Deathrun vip menu
Posted: 2017 Feb 27 21:03
Sveiki turiu prasyma pasiulykite gera ir patogia deathrun vip menu kad gautu CT ir T Multijump butu pasirinkimas ir noreciau kad bent pas T Butu deagle. PLEASE! 

Paieskok.Aka wrote:Sveiki turiu prasyma pasiulykite gera ir patogia deathrun vip menu kad gautu CT ir T Multijump butu pasirinkimas ir noreciau kad bent pas T Butu deagle. PLEASE!
Nerandu normaliu su multijumpTerror wrote:Paieskok.Aka wrote:Sveiki turiu prasyma pasiulykite gera ir patogia deathrun vip menu kad gautu CT ir T Multijump butu pasirinkimas ir noreciau kad bent pas T Butu deagle. PLEASE!
deathrun vip site:amxmodx.lt
Nelabai kas ir gaunasi meginau neiseina net neisivaizduoju ko ten pridirbau tik laika sugaisau isviso net nemoku normaliai viska sudeliotSoftero wrote:pluginas, kurio prasai yra gan lengvai padaromas. Jei bandai kurti serveri, tai nemokant programuoti yra gan sudetinga. Pasiulyciau bandyti pasidaryt paciam ir klausinet, jei kas neaisku, daug kas mielai pades.
-- 2017 Kov 01 16:37 --
jei is vis zalias esi, siulyciau arno pamokas paskaityt. http://www.amxmodx.lt/viewforum.php?f=15
jei pagrindus moki, gali eit tiesiai prie reikalo. Cia rasi visu include failu naudojimo "instrukcija" https://www.amxmodx.org/api/
Viskas tiktu ebt man dar reikia butinai kad butu multijump menuInfamous2017 wrote:Code: Select all
#include <amxmodx>#include <cstrike>#include <fun>#include <hamsandwich> #define VIP_FLAG ADMIN_LEVEL_H #define HP_VALUE 500#define ARMOR_VALUE 100#define MONEY_VALUE 4000#define GRAVITY_VALUE 0.45#define SPEED_VALUE 330 new g_SpeedUsed[33]; new Ham:Ham_Player_ResetMaxSpeed = Ham_Item_PreFrame public plugin_init() { register_plugin("Deathrun VIP", "1.0", "DoNii"); RegisterHam(Ham_Player_ResetMaxSpeed, "player", "playerResetMaxSpeed", 1) RegisterHam(Ham_Spawn, "player", "fw_HamSpawnPost", 1) RegisterHam(Ham_Killed, "player", "fw_HamKilledPost", 1) } public open_vip_shop(id) { new menu = menu_create("[VIP] Menu", "menu_handler") menu_additem( menu, "500 HP", "", 0 ); menu_additem( menu, "\r$\w4000", "", 0 ); menu_additem( menu, "Speed", "", 0 ); menu_additem( menu, "Armor", "", 0 ); menu_additem( menu, "Grenades", "", 0 ); menu_additem( menu, "Gravity", "", 0 ); menu_additem( menu, "80% Invisibility", "", 0 ); menu_additem( menu, "Silent Footsteps", "", 0 ); menu_display(id, menu, 0) return PLUGIN_HANDLED; } public menu_handler(id, menu, item) { switch(item) { case 0: { set_user_health(id, HP_VALUE) } case 1: { cs_set_user_money(id, cs_get_user_money(id) + MONEY_VALUE) } case 2: { set_user_maxspeed(id, float(SPEED_VALUE)) g_SpeedUsed[id] = true } case 3: { set_user_armor(id, get_user_armor(id) + ARMOR_VALUE) } case 4: { give_item(id, "weapon_hegrenade") give_item(id, "weapon_flashbang") give_item(id, "weapon_smokegrenade") } case 5: { set_user_gravity(id, GRAVITY_VALUE) } case 6: { set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 20) } case 7: { set_user_footsteps(id, 1) } } menu_destroy(menu) return PLUGIN_HANDLED;} public playerResetMaxSpeed(id) { if(g_SpeedUsed[id]) { set_user_maxspeed(id, float(SPEED_VALUE)) }} public fw_HamKilledPost(victim, attacker, shouldgib) { ResetVariables(victim)} public fw_HamSpawnPost(id) { ResetVariables(id) if(is_user_alive(id) && get_user_flags(id) & VIP_FLAG) open_vip_shop(id)} ResetVariables(id) { g_SpeedUsed[id] = false set_user_maxspeed(id) set_user_gravity(id) set_user_rendering(id) set_user_footsteps(id)}