Page 1 of 2
chat
Posted: 2013 Aug 13 11:28
by FETANET
Sveiki,tokia problema,uzejus i serveri rasomos tokios frazes :
Code: Select all
*DEAD* Counter-strike : REB9T GO NA SERVER 193.26.217.112:28636*DEAD* GO GO GO : Cynep Public 91.124.206.242:27
Ir keista tas kad tai rasoma visose serveriose(bent jau mano) o siu veikeju jose net nera. Tai gal kas zinoe kaip tai galima butu isvengti ? Dekui .
Re: chat
Posted: 2013 Aug 13 12:44
by aurimasko
Pas mus irgi taip yra. Gal nelabai padės, bet galima būtų nerodyti šitų pranešimų chate. Ta prasme filtruoti chatą ir šitų pranešimų neparodyti jame.
Re: chat
Posted: 2013 Aug 13 13:11
by stanfords
aurimasko gera mintis. Čia tiesiog connectina žaidėjus , ir zhinutes raso, ir taip per visus serverius.

Re: chat
Posted: 2013 Aug 13 13:42
by Evaldas
O tai kaip padaryti kad jų žinučių nerodytu? nes pas manę tokią pati bėda..
Re: chat
Posted: 2013 Aug 13 13:48
by sss
pasiziurekite ar nera itartinu pluginu - jei yra cia prikabinkit, dar gali buti visai kitas exploitas, vakare ikelsiu apsaugas
Re: chat
Posted: 2013 Aug 13 14:00
by aurimasko
Lyg ir nėra.
Code: Select all
D 08/13/2013 - 01:33:46: Nikas: GO GO GO, IP: 95.132.64.185, SteamID: , Salis: error, Protokolas: 0, Emuliatorius: D 08/13/2013 - 13:39:11: Nikas: GO GO GO GO, IP: 91.124.206.242, SteamID: , Salis: Ukraine, Protokolas: 0, Emuliatorius: D 08/13/2013 - 02:35:02: Nikas: Counter-strike, IP: 212.124.24.73, SteamID: , Salis: Russian Federation, Protokolas: 0, Emuliatorius: D 08/13/2013 - 14:50:04: Nikas: Counter-strike, IP: 212.124.24.113, SteamID: , Salis: Russian Federation, Protokolas: 0, Emuliatorius:
Keista tas, kad Connect loguose jų nerodo, tik Disconnect.
Beje, ant naujausios engine versijos šitie visi bugai išsitaiso?
Re: chat
Posted: 2013 Aug 13 14:10
by kriukas
isitaiso
Re: chat
Posted: 2013 Aug 13 16:24
by xDede
As tai radau kazkokius 3 plugin, nezinau tik kuris geresnis.
Beje ant naujausio engine per steamcmd irgi veike spamas.
Code: Select all
#include <amxmodx> new chat[33] public plugin_init() { register_plugin("Fix spam bots", "1.0", "BaRSiK") register_clcmd("say", "check_chat") register_clcmd("say_team", "check_chat")} public client_putinserver(id) set_task(7.0, "allow_chat", id + 5000) public client_disconnect(id) { chat[id] = false remove_task(id + 5000)} public allow_chat(id) { id -= 5000 if(is_user_connected(id)) chat[id] = true} public check_chat(id) { if(!chat[id]) { client_print(id, print_console, "Sorry, you can't chat right now.") chat[id] = true remove_task(id + 5000) return PLUGIN_HANDLED } return PLUGIN_CONTINUE}
Code: Select all
#include<amxmodx>#include<amxmisc> new unlock[33] public plugin_init(){ register_clcmd("say", "chat_block") register_clcmd("say_team", "chat_block")} public chat_block(id){ if (unlock[id] == 1) return PLUGIN_CONTINUE return PLUGIN_HANDLED;} public client_connect(id){ unlock[id] = 0 set_task(5.0,"unlock_say", id)} public client_disconnect(id){ unlock[id] = 0 remove_task(id)} public unlock_say(id){ unlock[id] = 1}
Code: Select all
#include <amxmodx> new cansay[33] public plugin_init(){ register_plugin("stopsay", "0.2", "kanagava")} public plugin_precache(){ register_clcmd("say","say_hook") register_clcmd("say_team","say_hook")} public say_hook(id){ log_to_file("say.log","hook say %d client chat %s",id, cansay[id]?"enabled":"disabled") return cansay[id]} public client_connect(id){ log_to_file("say.log","client connected [%d]",id) cansay[id] = PLUGIN_HANDLED}public client_putinserver(id){ log_to_file("say.log","client putinserver [%d]",id) set_task(3.0,"chat_on",id)} public chat_on(id){ log_to_file("say.log","chat enabled [%d]",id) cansay[id] = PLUGIN_CONTINUE} public client_disconnect(id){ log_to_file("say.log","client disconnected [%d]",id) remove_task(id) cansay[id] = PLUGIN_HANDLED}
Re: chat
Posted: 2013 Aug 13 16:34
by sss
xDede wrote:As tai radau kazkokius 3 plugin, nezinau tik kuris geresnis.
Beje ant naujausio engine per steamcmd irgi veike spamas.
Code: Select all
#include <amxmodx> new chat[33] public plugin_init() { register_plugin("Fix spam bots", "1.0", "BaRSiK") register_clcmd("say", "check_chat") register_clcmd("say_team", "check_chat")} public client_putinserver(id) set_task(7.0, "allow_chat", id + 5000) public client_disconnect(id) { chat[id] = false remove_task(id + 5000)} public allow_chat(id) { id -= 5000 if(is_user_connected(id)) chat[id] = true} public check_chat(id) { if(!chat[id]) { client_print(id, print_console, "Sorry, you can't chat right now.") chat[id] = true remove_task(id + 5000) return PLUGIN_HANDLED } return PLUGIN_CONTINUE}
Code: Select all
#include<amxmodx>#include<amxmisc> new unlock[33] public plugin_init(){ register_clcmd("say", "chat_block") register_clcmd("say_team", "chat_block")} public chat_block(id){ if (unlock[id] == 1) return PLUGIN_CONTINUE return PLUGIN_HANDLED;} public client_connect(id){ unlock[id] = 0 set_task(5.0,"unlock_say", id)} public client_disconnect(id){ unlock[id] = 0 remove_task(id)} public unlock_say(id){ unlock[id] = 1}
Code: Select all
#include <amxmodx> new cansay[33] public plugin_init(){ register_plugin("stopsay", "0.2", "kanagava")} public plugin_precache(){ register_clcmd("say","say_hook") register_clcmd("say_team","say_hook")} public say_hook(id){ log_to_file("say.log","hook say %d client chat %s",id, cansay[id]?"enabled":"disabled") return cansay[id]} public client_connect(id){ log_to_file("say.log","client connected [%d]",id) cansay[id] = PLUGIN_HANDLED}public client_putinserver(id){ log_to_file("say.log","client putinserver [%d]",id) set_task(3.0,"chat_on",id)} public chat_on(id){ log_to_file("say.log","chat enabled [%d]",id) cansay[id] = PLUGIN_CONTINUE} public client_disconnect(id){ log_to_file("say.log","client disconnected [%d]",id) remove_task(id) cansay[id] = PLUGIN_HANDLED}
register_plugin("stopsay", "0.2", "kanagava") sita naudokit
Re: chat
Posted: 2013 Aug 14 10:51
by dievas25
man ta pati nesamone, bet idejau va ta kur parase ir lyg nieko neberase