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resetscore

Posted: 2014 Sep 10 19:59
by laimiukas3
bandau pasidaryti kad txt is data lang skaitytu bet nesigauna gaunu tokia klaida :D gal kas gali pasakyti kur ka ne taip padariau
Invalid multi-lingual line (file "cstrike\addons\amxmod
x\data\lang\resetscore.txt" line 5)
Invalid multi-lingual line (file "cstrike\addons\amxmod
x\data\lang\resetscore.txt" line 11)

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#include <amxmodx>#include <amxmisc>#include <cstrike>#include <fun> #define adtime   600.0 //Default of 10 minuites new pcvar_Advertisenew pcvar_Display public plugin_init(){    register_plugin("Reset Score", "1.0", "Silenttt")        //You may type /resetscore or /restartscore    register_clcmd("say /resetscore", "reset_score")    register_clcmd("say /restartscore", "reset_score")    register_clcmd("say /rs", "reset_score")    register_dictionary("resetscore.txt")        //This command by default will be set at 0    //Change it to 1 in server.cfg if you want    //A message to be shown to advertise this.    pcvar_Advertise = register_cvar("sv_rsadvertise", "1")    //This command by default is also 0    //Change it to 1 in server.cfg if you want    //It to show who reset their scores when they do it    pcvar_Display = register_cvar("sv_rsdisplay", "1")        if(get_cvar_num("sv_rsadvertise") == 1)    {        set_task(adtime, "advertise", _, _, _, "b")    }} public reset_score(id){    //These both NEED to be done twice, otherwise your frags wont    //until the next round    cs_set_user_deaths(id, 0)    set_user_frags(id, 0)    cs_set_user_deaths(id, 0)    set_user_frags(id, 0)        if(get_pcvar_num(pcvar_Display) == 1)    {        new name[33]        get_user_name(id, name, 32)        client_print(0, print_chat, "%s %RS", name, LANG_PLAYER, "PUBLIC_RESET")     }    else    {        client_print(id, print_chat, "%RS", LANG_PLAYER, "PRIVATE_RESET")     }    return PLUGIN_HANDLED} public advertise(){    set_hudmessage(255, 0, 0, -1.0, 0.20, 0, 0.2, 12.0)    show_hudmessage(0, "By typing /rs you can restart your deaths and kills back to 0")} public client_putinserver(id){    if(get_pcvar_num(pcvar_Advertise) == 1)    {        set_task(10.0, "connectmessage", id, _, _, "a", 1)    }} public connectmessage(id){    if(is_user_connected(id))    {    client_print(id, print_chat, "%RS", LANG_PLAYER, "PUBLIC_MESSAGE")     }} 
data/lang/resetscore.txt

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[en]PUBLIC_RESET = has just reset his scorePRIVATE_RESET = You reset your scorePUBLIC_MESSAGE = By typing /resetscore at any time during the game, you can reset your deaths and kills back to 0 (rather than reconnecting) [ru]PUBLIC_RESET = Обнулил очкиPRIVATE_RESET = Вы обнулили свои очкиPUBLIC_MESSAGE = Команда /resetscore обнуляет ваш счёт фрагов и смертей без использования команды "reconnect" или "retry" 

Re: resetscore

Posted: 2014 Sep 10 20:41
by DYaGesS
nemėginai nedėt naujos eilutės?

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 [en]PUBLIC_RESET = has just reset his scorePRIVATE_RESET = You reset your scorePUBLIC_MESSAGE = By typing /resetscore at any time during the game, you can reset your deaths and kills back to 0 (rather than reconnecting) [ru]PUBLIC_RESET = Обнулил очкиPRIVATE_RESET = Вы обнулили свои очкиPUBLIC_MESSAGE = Команда /resetscore обнуляет ваш счёт фрагов и смертей без использования команды "reconnect" или "retry" 

Re: resetscore

Posted: 2014 Sep 10 21:29
by laimiukas3
padejo :D
bet vistiek /rs parasius raso Player RS
o turetu Player You reset your score
kazka turbut cia busiu ne taip padares

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client_print(id, print_chat, "%RS", LANG_PLAYER, "PRIVATE_RESET")client_print(0, print_chat, "%s %RS", name, LANG_PLAYER, "PUBLIC_RESET")client_print(id, print_chat, "%RS", LANG_PLAYER, "PUBLIC_MESSAGE")

Re: resetscore

Posted: 2014 Sep 10 21:57
by hleV
%RS%L.
LANG_PLAYERid (išskyrus kai indeksas 0).

Re: resetscore

Posted: 2014 Sep 10 22:17
by laimiukas3
viskas veikia ačiū abiems :liux: