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#include <amxmodx>#include <amxmisc> #define PLUGIN "Admin Chat Colors"#define VERSION "2.0"#define AUTHOR "Arion" #define ACCESS_LEVEL ADMIN_IMMUNITY#define VIPAS ADMIN_LEVEL_H#define ADMIN_LISTEN ADMIN_LEVEL_C new message[192]new sayTextnew teamInfonew maxPlayers new g_MessageColornew g_NameColornew g_AdminListen new strName[191]new strText[191]new alive[11] public plugin_init(){ register_plugin (PLUGIN, VERSION, AUTHOR) g_MessageColor = register_cvar ("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red g_NameColor = register_cvar ("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color g_AdminListen = register_cvar ("amx_listen", "1") // Set whether admins see or not all messages (Alive, dead and team-only) sayText = get_user_msgid ("SayText") teamInfo = get_user_msgid ("TeamInfo") maxPlayers = get_maxplayers() register_message (sayText, "avoid_duplicated") register_clcmd ("amx_color", "set_color", ACCESS_LEVEL, "<color>") register_clcmd ("amx_namecolor", "set_name_color", ACCESS_LEVEL, "<color>") register_clcmd ("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>") register_clcmd ("say", "hook_say") register_clcmd ("say_team", "hook_teamsay")} public avoid_duplicated (msgId, msgDest, receiver){ return PLUGIN_HANDLED} public hook_say(id){ read_args (message, 191) remove_quotes (message) if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands, return PLUGIN_CONTINUE new name[32] get_user_name (id, name, 31) new bool:admin = false new bool:vip = false if (get_user_flags(id) & ACCESS_LEVEL) admin = true if (get_user_flags(id) & VIPAS) vip = true new isAlive if (is_user_alive (id)) { isAlive = 1 alive = "^x01" } else { isAlive = 0 alive = "^x01*DEAD* " } static color[10] if (admin) { // Name switch (get_pcvar_num (g_NameColor)) { case 1: format (strName, 191, "^x04[ADMIN] %s%s", alive, name) case 2: format (strName, 191, "^x04[ADMIN] %s^x04%s ", alive, name) case 3: { color = "SPECTATOR" format (strName, 191, "^x04[ADMIN] %s^x03%s ", alive, name) } case 4: { color = "CT" format (strName, 191, "^x04[ADMIN] %s^x03%s", alive, name) } case 5: { color = "TERRORIST" format (strName, 191, "^x04[ADMIN] %s^x03%s", alive, name) } case 6: { get_user_team (id, color, 9) format (strName, 191, "^x04[ADMIN] %s^x03%s", alive, name) } } switch (get_pcvar_num (g_MessageColor)) { case 1: format (strText, 191, "%s", message) case 2: format (strText, 191, "^x04%s", message) case 3: { copy (color, 9, "SPECTATOR") format (strText, 191, "^x03%s", message) } case 4: { copy (color, 9, "CT") format (strText, 191, "^x03%s", message) } case 5: { copy (color, 9, "TERRORIST") format (strText, 191, "^x03%s", message) } } } else if (vip) { // Name switch (get_pcvar_num (g_NameColor)) { case 1: format (strName, 191, "^x04[VIP] %s%s", alive, name) case 2: format (strName, 191, "^x04[VIP] %s^x04%s ", alive, name) case 3: { color = "SPECTATOR" format (strName, 191, "^x04[VIP] %s^x03%s ", alive, name) } case 4: { color = "CT" format (strName, 191, "^x04[VIP] %s^x03%s", alive, name) } case 5: { color = "TERRORIST" format (strName, 191, "^x04[VIP] %s^x03%s", alive, name) } case 6: { get_user_team (id, color, 9) format (strName, 191, "^x04[VIP] %s^x03%s", alive, name) } } switch (get_pcvar_num (g_MessageColor)) { case 1: format (strText, 191, "%s", message) case 2: format (strText, 191, "^x04%s", message) case 3: { copy (color, 9, "SPECTATOR") format (strText, 191, "^x03%s", message) } case 4: { copy (color, 9, "CT") format (strText, 191, "^x03%s", message) } case 5: { copy (color, 9, "TERRORIST") format (strText, 191, "^x03%s", message) } } } else { get_user_team (id, color, 9) format (strName, 191, "%s^x03%s", alive, name) format (strText, 191, "%s", message) } format (message, 191, "%s^x01 : %s", strName, strText) sendMessage (color, isAlive) return PLUGIN_CONTINUE} public hook_teamsay(id){ new playerTeam = get_user_team(id) new playerTeamName[19] switch (playerTeam) { case 1: copy (playerTeamName, 11, "Terrorists") case 2: copy (playerTeamName, 18, "Counter-Terrorists") default: copy (playerTeamName, 9, "Spectator") } read_args (message, 191) remove_quotes (message) if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) return PLUGIN_CONTINUE new name[32] get_user_name (id, name, 31) new bool:admin = false new bool:vip = false if (get_user_flags(id) & ACCESS_LEVEL) admin = true if (get_user_flags(id) & VIPAS) vip = true new isAlive if (is_user_alive (id)) { isAlive = 1 alive = "^x01" } else { isAlive = 0 alive = "^x01*DEAD* " } static color[10] if (admin) { switch (get_pcvar_num (g_NameColor)) { case 1: format (strName, 191, "%s(%s)^x04[ADMIN] %s", alive, playerTeamName, name) case 2: format (strName, 191, "%s(%s)^x04[ADMIN] ^x04%s", alive, playerTeamName, name) case 3: { color = "SPECTATOR" format (strName, 191, "%s(%s)^x04[ADMIN] ^x03%s", alive, playerTeamName, name) } case 4: { color = "CT" format (strName, 191, "%s(%s)^x04[ADMIN] ^x03%s", alive, playerTeamName, name) } case 5: { color = "TERRORIST" format (strName, 191, "%s(%s)^x04[ADMIN] ^x03%s", alive, playerTeamName, name) } case 6: { get_user_team (id, color, 9) format (strName, 191, "%s(%s)^x04[ADMIN] ^x03%s", alive, playerTeamName, name) } } switch (get_pcvar_num (g_MessageColor)) { case 1: format (strText, 191, "%s", message) case 2: format (strText, 191, "^x04%s", message) case 3: { copy (color, 9, "SPECTATOR") format (strText, 191, "^x03%s", message) } case 4: { copy (color, 9, "CT") format (strText, 191, "^x03%s", message) } case 5: { copy (color, 9, "TERRORIST") format (strText, 191, "^x03%s", message) } } } else if (vip) { switch (get_pcvar_num (g_NameColor)) { case 1: format (strName, 191, "%s(%s)^x04[VIP] %s", alive, playerTeamName, name) case 2: format (strName, 191, "%s(%s)^x04[VIP] ^x04%s", alive, playerTeamName, name) case 3: { color = "SPECTATOR" format (strName, 191, "%s(%s)^x04[VIP] ^x03%s", alive, playerTeamName, name) } case 4: { color = "CT" format (strName, 191, "%s(%s)^x04[VIP] ^x03%s", alive, playerTeamName, name) } case 5: { color = "TERRORIST" format (strName, 191, "%s(%s)^x04[VIP] ^x03%s", alive, playerTeamName, name) } case 6: { get_user_team (id, color, 9) format (strName, 191, "%s(%s)^x04[VIP] ^x03%s", alive, playerTeamName, name) } } switch (get_pcvar_num (g_MessageColor)) { case 1: format (strText, 191, "%s", message) case 2: format (strText, 191, "^x04%s", message) case 3: { copy (color, 9, "SPECTATOR") format (strText, 191, "^x03%s", message) } case 4: { copy (color, 9, "CT") format (strText, 191, "^x03%s", message) } case 5: { copy (color, 9, "TERRORIST") format (strText, 191, "^x03%s", message) } } } else { get_user_team (id, color, 9) format (strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name) format (strText, 191, "%s", message) } format (message, 191, "%s ^x01: %s", strName, strText) sendTeamMessage (color, isAlive, playerTeam) // Sends the colored message return PLUGIN_CONTINUE } public set_color (id, level, cid){ if (!cmd_access(id, level, cid, 2)) return PLUGIN_HANDLED new arg[1], newColor read_argv (1, arg, 1) newColor = str_to_num (arg) if (newColor >= 1 && newColor <= 5) { set_cvar_num ("amx_color", newColor) set_pcvar_num (g_MessageColor, newColor) if (get_pcvar_num (g_NameColor) != 1 && ((newColor == 3 && get_pcvar_num (g_NameColor) != 3) || (newColor == 4 && get_pcvar_num (g_NameColor) != 4) || (newColor == 5 && get_pcvar_num (g_NameColor) != 5))) { set_cvar_num ("amx_namecolor", 2) set_pcvar_num (g_NameColor, 2) } } return PLUGIN_HANDLED} public set_name_color (id, level, cid){ if (!cmd_access(id, level, cid, 2)) return PLUGIN_HANDLED new arg[1], newColor read_argv (1, arg, 1) newColor = str_to_num (arg) if (newColor >= 1 && newColor <= 6) { set_cvar_num ("amx_namecolor", newColor) set_pcvar_num (g_NameColor, newColor) if ((get_pcvar_num (g_MessageColor) != 1 && ((newColor == 3 && get_pcvar_num (g_MessageColor) != 3) || (newColor == 4 && get_pcvar_num (g_MessageColor) != 4) || (newColor == 5 && get_pcvar_num (g_MessageColor) != 5))) || get_pcvar_num (g_NameColor) == 6) { set_cvar_num ("amx_color", 2) set_pcvar_num (g_MessageColor, 2) } } return PLUGIN_HANDLED} public set_listen (id, level, cid){ if (!cmd_access(id, level, cid, 2)) return PLUGIN_HANDLED new arg[1], newListen read_argv(1, arg, 1) newListen = str_to_num (arg) set_cvar_num ("amx_listen", newListen) set_pcvar_num (g_AdminListen, newListen) return PLUGIN_HANDLED} public sendMessage (color[], alive){ new teamName[10] for (new player = 1; player < maxPlayers; player++) { if (!is_user_connected(player)) continue if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN) { get_user_team (player, teamName, 9) // Stores user's team name to change back after sending the message changeTeamInfo (player, color) // Changes user's team according to color choosen writeMessage (player, message) // Writes the message on player's chat changeTeamInfo (player, teamName) // Changes user's team back to original } }} public sendTeamMessage (color[], alive, playerTeam){ new teamName[10] for (new player = 1; player < maxPlayers; player++) { if (!is_user_connected(player)) continue if (get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN) { if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN) { get_user_team (player, teamName, 9) // Stores user's team name to change back after sending the message changeTeamInfo (player, color) // Changes user's team according to color choosen writeMessage (player, message) // Writes the message on player's chat changeTeamInfo (player, teamName) // Changes user's team back to original } } }} public changeTeamInfo (player, team[]){ message_begin (MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo (Which is responsable for which time player is) write_byte (player) // Write byte needed write_string (team) // Changes player's team message_end() // Also Needed} public writeMessage (player, message[]){ message_begin (MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText (Which is responsable for writing colored messages) write_byte (player) // Write byte needed write_string (message) // Effectively write the message, finally, afterall message_end () // Needed as always}