminListen new strName[191]new strText[191]new alive[11] new const g_szTag[][] = {    "", // DO NOT REMOVE    "[Pagr. Admin]",    "[SuperAdmin]",    "[Admin]",    "[Vip]"} new const g_iTagFlag[sizeof(g_szTag)] = {    ADMIN_ALL, // DO NOT REMOVE    ADMIN_RCON,    ADMIN_IMMUNITY,    ADMIN_BAN,    ADMIN_LEVEL_H} public plugin_init(){    register_plugin(PLUGIN, VERSION, AUTHOR)     g_MessageColor = register_cvar("amx_color", "1") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red    g_NameColor = register_cvar("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color    g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only)      sayText = get_user_msgid("SayText")    teamInfo = get_user_msgid("TeamInfo")    maxPlayers = get_maxplayers()      register_message(sayText, "avoid_duplicated")     register_concmd("amx_color", "set_color", ACCESS_LEVEL, "<color>")    register_concmd("amx_namecolor", "set_name_color", ACCESS_LEVEL, "<color>")    register_concmd("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")    register_clcmd("say", "hook_say")    register_clcmd("say_team", "hook_teamsay")}  public avoid_duplicated(msgId, msgDest, receiver){    return PLUGIN_HANDLED} get_tag_index(id){    new flags = get_user_flags(id)        for(new i = 1; i < sizeof(g_iTagFlag); i++)    {        if(check_admin_flag(flags, g_iTagFlag[i]))        {            return i        }    }        return 0} check_admin_flag(flags, flag){    if(flag == ADMIN_ADMIN)    {        return ((flags & ~ADMIN_USER) > 0)    }    else if(flag == ADMIN_ALL)    {        return 1    }        return (flags & flag)} public hook_say(id){    read_args(message, 191)    remove_quotes(message)     // Gungame commands and empty messages    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,        return PLUGIN_CONTINUE     new name[32]    get_user_name(id, name, 31)     new admin = get_tag_index(id)     new isAlive     if(is_user_alive(id))    {        isAlive = 1        alive = "^x01"    }    else    {        isAlive = 0        alive = "^x01*DEAD* "    }     static color[10]     if(admin)    {        // Name        switch(get_pcvar_num(g_NameColor))        {            case 1:                format(strName, 191, "^x04%s %s%s", g_szTag[admin], alive, name)            case 2:                format(strName, 191, "^x04%s %s^x04%s ", g_szTag[admin], alive, name)            case 3:            {                color = "SPECTATOR"                format(strName, 191, "^x04%s %s^x03%s ", g_szTag[admin], alive, name)            }            case 4:            {                color = "CT"                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)            }            case 5:            {                color = "TERRORIST"                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)            }            case 6:            {                get_user_team(id, color, 9)                format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name)            }        }         // Message        switch(get_pcvar_num(g_MessageColor))        {            case 1:    // Yellow                format(strText, 191, "%s", message)            case 2:    // Green                format(strText, 191, "^x04%s", message)            case 3:    // White            {                copy(color, 9, "SPECTATOR")                format(strText, 191, "^x03%s", message)            }            case 4:    // Blue            {                copy(color, 9, "CT")                format(strText, 191, "^x03%s", message)            }            case 5:    // Red            {                copy(color, 9, "TERRORIST")                format(strText, 191, "^x03%s", message)            }        }    }    else     // Player is not admin. Team-color name : Yellow message    {        get_user_team(id, color, 9)        format(strName, 191, "%s^x03%s", alive, name)        format(strText, 191, "%s", message)    }     format(message, 191, "%s^x01 :  %s", strName, strText)     sendMessage(color, isAlive)    // Sends the colored message     return PLUGIN_CONTINUE}  public hook_teamsay(id){    new playerTeam = get_user_team(id)    new playerTeamName[19]     switch(playerTeam) // Team names which appear on team-only messages    {        case 1:            copy(playerTeamName, 11, "Terrorists")         case 2:            copy(playerTeamName, 18, "Counter-Terrorists")         default:            copy(playerTeamName, 9, "Spectator")    }     read_args(message, 191)    remove_quotes(message)     // Gungame commands and empty messages    if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands,        return PLUGIN_CONTINUE     new name[32]    get_user_name(id, name, 31)     new admin = get_tag_index(id)     new isAlive     if(is_user_alive(id))    {        isAlive = 1        alive = "^x01"    }    else    {        isAlive = 0        alive = "^x01*DEAD* "    }     static color[10]     if(admin)    {        // Name        switch(get_pcvar_num(g_NameColor))        {            case 1:                format(strName, 191, "%s(%s)^x04%s %s", alive, playerTeamName, g_szTag[admin], name)            case 2:                format(strName, 191, "%s(%s)^x04%s ^x04%s", alive, playerTeamName, g_szTag[admin], name)            case 3:            {                color = "SPECTATOR"                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)            }            case 4:            {                color = "CT"                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)            }            case 5:            {                color = "TERRORIST"                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)            }            case 6:            {                get_user_team(id, color, 9)                format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name)            }        }         // Message        switch(get_pcvar_num(g_MessageColor))        {            case 1:    // Yellow                format(strText, 191, "%s", message)            case 2:    // Green                format(strText, 191, "^x04%s", message)            case 3:    // White            {                copy(color, 9, "SPECTATOR")                format(strText, 191, "^x03%s", message)            }            case 4:    // Blue            {                copy(color, 9, "CT")                format(strText, 191, "^x03%s", message)            }            case 5:    // Red            {                copy(color, 9, "TERRORIST")                format(strText, 191, "^x03%s", message)            }        }    }    else     // Player is not admin. Team-color name : Yellow message    {        get_user_team(id, color, 9)        format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)        format(strText, 191, "%s", message)    }     format(message, 191, "%s ^x01:  %s", strName, strText)     sendTeamMessage(color, isAlive, playerTeam)    // Sends the colored message     return PLUGIN_CONTINUE}  public set_color(id, level, cid){    if(!cmd_access(id, level, cid, 2))        return PLUGIN_HANDLED     new arg[1], newColor    read_argv(1, arg, 1)     newColor = str_to_num(arg)     if(newColor >= 1 && newColor <= 5)    {        set_pcvar_num(g_MessageColor, newColor)         if(get_pcvar_num(g_NameColor) != 1 &&            ((newColor == 3 &&  get_pcvar_num(g_NameColor) != 3)            ||(newColor == 4 &&  get_pcvar_num(g_NameColor) != 4)            ||(newColor == 5 &&  get_pcvar_num(g_NameColor) != 5)))        {            set_pcvar_num(g_NameColor, 2)        }    }     return PLUGIN_HANDLED}  public set_name_color(id, level, cid){    if(!cmd_access(id, level, cid, 2))        return PLUGIN_HANDLED     new arg[1], newColor    read_argv(1, arg, 1)     newColor = str_to_num(arg)     if(newColor >= 1 && newColor <= 6)    {        set_pcvar_num(g_NameColor, newColor)         if((get_pcvar_num(g_MessageColor) != 1            &&((newColor == 3 &&  get_pcvar_num(g_MessageColor) != 3)            ||(newColor == 4 &&  get_pcvar_num(g_MessageColor) != 4)            ||(newColor == 5 &&  get_pcvar_num(g_MessageColor) != 5)))            || get_pcvar_num(g_NameColor) == 6)        {            set_pcvar_num(g_MessageColor, 2)        }    }     return PLUGIN_HANDLED}  public set_listen(id, level, cid){    if(!cmd_access(id, level, cid, 2))        return PLUGIN_HANDLED     new arg[1], newListen    read_argv(1, arg, 1)     newListen = str_to_num(arg)     set_pcvar_num(g_AdminListen, newListen)     return PLUGIN_HANDLED}  public sendMessage(color[], alive){    new teamName[10]     for(new player = 1; player < maxPlayers; player++)    {        if(!is_user_connected(player))            continue         if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen))        {            get_user_team(player, teamName, 9)    // Stores user's team name to change back after sending the message            changeTeamInfo(player, color)        // Changes user's team according to color choosen            writeMessage(player, message)        // Writes the message on player's chat            changeTeamInfo(player, teamName)    // Changes user's team back to original        }    }}  public sendTeamMessage(color[], alive, playerTeam){    new teamName[10]     for(new player = 1; player < maxPlayers; player++)    {        if(!is_user_connected(player))            continue         if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen))        {            if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen))            {                get_user_team(player, teamName, 9)    // Stores user's team name to change back after sending the message                changeTeamInfo(player, color)        // Changes user's team according to color choosen                writeMessage(player, message)        // Writes the message on player's chat                changeTeamInfo(player, teamName)    // Changes user's team back to original            }        }    }}  public changeTeamInfo(player, team[]){    message_begin(MSG_ONE, teamInfo, _, player)    // Tells to to modify teamInfo(Which is responsable for which time player is)    write_byte(player)                // Write byte needed    write_string(team)                // Changes player's team    message_end()                    // Also Needed}  public writeMessage(player, message[]){    message_begin(MSG_ONE, sayText, {0, 0, 0}, player)    // Tells to modify sayText(Which is responsable for writing colored messages)    write_byte(player)                    // Write byte needed    write_string(message)                    // Effectively write the message, finally, afterall    message_end()                        // Needed as always}  

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Re: TOP3VIP Daugiau flag

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Gerai, dėkui.
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