Pagalba VIP menu iššokimas :/ [HELP]

Šiame forume rašomi vartotojų klausimai/problemos su kuriomis jie susidūrė kuriant pluginus.
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KIRIL
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Pagalba VIP menu iššokimas :/ [HELP]

Post by KIRIL »

Code: Select all

#include <amxmodx> #include <amxmisc> #include <cstrike> #include <engine> #include <fun> #include <hamsandwich>   #define VIP_LEVEL ADMIN_LEVEL_H   new const PREFIX[] = { "!g[VIP]!n" };   new VipUsed[33];   public plugin_init() {     register_plugin("VIP Menu", "1.0.0", "Nezinomas");       RegisterHam(Ham_Spawn, "player", "OnSpawn");          register_clcmd("say /vipmenu", "cmdVmenu"); }   public OnSpawn(id) {     VipUsed[id] = false;     set_user_rendering( id, _, 0, 0, 0, _, 0 );   }   public cmdVmenu(id) {     if(!(get_user_flags(id) & VIP_LEVEL))     {         client_printc(id, "%s Tu nesi vip narys.", PREFIX);         return PLUGIN_HANDLED;     }          if(!VipUsed[id])     {         switch(cs_get_user_team(id))         {             case 'CS_TEAM_CT': VipCTMenu(id);             case 'CS_TEAM_T': VipTMenu(id);         }     }     else if (VipUsed[id])     {         client_printc(id, "%s Palaukite kito round'o.", PREFIX);     }     return PLUGIN_HANDLED; }   public VipCTMenu(id) {     new menu = menu_create("\rV\wIP \rM\wenu:", "VipCTMenu_handler");       menu_additem(menu, "\wScout be kulku", "1", 0);     menu_additem(menu, "\wRespawn (Jeigu esi mires)", "2", 0);     menu_additem(menu, "\w+75HP", "3", 0);          menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);     menu_display(id, menu, 0); }   public VipCTMenu_handler(id, menu, item) {     if( item == MENU_EXIT )     {         menu_destroy(menu);         return PLUGIN_HANDLED;     }       switch(item)     {         case 0:         {             give_item(id, "weapon_scout");             cs_set_user_bpammo(id, CSW_SCOUT, 0);             cs_set_weapon_ammo(find_ent_by_owner(1, "weapon_scout", id), 0);             VipUsed[id] = true;         }         case 1:         {             ExecuteHamB(Ham_CS_RoundRespawn, id);             VipUsed[id] = true;         }         case 2:         {             set_user_health(id, get_user_health(id) + 75);             VipUsed[id] = true;         }     }       menu_destroy(menu);     return PLUGIN_HANDLED; }   public VipTMenu(id) {     new menu = menu_create("\rV\wIP \rM\wenu:", "VipTMenu_handler");       menu_additem(menu, "\wRespawn (Jeigu esi mires)", "1", 0);     menu_additem(menu, "\wGlock su 1 kulka", "2", 0);     menu_additem(menu, "\wNematomumas 50%", "3", 0);     menu_additem(menu, "\w+100HP", "4", 0);     menu_additem(menu, "\wScout be kulku", "5", 0);          menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);     menu_display(id, menu, 0); }   public VipTMenu_handler(id, menu, item) {     if( item == MENU_EXIT )     {         menu_destroy(menu);         return PLUGIN_HANDLED;     }       switch(item)     {         case 0:         {             ExecuteHamB(Ham_CS_RoundRespawn, id);             VipUsed[id] = true;         }         case 1:         {             give_item(id, "weapon_glock18");             cs_set_user_bpammo(id, CSW_GLOCK18, 0);             cs_set_weapon_ammo(find_ent_by_owner(1, "weapon_glock18", id), 1);             VipUsed[id] = true;         }                case 2:         {             set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 50);             VipUsed[id] = true;                      }           case 3:          {              set_user_health(id, get_user_health(id) + 100);             VipUsed[id] = true;         }         case 4:          {              give_item(id, "weapon_scout");             cs_set_user_bpammo(id, CSW_SCOUT, 0);             cs_set_weapon_ammo(find_ent_by_owner(1, "weapon_scout", id), 0);             VipUsed[id] = true;         }     }       menu_destroy(menu);     return PLUGIN_HANDLED; }   // Colour Chat stock client_printc(const id, const input[], any:...) {     new count = 1, players[32];     static msg[191];     vformat(msg, 190, input, 3);          replace_all(msg, 190, "!g", "^x04"); // Green Color     replace_all(msg, 190, "!n", "^x01"); // Default Color     replace_all(msg, 190, "!t", "^x03"); // Team Color          if (id) players[0] = id; else get_players(players, count, "ch");     {         for (new i = 0; i < count; i++)         {             if (is_user_connected(players[i]))             {                 message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);                 write_byte(players[i]);                 write_string(msg);                 message_end();             }         }     } }
Yra VIP menu, bet jis atsidaro tik parašius /vipmenu.
Gal kas sugebėtų padaryt, kad iššoktų pats, po 10 sek. nuo roundo pradžios..

Gan labai reikia, būtų didelis ačiū.
Last edited by KIRIL on 2014 Jun 06 11:23, edited 1 time in total.
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GhostMan
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Re: Pagalba VIP menu iššokimas :/

Post by GhostMan »

Šitą kišk į OnSpawn

Code: Select all

set_task(10.0, "call_vmenu", id+TASK_VIP)
Šitą dėk betkur

Code: Select all

#define TASK_VIP 6465465 public call_vmenu(id){    new tid = id - TASK_VIP        if(is_user_alive(tid))        cmdVmenu(tid)}
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KIRIL
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Re: Pagalba VIP menu iššokimas :/

Post by KIRIL »

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public OnSpawn(id) {     VipUsed[id] = false;    set_task(10.0, "call_vmenu", id+TASK_VIP)    set_user_rendering( id, _, 0, 0, 0, _, 0 );   }
taip tinka?
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ArtHa123
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Re: Pagalba VIP menu iššokimas :/

Post by ArtHa123 »

Tinka.
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KIRIL
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Re: Pagalba VIP menu iššokimas :/

Post by KIRIL »

Atleiskit.. nepatikrinau prieš dėdamas čia.. tas neveikia. ://

Gal kas galėtų pasakyt kur čia nors ir tą patį kodą reiktų kišt?

Code: Select all

#include <amxmodx>#include <amxmisc>#include <cstrike>#include <fun> #define PLUGIN "HnS - VIP"#define VERSION "2.0" new bool:jaUsou[ 33 ] public plugin_init(){    register_plugin( PLUGIN, VERSION, "pacheco" )    register_logevent( "logevent_round_start", 2, "1=Round_Start" )    register_clcmd( "say /vipmenu","cmdVipMenu" )} public logevent_round_start()    arrayset( jaUsou, false, 33 ); public cmdVipMenu(id){    switch ( jaUsou[id] )    {        case true:        {            client_print( id, print_center, "You have already used the menu this round." )            return PLUGIN_CONTINUE;        }                case false:        {            switch ( cs_get_user_team(id) )            {                case CS_TEAM_CT: ctVipMenu(id);                case CS_TEAM_T: ttVipMenu(id);                default:                {                    client_print( id, print_center, "You can't use the menu if you haven't chosen a team" )                    return PLUGIN_CONTINUE;                }            }         jaUsou[id] = true;        }    }    return PLUGIN_HANDLED;} public ttVipMenu(id){    new menu = menu_create( "\r[ \yHNS VIP - Terrorist Menu \r]", "menu_handler" );        menu_additem( menu,"USP \d(2 bullets)","1", ADMIN_RESERVATION )    menu_additem( menu,"Invisibility \d(10sec)","2", ADMIN_RESERVATION )    menu_additem( menu,"Granades \d(He,Sg,2xF)","3", ADMIN_RESERVATION )    menu_additem( menu,"120HP 120 AP","4", ADMIN_RESERVATION )        menu_setprop( menu, MPROP_EXIT, MEXIT_ALL );    menu_display( id, menu, 0 );} public ctVipMenu(id){    new menu = menu_create( "\r[ \yHNS VIP - CT Menu \r]", "menu_handler2" );        menu_additem( menu,"USP \d(1 bullets)","1", ADMIN_RESERVATION )    menu_additem( menu,"Granade Smoke","2", ADMIN_RESERVATION )    menu_additem( menu,"120HP 120 AP","3", ADMIN_RESERVATION )     menu_setprop( menu, MPROP_EXIT, MEXIT_ALL );    menu_display( id, menu, 0 );} public menu_handler(id, menu, item){    if( item == MENU_EXIT )    {        menu_destroy(menu);        return PLUGIN_HANDLED;    }        new data[6], iName[64];    new access, callback;    menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);    new key = str_to_num(data);        switch (key)    {        case 1:        {            new iWeapon = give_item( id, "weapon_usp" )            cs_set_weapon_ammo( iWeapon, 2 )            client_print( id, print_chat, "You selected: Item one" )        }        case 2:        {            set_user_rendering( id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 15 );            set_task( 10.0, "Remover", id )            client_print( id, print_chat, "You selected: Item two" )        }        case 3:        {            give_item( id, "weapon_hegrenade" )            give_item( id, "weapon_flashbang" )            give_item( id, "weapon_flashbang" )            give_item( id, "weapon_smokegrenade" );            client_print( id, print_chat, "You selected: Item three" )        }        case 4:        {            set_user_armor(id, 120)            set_user_health(id, 120)            client_print( id, print_chat, "You selected: Item four" )        }    }        menu_destroy(menu);    return PLUGIN_HANDLED;} public menu_handler2(id, menu, item){    if( item == MENU_EXIT )    {        menu_destroy(menu);        return PLUGIN_HANDLED;    }        new data[6], iName[64];    new access, callback;    menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);    new key = str_to_num(data);        switch (key)    {        case 1:        {            new iWeapon = give_item( id, "weapon_usp" )            cs_set_weapon_ammo( iWeapon, 1 )            client_print( id, print_chat, "You selected: Item one" )        }        case 2:        {            give_item( id, "weapon_smokegrenade" );            client_print( id, print_chat, "You selected: Item two" )        }        case 3:        {            set_user_armor(id, 120)            set_user_health(id, 120)            client_print( id, print_chat, "You selected: Item three" )        }    }        menu_destroy(menu);    return PLUGIN_HANDLED;} public Remover(id){    set_user_rendering( id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 255 );     client_print( id, print_center, "You're visible now." )}  
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GhostMan
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Re: Pagalba VIP menu iššokimas :/

Post by GhostMan »

set_task eilutę į logevent_round_start() funkciją, visą kitą betkur. Tik dabar cmdVmenu keisis į cmdVipMenu.
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KIRIL
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Re: Pagalba VIP menu iššokimas :/

Post by KIRIL »

Tik dabar cmdVmenu keisis į cmdVipMenu.
Šita supratau, dėkui pamėginsiu. ;) parašysiu ar veikia ;)

-- 2014 Bir 03 21:41 --

Vieną errorą meta, kiek suprantu kažkas su "id" neatpažintas ar pan..
Štai kaip atrodo kodas kai įsistačiau:

Code: Select all

#include <amxmodx>#include <amxmisc>#include <cstrike>#include <fun>&nbsp;#define PLUGIN "HnS - VIP"#define VERSION "2.0"#define TASK_VIP 6465465&nbsp;public call_VipMenu&#40;id&#41;&#123;&nbsp; &nbsp; new tid = id - TASK_VIP&nbsp; &nbsp;&nbsp; &nbsp; if&#40;is_user_alive&#40;tid&#41;&#41;&nbsp; &nbsp; &nbsp; &nbsp; cmdVipMenu&#40;tid&#41;&#125;&nbsp;new bool:jaUsou&#91; 33 &#93;&nbsp;public plugin_init&#40;&#41;&#123;&nbsp; &nbsp; register_plugin&#40; PLUGIN, VERSION, "pacheco" &#41;&nbsp; &nbsp; register_logevent&#40; "logevent_round_start", 2, "1=Round_Start" &#41;&nbsp; &nbsp; register_clcmd&#40; "say /vipmenu","cmdVipMenu" &#41;&#125;&nbsp;public logevent_round_start&#40;&#41;&nbsp;&nbsp; &nbsp; set_task&#40;10.0, "call_VipMenu", id+TASK_VIP&#41;&nbsp; &nbsp; arrayset&#40; jaUsou, false, 33 &#41;;&nbsp;public cmdVipMenu&#40;id&#41;&#123;&nbsp; &nbsp; switch &#40; jaUsou&#91;id&#93; &#41;&nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; case true:&nbsp; &nbsp; &nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; client_print&#40; id, print_center, "You have already used the menu this round." &#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; return PLUGIN_CONTINUE;&nbsp; &nbsp; &nbsp; &nbsp; &#125;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; case false:&nbsp; &nbsp; &nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; switch &#40; cs_get_user_team&#40;id&#41; &#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; case CS_TEAM_CT: ctVipMenu&#40;id&#41;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; case CS_TEAM_T: ttVipMenu&#40;id&#41;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; default:&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; client_print&#40; id, print_center, "You can't use the menu if you haven't chosen a team" &#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; return PLUGIN_CONTINUE;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &#125;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &#125;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp;jaUsou&#91;id&#93; = true;&nbsp; &nbsp; &nbsp; &nbsp; &#125;&nbsp; &nbsp; &#125;&nbsp; &nbsp; return PLUGIN_HANDLED;&#125;&nbsp;public ttVipMenu&#40;id&#41;&#123;&nbsp; &nbsp; new menu = menu_create&#40; "\r[ \yHNS VIP - Terrorist Menu \r]", "menu_handler" &#41;;&nbsp; &nbsp; &nbsp; &nbsp; menu_additem&#40; menu,"USP \d(2 bullets)","1", ADMIN_RESERVATION &#41;&nbsp; &nbsp; menu_additem&#40; menu,"Invisibility \d(10sec)","2", ADMIN_RESERVATION &#41;&nbsp; &nbsp; menu_additem&#40; menu,"Granades \d(He,Sg,2xF)","3", ADMIN_RESERVATION &#41;&nbsp; &nbsp; menu_additem&#40; menu,"120HP 120 AP","4", ADMIN_RESERVATION &#41;&nbsp; &nbsp; &nbsp; &nbsp; menu_setprop&#40; menu, MPROP_EXIT, MEXIT_ALL &#41;;&nbsp; &nbsp; menu_display&#40; id, menu, 0 &#41;;&#125;&nbsp;public ctVipMenu&#40;id&#41;&#123;&nbsp; &nbsp; new menu = menu_create&#40; "\r[ \yHNS VIP - CT Menu \r]", "menu_handler2" &#41;;&nbsp; &nbsp; &nbsp; &nbsp; menu_additem&#40; menu,"USP \d(1 bullets)","1", ADMIN_RESERVATION &#41;&nbsp; &nbsp; menu_additem&#40; menu,"Granade Smoke","2", ADMIN_RESERVATION &#41;&nbsp; &nbsp; menu_additem&#40; menu,"120HP 120 AP","3", ADMIN_RESERVATION &#41;&nbsp;&nbsp; &nbsp; menu_setprop&#40; menu, MPROP_EXIT, MEXIT_ALL &#41;;&nbsp; &nbsp; menu_display&#40; id, menu, 0 &#41;;&#125;&nbsp;public menu_handler&#40;id, menu, item&#41;&#123;&nbsp; &nbsp; if&#40; item == MENU_EXIT &#41;&nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; menu_destroy&#40;menu&#41;;&nbsp; &nbsp; &nbsp; &nbsp; return PLUGIN_HANDLED;&nbsp; &nbsp; &#125;&nbsp; &nbsp; &nbsp; &nbsp; new data&#91;6&#93;, iName&#91;64&#93;;&nbsp; &nbsp; new access, callback;&nbsp; &nbsp; menu_item_getinfo&#40;menu, item, access, data,5, iName, 63, callback&#41;;&nbsp; &nbsp; new key = str_to_num&#40;data&#41;;&nbsp; &nbsp; &nbsp; &nbsp; switch &#40;key&#41;&nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; case 1:&nbsp; &nbsp; &nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; new iWeapon = give_item&#40; id, "weapon_usp" &#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; cs_set_weapon_ammo&#40; iWeapon, 2 &#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; client_print&#40; id, print_chat, "You selected: Item one" &#41;&nbsp; &nbsp; &nbsp; &nbsp; &#125;&nbsp; &nbsp; &nbsp; &nbsp; case 2:&nbsp; &nbsp; &nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; set_user_rendering&#40; id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 15 &#41;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; set_task&#40; 10.0, "Remover", id &#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; client_print&#40; id, print_chat, "You selected: Item two" &#41;&nbsp; &nbsp; &nbsp; &nbsp; &#125;&nbsp; &nbsp; &nbsp; &nbsp; case 3:&nbsp; &nbsp; &nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; give_item&#40; id, "weapon_hegrenade" &#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; give_item&#40; id, "weapon_flashbang" &#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; give_item&#40; id, "weapon_flashbang" &#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; give_item&#40; id, "weapon_smokegrenade" &#41;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; client_print&#40; id, print_chat, "You selected: Item three" &#41;&nbsp; &nbsp; &nbsp; &nbsp; &#125;&nbsp; &nbsp; &nbsp; &nbsp; case 4:&nbsp; &nbsp; &nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; set_user_armor&#40;id, 120&#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; set_user_health&#40;id, 120&#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; client_print&#40; id, print_chat, "You selected: Item four" &#41;&nbsp; &nbsp; &nbsp; &nbsp; &#125;&nbsp; &nbsp; &#125;&nbsp; &nbsp; &nbsp; &nbsp; menu_destroy&#40;menu&#41;;&nbsp; &nbsp; return PLUGIN_HANDLED;&#125;&nbsp;public menu_handler2&#40;id, menu, item&#41;&#123;&nbsp; &nbsp; if&#40; item == MENU_EXIT &#41;&nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; menu_destroy&#40;menu&#41;;&nbsp; &nbsp; &nbsp; &nbsp; return PLUGIN_HANDLED;&nbsp; &nbsp; &#125;&nbsp; &nbsp; &nbsp; &nbsp; new data&#91;6&#93;, iName&#91;64&#93;;&nbsp; &nbsp; new access, callback;&nbsp; &nbsp; menu_item_getinfo&#40;menu, item, access, data,5, iName, 63, callback&#41;;&nbsp; &nbsp; new key = str_to_num&#40;data&#41;;&nbsp; &nbsp; &nbsp; &nbsp; switch &#40;key&#41;&nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; case 1:&nbsp; &nbsp; &nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; new iWeapon = give_item&#40; id, "weapon_usp" &#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; cs_set_weapon_ammo&#40; iWeapon, 1 &#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; client_print&#40; id, print_chat, "You selected: Item one" &#41;&nbsp; &nbsp; &nbsp; &nbsp; &#125;&nbsp; &nbsp; &nbsp; &nbsp; case 2:&nbsp; &nbsp; &nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; give_item&#40; id, "weapon_smokegrenade" &#41;;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; client_print&#40; id, print_chat, "You selected: Item two" &#41;&nbsp; &nbsp; &nbsp; &nbsp; &#125;&nbsp; &nbsp; &nbsp; &nbsp; case 3:&nbsp; &nbsp; &nbsp; &nbsp; &#123;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; set_user_armor&#40;id, 120&#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; set_user_health&#40;id, 120&#41;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; client_print&#40; id, print_chat, "You selected: Item three" &#41;&nbsp; &nbsp; &nbsp; &nbsp; &#125;&nbsp; &nbsp; &#125;&nbsp; &nbsp; &nbsp; &nbsp; menu_destroy&#40;menu&#41;;&nbsp; &nbsp; return PLUGIN_HANDLED;&#125;&nbsp;public Remover&#40;id&#41;&#123;&nbsp; &nbsp; set_user_rendering&#40; id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 255 &#41;; &nbsp; &nbsp; client_print&#40; id, print_center, "You're visible now." &#41;&#125; &nbsp;
-- 2014 Bir 06 12:37 --

Pagalbos, prašau.
drabuziai moterims - rūbai moterims internetu

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