Beda
Posted: 2011 Jun 02 19:28
Delko nerodo modas koks bus. Nes tik rodo pagrnd Zombie Plague ,o kur prisideda Zombie Plague Advanced ten sniper,assasin ir t.t juos nerodo ,bet jei yra assasino modas raso ,kad yra ten Swarm Modas +karma!
Code: Select all
#include <amxmodx>#include <zombieplague> /*================================================================================ [Customizations]=================================================================================*/ // Hudmessage tagnew const hud_tag[] = "Current Mode: " // Name for each Hudmessage Modenew const mode_names[][] ={ "Waiting for New Mode...", // No mode Started "Normal Infection", // Normal Infection, single round "Nemesis Mode", // Nemesis Mode (zombie boss) "Survivor Mode", // Survivor Mode (human boss) "Swarm Mode", // Swarm round (no infections) "Multi-Infection", // Multiple Infection (like single round, but, more than 1 zombie) "Plague Mode", // Plague round (nemesis & zombies vs. survivors & humans) "Sniper Mode", "Assassin Mode", "Armageddon Mode", "Undefined Mode" // An unofficial mode (edited/created/modified by user)} // RGB Colors for each Hudmessage Mode// See here some RGB Colors: http://web.njit.edu/~kevin/rgb.txt.htmlnew const rgb_hud_colors[sizeof(mode_names)][3] ={// R G B {255, 255, 255}, // No mode Started {0, 255, 0}, // Normal Infection, single round {255, 0, 0}, // Nemesis Mode (zombie boss) {0, 0, 255}, // Survivor Mode (human boss) {255, 255, 0}, // Swarm round (no infections) {0, 255, 0}, // Multiple Infection (like single round, but, more than 1 zombie) {255, 0, 0}, // Plague round (nemesis & zombies vs. survivors & humans) {0, 0, 255}, // Survivor Mode (human boss) {255, 0, 0}, // Nemesis Mode (zombie boss) {255, 0, 0}, // Nemesis Mode (zombie boss) {255, 255, 255} // An unofficial mode (edited/created/modified by user)} // X Hudmessage Position ( --- )const Float:HUD_MODE_X = 0.65 // Y Hudmessage Position ( ||| )const Float:HUD_MODE_Y = 0.2 // Time at which the Hudmessage is displayed. (when user is puted into the Server)const Float:START_TIME = 3.0 /*================================================================================ Customization ends here! Yes, that's it. Editing anything beyond here is not officially supported. Proceed at your own risk...=================================================================================*/ // Variablesnew g_SyncHud, g_Mode // Cvar pointersnew cvar_enable, cvar_central public plugin_init() { // Plugin Info register_plugin("[ZP] Addon: Display the Current Mode", "0.1.6", "meTaLiCroSS") // Round Start Event register_event("HLTV", "event_RoundStart", "a", "1=0", "2=0") // Enable Cvar cvar_enable = register_cvar("zp_display_mode", "1") // Server Cvar register_cvar("zp_addon_dtcm", "v0.1.6 by meTaLiCroSS", FCVAR_SERVER|FCVAR_SPONLY) // Variables g_SyncHud = CreateHudSyncObj() // Getting "zp_on" cvar if(cvar_exists("zp_on")) cvar_central = get_cvar_pointer("zp_on") // If Zombie Plague is not running (bugfix) if(!get_pcvar_num(cvar_central)) pause("a") } public client_putinserver(id){ // Setting Hud set_task(START_TIME, "mode_hud", id, _, _, "b")} public event_RoundStart(){ // Update var (no mode started / in delay) g_Mode = 0} public mode_hud(id){ // If the Cvar isn't enabled if(!get_pcvar_num(cvar_enable)) return; // Hud Options set_hudmessage(rgb_hud_colors[g_Mode][0], rgb_hud_colors[g_Mode][1], rgb_hud_colors[g_Mode][2], HUD_MODE_X, HUD_MODE_Y, 0, 6.0, 12.0) // Now the hud appears ShowSyncHudMsg(id, g_SyncHud, "%s%s", (g_Mode == 0 ? "" : hud_tag), mode_names[g_Mode])} public zp_round_started(mode, id){ // Update var with Mode num g_Mode = mode // An unofficial mode if(!(1 <= mode < (sizeof(mode_names) - 1))) g_Mode = sizeof(mode_names) - 1} /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1034\\ f0\\ fs16 \n\\ par }*/