saudymas
Posted: 2011 Apr 06 13:57
Koks eventas iškviečiamas tada, kai žaidėjas pradeda šaudyti? Nes man reikia, kad jeigu žaidėjas pradeda šaudyti, jam atsitinka tam tikras dalykas.
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new Weap[33];new Ammo[33]; public plugin_init() register_event("CurWeapon", "EventCurWeapon", "be", "1=1"); public EventCurWeapon(id) if (Weap[id] == (Weap[id] = read_data(2)) && Ammo[id] < (Ammo[id] = read_data(3))) { // Sumazejo kulku, reiskia issove }
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RegisterHam(Ham_TraceAttack, "player", "player_attack")
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public player_attack(victim, attacker, Float:damage, Float:direction[3], tracehandle, damagebits)