skinai
Posted: 2010 Nov 05 20:35
Code: Select all
#include <amxmodx>#include <cstrike>#include <fun>#include <hamsandwich>#include <fakemeta> public plugin_init(){ register_event("CurWeapon", "current_weapon", "be", "1=1", "2=29")} public plugin_precache(){ precache_model("models/v_deaglas.mdl") precache_model("models/p_deaglas.mdl") precache_model("models/v_heg.mdl") precache_model("models/p_heg.mdl") precache_model("models/v_smokeg.mdl") precache_model("models/p_smokeg.mdl") precache_model("models/v_flashg.mdl") precache_model("models/p_flashg.mdl") precache_model("models/v_emka.mdl") precache_model("models/p_emka.mdl")} public current_weapon(id){ if(!is_user_alive(id)) return PLUGIN_CONTINUE if(read_data(2) == CSW_DEAGLE) { set_pev(id, pev_viewmodel2, deagle) set_pev(id, pev_weaponmodel2, deagle1) } if(read_data(2) == CSW_HEGRENADE) { set_pev(id, pev_viewmodel2, he) set_pev(id, pev_weaponmodel2, he1) } if(read_data(2) == CSW_SMOKEGRENADE) { set_pev(id, pev_viewmodel2, smoke) set_pev(id, pev_weaponmodel2, smoke1) } if(read_data(2) == CSW_FLASHBANG) { set_pev(id, pev_viewmodel2, flash) set_pev(id, pev_weaponmodel2, flash1) } if(read_data(2) == CSW_M4A1) { set_pev(id, pev_viewmodel2, emka) set_pev(id, pev_weaponmodel2, emka1) } return PLUGIN_CONTINUE}