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csdm vip.

Posted: 2015 Jun 24 12:51
by alpsss1
sveiki, gal kas padės su scriptu. kai atsiranda vip neduoda granatų, viskas gražiai susikomplikuoja.

Code: Select all

#define DAMAGE_RECIEVED#include <amxmodx>#include <amxmisc>#include <cstrike>#include <fun>#include <hamsandwich> static const COLOR[] = "^x04" //greenstatic const CONTACT[] = ""new maxplayersnew gmsgSayTextnew mpd, mkb, mhbnew g_MsgSyncnew health_addnew health_hs_addnew health_maxnew nKillernew nKiller_hpnew nHp_addnew nHp_maxnew g_awp_activenew bool:g_grenades#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890#if defined DAMAGE_RECIEVED    new g_MsgSync2#endif public plugin_init(){    register_plugin("VIP Eng Version", "3.0", "Dunno")    mpd = register_cvar("money_per_damage","0")    mkb = register_cvar("money_kill_bonus","200")    mhb = register_cvar("money_hs_bonus","500")    health_add = register_cvar("amx_vip_hp", "10")    health_hs_add = register_cvar("amx_vip_hp_hs", "15")    health_max = register_cvar("amx_vip_max_hp", "140")    g_awp_active = register_cvar("awp_active", "1")    register_event("Damage","Damage","b")    register_event("DeathMsg","death_msg","a")    register_clcmd("awp","HandleCmd")        register_clcmd("sg550","HandleCmd")        register_clcmd("g3sg1","HandleCmd")    register_clcmd("say /wantvip","ShowMotd")    register_clcmd("say /noriuvip","ShowMotd")    maxplayers = get_maxplayers()    gmsgSayText = get_user_msgid("SayText")    register_clcmd("say", "handle_say")    register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)    RegisterHam(Ham_Spawn, "player", "player_spawn", 1)    register_event("DeathMsg", "hook_death", "a", "1>0")    register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")    g_MsgSync = CreateHudSyncObj()#if defined DAMAGE_RECIEVED    g_MsgSync2 = CreateHudSyncObj()#endif  } public on_damage(id){    new attacker = get_user_attacker(id) #if defined DAMAGE_RECIEVED    // id should be connected if this message is sent, but lets check anyway    if ( is_user_connected(id) && is_user_connected(attacker) )    if (get_user_flags(attacker) & ADMIN_LEVEL_H)    {        new damage = read_data(2)         set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)        ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)#else    if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )    {        new damage = read_data(2)#endif        set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)        ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)    }} public Damage(id){    new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)    if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)    if (get_user_flags(attacker) & ADMIN_LEVEL_H)     {        new money = read_data(2) * get_pcvar_num(mpd)        if(hitpoint==1) money += get_pcvar_num(mhb)        cs_set_user_money(attacker,cs_get_user_money(attacker) + money)    }} public death_msg(){    if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)} public player_spawn(player){        if(!is_user_alive(player))                   return         if(get_user_flags(player) & ADMIN_LEVEL_H)    {        give_item(player, "item_kevlar")        give_item(player, "item_assaultsuit")         if (g_grenades)        {            give_item(player, "weapon_flashbang")            give_item(player, "weapon_flashbang")            give_item(player, "weapon_hegrenade")            give_item(player, "weapon_smokegrenade")        }         give_item(player, "item_thighpack")    }} public hook_death(){   // Killer id   nKiller = read_data(1)      if ( (read_data(3) == 1) && (read_data(5) == 0) )   {      nHp_add = get_pcvar_num (health_hs_add)   }   else      nHp_add = get_pcvar_num (health_add)   nHp_max = get_pcvar_num (health_max)   // Updating Killer HP   if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))   return;    nKiller_hp = get_user_health(nKiller)   nKiller_hp += nHp_add   // Maximum HP check   if (nKiller_hp > nHp_max) nKiller_hp = nHp_max   set_user_health(nKiller, nKiller_hp)   // Hud message "Healed +15/+30 hp"   set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)   show_hudmessage(nKiller, "Healed +%d hp", nHp_add)   // Screen fading   message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)   write_short(1<<10)   write_short(1<<10)   write_short(0x0000)   write_byte(0)   write_byte(0)   write_byte(200)   write_byte(75)   message_end() } public HandleCmd(id){    if (!get_pcvar_num(g_awp_active))      return PLUGIN_CONTINUE    if(get_user_flags(id) & ADMIN_LEVEL_H)         return PLUGIN_CONTINUE    client_print(id, print_center, "Sniper's Only For VIP's")    return PLUGIN_HANDLED} public ShowMotd(id){ show_motd(id, "vip.txt")}public client_authorized(id){ set_task(30.0, "PrintText" ,id)}public PrintText(id){ client_print(id, print_chat, "[VIP] write /wantvip and u will see how get VIP and VIP privilegies.")} public handle_say(id) {    new said[192]    read_args(said,192)    if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )        set_task(0.1,"print_adminlist",id)    return PLUGIN_CONTINUE} public print_adminlist(user) {    new adminnames[33][32]    new message[256]    new contactinfo[256], contact[112]    new id, count, x, len        for(id = 1 ; id <= maxplayers ; id++)        if(is_user_connected(id))            if(get_user_flags(id) & ADMIN_LEVEL_H)                get_user_name(id, adminnames[count++], 31)     len = format(message, 255, "%s VIP ONLINE: ",COLOR)    if(count > 0) {        for(x = 0 ; x < count ; x++) {            len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")            if(len > 96 ) {                print_message(user, message)                len = format(message, 255, "%s ",COLOR)            }        }        print_message(user, message)    }    else {        len += format(message[len], 255-len, "No VIP online.")        print_message(user, message)    }        get_cvar_string("amx_contactinfo", contact, 63)    if(contact[0])  {        format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)        print_message(user, contactinfo)    }} print_message(id, msg[]) {    message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)    write_byte(id)    write_string(msg)    message_end()} /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par }*/ 

Re: csdm vip.

Posted: 2015 Jun 24 13:09
by DYaGesS
new bool:g_grenades -> new bool:g_grenades = true pamėgink

Arba tiesiog tikrinimą pašalink:
if ( g_grenades )
{

}

Re: csdm vip.

Posted: 2015 Jun 24 13:21
by laimiukas3

Code: Select all

#define DAMAGE_RECIEVED#include <amxmodx>#include <amxmisc>#include <cstrike>#include <fun>#include <hamsandwich> static const COLOR[] = "^x04" //greenstatic const CONTACT[] = ""new maxplayersnew gmsgSayTextnew mpd, mkb, mhbnew g_MsgSyncnew health_addnew health_hs_addnew health_maxnew nKillernew nKiller_hpnew nHp_addnew nHp_maxnew g_awp_active#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890#if defined DAMAGE_RECIEVED    new g_MsgSync2#endif public plugin_init(){    register_plugin("VIP Eng Version", "3.0", "Dunno")    mpd = register_cvar("money_per_damage","0")    mkb = register_cvar("money_kill_bonus","200")    mhb = register_cvar("money_hs_bonus","500")    health_add = register_cvar("amx_vip_hp", "10")    health_hs_add = register_cvar("amx_vip_hp_hs", "15")    health_max = register_cvar("amx_vip_max_hp", "140")    g_awp_active = register_cvar("awp_active", "1")    register_event("Damage","Damage","b")    register_event("DeathMsg","death_msg","a")    register_clcmd("awp","HandleCmd")    register_clcmd("sg550","HandleCmd")    register_clcmd("g3sg1","HandleCmd")    register_clcmd("say /wantvip","ShowMotd")    register_clcmd("say /noriuvip","ShowMotd")    maxplayers = get_maxplayers()    gmsgSayText = get_user_msgid("SayText")    register_clcmd("say", "handle_say")    register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)    RegisterHam(Ham_Spawn, "player", "player_spawn", 1)    register_event("DeathMsg", "hook_death", "a", "1>0")    register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")    g_MsgSync = CreateHudSyncObj()#if defined DAMAGE_RECIEVED    g_MsgSync2 = CreateHudSyncObj()#endif  } public on_damage(id){    new attacker = get_user_attacker(id) #if defined DAMAGE_RECIEVED    // id should be connected if this message is sent, but lets check anyway    if ( is_user_connected(id) && is_user_connected(attacker) )    if (get_user_flags(attacker) & ADMIN_LEVEL_H)    {        new damage = read_data(2)         set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)        ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)#else    if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )    {        new damage = read_data(2)#endif        set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)        ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)    }} public Damage(id){    new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)    if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)    if (get_user_flags(attacker) & ADMIN_LEVEL_H)     {        new money = read_data(2) * get_pcvar_num(mpd)        if(hitpoint==1) money += get_pcvar_num(mhb)        cs_set_user_money(attacker,cs_get_user_money(attacker) + money)    }} public death_msg(){    if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)} public hook_death(){   // Killer id   nKiller = read_data(1)      if ( (read_data(3) == 1) && (read_data(5) == 0) )   {      nHp_add = get_pcvar_num (health_hs_add)   }   else      nHp_add = get_pcvar_num (health_add)   nHp_max = get_pcvar_num (health_max)   // Updating Killer HP   if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))   return;    nKiller_hp = get_user_health(nKiller)   nKiller_hp += nHp_add   // Maximum HP check   if (nKiller_hp > nHp_max) nKiller_hp = nHp_max   set_user_health(nKiller, nKiller_hp)   // Hud message "Healed +15/+30 hp"   set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)   show_hudmessage(nKiller, "Healed +%d hp", nHp_add)   // Screen fading   message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)   write_short(1<<10)   write_short(1<<10)   write_short(0x0000)   write_byte(0)   write_byte(0)   write_byte(200)   write_byte(75)   message_end() } public HandleCmd(id){    if (!get_pcvar_num(g_awp_active))      return PLUGIN_CONTINUE    if(get_user_flags(id) & ADMIN_LEVEL_H)         return PLUGIN_CONTINUE    client_print(id, print_center, "Sniper's Only For VIP's")    return PLUGIN_HANDLED} public ShowMotd(id){ show_motd(id, "vip.txt")}public client_authorized(id){ set_task(30.0, "PrintText" ,id)}public PrintText(id){ client_print(id, print_chat, "[VIP] write /wantvip and u will see how get VIP and VIP privilegies.")} public handle_say(id) {    new said[192]    read_args(said,192)    if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )        set_task(0.1,"print_adminlist",id)    return PLUGIN_CONTINUE} public print_adminlist(user) {    new adminnames[33][32]    new message[256]    new contactinfo[256], contact[112]    new id, count, x, len        for(id = 1 ; id <= maxplayers ; id++)        if(is_user_connected(id))            if(get_user_flags(id) & ADMIN_LEVEL_H)                get_user_name(id, adminnames[count++], 31)     len = format(message, 255, "%s VIP ONLINE: ",COLOR)    if(count > 0) {        for(x = 0 ; x < count ; x++) {            len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")            if(len > 96 ) {                print_message(user, message)                len = format(message, 255, "%s ",COLOR)            }        }        print_message(user, message)    }    else {        len += format(message[len], 255-len, "No VIP online.")        print_message(user, message)    }        get_cvar_string("amx_contactinfo", contact, 63)    if(contact[0])  {        format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)        print_message(user, contactinfo)    }} print_message(id, msg[]) {    message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)    write_byte(id)    write_string(msg)    message_end()} /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par }*/

Re: csdm vip.

Posted: 2015 Jun 24 13:59
by alpsss1
DYaGesS wrote:new bool:g_grenades -> new bool:g_grenades = true pamėgink

Dėkui padėjo :respect: dėkui ir laimiui :respect:

Re: csdm vip.

Posted: 2015 Jun 24 16:15
by DYaGesS
gal man čia su telefonu blogai rodo, bet nesuprantu ką tu čia įdėjai laimiuk, nes pagal idėją, tai pagal taviški paeditintą kodą išvis granatų neduos.

Re: csdm vip.

Posted: 2015 Jun 24 16:27
by laimiukas3
DYaGesS wrote:gal man čia su telefonu blogai rodo, bet nesuprantu ką tu čia įdėjai laimiuk, nes pagal idėją, tai pagal taviški paeditintą kodą išvis granatų neduos.
tai as ir pagalvojau kad jam isvis tu granatu nereikia kad duotu o netaip ?:D

Re: csdm vip.

Posted: 2015 Jun 24 18:36
by alpsss1
laimiukas3 wrote:
DYaGesS wrote:gal man čia su telefonu blogai rodo, bet nesuprantu ką tu čia įdėjai laimiuk, nes pagal idėją, tai pagal taviški paeditintą kodą išvis granatų neduos.
tai as ir pagalvojau kad jam isvis tu granatu nereikia kad duotu o netaip ?:D

neaiskiai parašiau aš ko norėjau.. sorry my bad :asian: