Del plugino , reik padaryti adminui
Posted: 2013 Jan 31 15:45
Sveiki , reiketu kad padarytumete specelei vip/admin su flagu ADMIN_CHAT sita plugina.
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#include <amxmodx> #include <fakemeta> #pragma semicolon 1 #define DISTANCE 120 new g_iTeam[33]; new bool:g_bSolid[33]; new bool:g_bHasSemiclip[33]; new Float:g_fOrigin[33][3]; new bool:g_bSemiclipEnabled; new g_iForwardId[3]; new g_iMaxPlayers; new g_iCvar[3]; public plugin_init( ) { register_plugin( "(Team-)Semiclip", "1.2", "SchlumPF*" ); g_iCvar[0] = register_cvar( "semiclip_enabled", "1" ); g_iCvar[1] = register_cvar( "semiclip_teamclip", "0" ); g_iCvar[2] = register_cvar( "semiclip_transparancy", "1" ); register_forward( FM_ClientCommand, "fwdClientCommand" ); if( get_pcvar_num( g_iCvar[0] ) ) { g_iForwardId[0] = register_forward( FM_PlayerPreThink, "fwdPlayerPreThink" ); g_iForwardId[1] = register_forward( FM_PlayerPostThink, "fwdPlayerPostThink" ); g_iForwardId[2] = register_forward( FM_AddToFullPack, "fwdAddToFullPack_Post", 1 ); g_bSemiclipEnabled = true; } else g_bSemiclipEnabled = false; g_iMaxPlayers = get_maxplayers( ); } public fwdPlayerPreThink( plr ) { static id, last_think; if( last_think > plr ) { for( id = 1 ; id <= g_iMaxPlayers ; id++ ) { if( is_user_alive( id ) ) { if( get_pcvar_num( g_iCvar[1] ) ) g_iTeam[id] = get_user_team( id ); g_bSolid[id] = pev( id, pev_solid ) == SOLID_SLIDEBOX ? true : false; pev( id, pev_origin, g_fOrigin[id] ); } else g_bSolid[id] = false; } } last_think = plr; if( g_bSolid[plr] ) { for( id = 1 ; id <= g_iMaxPlayers ; id++ ) { if( g_bSolid[id] && get_distance_f( g_fOrigin[plr], g_fOrigin[id] ) <= DISTANCE && id != plr ) { if( get_pcvar_num( g_iCvar[1] ) && g_iTeam[plr] != g_iTeam[id] ) return FMRES_IGNORED; set_pev( id, pev_solid, SOLID_NOT ); g_bHasSemiclip[id] = true; } } } return FMRES_IGNORED; } public fwdPlayerPostThink( plr ) { static id; for( id = 1 ; id <= g_iMaxPlayers ; id++ ) { if( g_bHasSemiclip[id] ) { set_pev( id, pev_solid, SOLID_SLIDEBOX ); g_bHasSemiclip[id] = false; } } } public fwdAddToFullPack_Post( es_handle, e, ent, host, hostflags, player, pset ) { if( player ) { if( g_bSolid[host] && g_bSolid[ent] && get_distance_f( g_fOrigin[host], g_fOrigin[ent] ) <= DISTANCE ) { if( get_pcvar_num( g_iCvar[1] ) && g_iTeam[host] != g_iTeam[ent] ) return FMRES_IGNORED; set_es( es_handle, ES_Solid, SOLID_NOT ); // makes semiclip flawless if( get_pcvar_num( g_iCvar[2] ) == 1 ) { set_es( es_handle, ES_RenderMode, kRenderTransAlpha ); set_es( es_handle, ES_RenderAmt, 85 ); } else if( get_pcvar_num( g_iCvar[2] ) == 2 ) { set_es( es_handle, ES_Effects, EF_NODRAW ); set_es( es_handle, ES_Solid, SOLID_NOT ); } } } return FMRES_IGNORED; } // is there a better way to detect changings of g_iCvar[0]? public fwdClientCommand( plr ) { // use the forwards just when needed, for good performance if( !get_pcvar_num( g_iCvar[0] ) && g_bSemiclipEnabled ) { unregister_forward( FM_PlayerPreThink, g_iForwardId[0] ); unregister_forward( FM_PlayerPostThink, g_iForwardId[1] ); unregister_forward( FM_AddToFullPack, g_iForwardId[2], 1 ); g_bSemiclipEnabled = false; } else if( get_pcvar_num( g_iCvar[0] ) && !g_bSemiclipEnabled ) { g_iForwardId[0] = register_forward( FM_PlayerPreThink, "fwdPlayerPreThink" ); g_iForwardId[1] = register_forward( FM_PlayerPostThink, "fwdPlayerPostThink" ); g_iForwardId[2] = register_forward( FM_AddToFullPack, "fwdAddToFullPack_Post", 1 ); g_bSemiclipEnabled = true; } }