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Compile error

Posted: 2014 Nov 26 19:03
by luxuks
Sveiki, gal kas zinote kaip sutvarkyti si errora? Atrodo viskas lyg ir gerai bet necompilina.
Image

ir plugina iskart primetu.

Re: Compile error

Posted: 2014 Nov 26 22:14
by NZT
Ir man šito nekompiliuoja.
Prikabinau tau normalų admin.amxx.

Re: Compile error

Posted: 2014 Nov 27 16:01
by luxuks
sma negaletum primest? nes vipam,admin ir t.t skirtingi vipmenu bus

Re: Compile error

Posted: 2014 Nov 27 18:30
by ArtHa123

Code: Select all

#include <amxmodx>#include <amxmisc>#include <cstrike>#include <engine>#include <fun>  #define VIP_LEVEL ADMIN_LEVEL_F new const PREFIX[] = { "^4[Ekon.lt]^1" }; new VipUsed[33];new players[32], player, pnum public plugin_init(){    register_plugin("VIP Menu1", "1.01.0", "Nezinomas1");    register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" );    register_clcmd("say /admin69", "cmdVmenu");} public LogEvent_RoundStart(){    get_players(players, pnum, "a");    for(new i = 0; i < pnum; i++)    player = players[i];        VipUsed[player] = false;    set_user_rendering( player, _, 0, 0, 0, _, 0 );  } public cmdVmenu(id){    if(!(get_user_flags(id) & VIP_LEVEL))    {        client_print_color(id, print_chat, "%s Tu neturi admin.", PREFIX);        return PLUGIN_HANDLED;    }     if(!VipUsed[id])    {        if(cs_get_user_team(id) == CS_TEAM_CT)            VipCTMenu(id);                else if(cs_get_user_team(id) == CS_TEAM_T)            VipTMenu(id);    }     else if(VipUsed[id])    {        client_print_color(id, print_chat, "%s Palaukite kito round'o.", PREFIX);    }     return PLUGIN_HANDLED;}   public VipCTMenu(id){    VipUsed[id] = true;    new menu = menu_create("\rG\waudytoju \rM\weniu:", "VipCTMenu_handler");    menu_additem(menu, "\wScout \d(be kulku)", "1", 0);    menu_additem(menu, "\wGyvybes \d(+30)", "2", 0);    menu_additem(menu, "\wNematomumas \d(50%)", "3", 0);    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);    menu_display(id, menu, 0);} public VipCTMenu_handler(id, menu, item){    if( item == MENU_EXIT )    {        VipUsed[id] = false;        menu_destroy(menu);        return PLUGIN_HANDLED;    }     new data[6], iName[64];    new acess, callback;     menu_item_getinfo(menu, item, acess, data,6, iName, 63, callback);    new key = str_to_num(data);     switch(key)    {        case 1:        {            give_item(id, "weapon_scout");            cs_set_user_bpammo(id, CSW_SCOUT, 0);            cs_set_weapon_ammo(find_ent_by_owner(1, "weapon_scout", id), 0);        }                case 2:        {            set_user_health(id, get_user_health(id) + 30);        }                case 3:        {            set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 50);        }    }    menu_destroy(menu);    return PLUGIN_HANDLED;} public VipTMenu(id){    VipUsed[id] = true;    new menu = menu_create("\rB\wegliu \rM\weniu:", "VipTMenu_handler");    menu_additem(menu, "\wGlock \d(2 kulkos)", "1", 0);    menu_additem(menu, "\wNematomumas \d(50%)", "2", 0);    menu_additem(menu, "\wGyvybes \d(+30)", "3", 0);    menu_additem(menu, "\wGranata \d(HE)", "4", 0);    menu_additem(menu, "\wGranata \d(Frost)", "5", 0);    menu_additem(menu, "\wGranata \d(FB)", "6", 0);    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);    menu_display(id, menu, 0);}   public VipTMenu_handler(id, menu, item){    if( item == MENU_EXIT )    {        VipUsed[id] = false;        menu_destroy(menu);        return PLUGIN_HANDLED;    }     new data[6], iName[64];    new acess, callback;     menu_item_getinfo(menu, item, acess, data,6, iName, 63, callback);    new key = str_to_num(data);     switch(key)    {        case 1:        {            give_item(id, "weapon_glock18");            cs_set_user_bpammo(id, CSW_GLOCK18, 0);            cs_set_weapon_ammo(find_ent_by_owner(2, "weapon_glock18", id), 1);        }                case 2:        {            set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 50);        }                case 3:         {            set_user_health(id, get_user_health(id) + 30);        }                case 4:        {            give_item(id, "weapon_hegrenade")            client_print_color(id, print_chat, "Pasiėmiai HE Granata.")        }                case 5:         {             give_item(id, "weapon_smokegrenade")            client_print_color(id, print_chat, "Pasiėmiai Frost nade.")        }                case 6:         {            give_item(id, "weapon_flashbang")            client_print_color(id, print_chat, "Pasiėmiai FB.")        }    }    menu_destroy(menu);    return PLUGIN_HANDLED;}