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unlimited clip

Posted: 2011 May 16 09:14
by aurimasko

Code: Select all

  // CS Offsets#if cellbits == 32const OFFSET_CLIPAMMO = 51#elseconst OFFSET_CLIPAMMO = 65#endifconst OFFSET_LINUX_WEAPONS = 4  // Max Clip for weaponsnew const MAXCLIP[] = { -1, 13, -1, 10, 1, 7, -1, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20,            10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, -1, 50 } register_message(get_user_msgid("CurWeapon"), "message_cur_weapon") public message_cur_weapon(msg_id, msg_dest, msg_entity){    if(clip[msg_entity])    {        if (!is_user_alive(msg_entity) || get_msg_arg_int(1) != 1)            return PLUGIN_HANDLED            static weapon, clip        weapon = get_msg_arg_int(2)         clip = get_msg_arg_int(3)             if (MAXCLIP[weapon] > 2) // skip grenades        {            set_msg_arg_int(3, get_msg_argtype(3), MAXCLIP[weapon])                    if (clip < 2) // refill when clip is nearly empty            {                // Get the weapon entity                static wname[32], weapon_ent                get_weaponname(weapon, wname, sizeof wname - 1)                weapon_ent = fm_find_ent_by_owner(-1, wname, msg_entity)                            // Set max clip on weapon                fm_set_weapon_ammo(weapon_ent, MAXCLIP[weapon])            }        }    }    return PLUGIN_HANDLED} stock fm_find_ent_by_owner(entity, const classname[], owner){    while ((entity = engfunc(EngFunc_FindEntityByString, entity, "classname", classname)) && pev(entity, pev_owner) != owner) {}        return entity;} stock fm_set_weapon_ammo(entity, amount){    set_pdata_int(entity, OFFSET_CLIPAMMO, amount, OFFSET_LINUX_WEAPONS);}  
kodėl šis kodas panaikina taikinuką ir kulkų rodymą?

Re: unlimited clip

Posted: 2011 May 16 18:25
by KieC
Bandyk tikrint nutrinti eilutes paziureti ar bus dinges hud ar ne.