Page 1 of 1

Public VIP...

Posted: 2012 Mar 28 17:37
by NZT
Kas pataisys pluginą, kad nemestų klaidų ir įdės čia .sma ir .amxx failus - gaus +karmą.

Code: Select all

#define DAMAGE_RECIEVED#include <amxmodx>#include <amxmisc>#include <cstrike>#include <fun>static const COLOR[] = "^x04" //greenstatic const CONTACT[] = ""new maxplayersnew gmsgSayTextnew mpd, mkb, mhbnew g_MsgSyncnew health_addnew health_hs_addnew health_maxnew nKillernew nKiller_hpnew nHp_addnew nHp_maxnew g_awp_activenew g_menu_activenew bool:HasC4[33]#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890new round = 1#if defined DAMAGE_RECIEVED    new g_MsgSync2#endif public plugin_init(){    register_plugin("VIP LT Version", "2.02", "Dunno")    mpd = register_cvar("money_per_damage","3")    mkb = register_cvar("money_kill_bonus","500")    mhb = register_cvar("money_hs_bonus","300")    health_add = register_cvar("amx_vip_hp", "15")    health_hs_add = register_cvar("amx_vip_hp_hs", "30")    health_max = register_cvar("amx_vip_max_hp", "100")    g_awp_active = register_cvar("awp_active", "1")    g_menu_active = register_cvar("menu_active", "1")     register_event("Damage","Damage","b")    register_event("DeathMsg","death_msg","a")    register_logevent("logevent_Round_Start", 2, "1=Round_Start");    register_event("DeathMsg", "hook_death", "a", "1>0")     maxplayers = get_maxplayers()     register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")     g_MsgSync = CreateHudSyncObj() #if defined DAMAGE_RECIEVED    g_MsgSync2 = CreateHudSyncObj()#endif    register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")    register_logevent("logevent_Round_Start", 2, "1=Round_Start")    register_clcmd("awp","HandleCmd")        register_clcmd("sg550","HandleCmd")        register_clcmd("g3sg1","HandleCmd")        register_event("CurWeapon", "event_CurWeapon", "be", "1=1")        register_event("CurWeapon", "event_CurWeaponn", "be", "1=1")        register_event("CurWeapon", "event_CurWeaponnn", "be", "1=1")    register_clcmd("say /vip","ShowMotd")    maxplayers = get_maxplayers()    gmsgSayText = get_user_msgid("SayText")    register_clcmd("say", "handle_say")    register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)} public on_damage(id){    new attacker = get_user_attacker(id) #if defined DAMAGE_RECIEVED    // id should be connected if this message is sent, but lets check anyway    if ( is_user_connected(id) && is_user_connected(attacker) )    if (get_user_flags(attacker) & ADMIN_CHAT)    {        new damage = read_data(2)         set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)        ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)#else    if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_CHAT) )    {        new damage = read_data(2)#endif        set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)        ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)    }} public Damage(id){    new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)    if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)    if (get_user_flags(attacker) & ADMIN_CHAT)     {        new money = read_data(2) * get_pcvar_num(mpd)        if(hitpoint==1) money += get_pcvar_num(mhb)        cs_set_user_money(attacker,cs_get_user_money(attacker) + money)    }} public death_msg(){    if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)} public logevent_Round_Start(){    round++;    new players[32], player, pnum;    get_players(players, pnum, "a");    for(new i = 0; i < pnum; i++)    {        player = players[i];        if(get_user_flags(player) & ADMIN_CHAT)        {        give_item(player, "weapon_hegrenade");        give_item(player, "weapon_flashbang");        give_item(player, "weapon_flashbang");        give_item(player, "weapon_smokegrenade");        give_item(player, "item_kevlar");        give_item(player, "item_assaultsuit");        give_item(player, "item_thighpack");        if (!get_pcvar_num(g_menu_active))            return PLUGIN_CONTINUE        if(round > 1) Showrod(player)        }    }    return PLUGIN_HANDLED} public hook_death(){   // Killer id   nKiller = read_data(1)      if ( (read_data(3) == 1) && (read_data(5) == 0) )   {      nHp_add = get_pcvar_num (health_hs_add)   }   else      nHp_add = get_pcvar_num (health_add)   nHp_max = get_pcvar_num (health_max)   // Updating Killer HP   if(!(get_user_flags(nKiller) & ADMIN_CHAT))   return;    nKiller_hp = get_user_health(nKiller)   nKiller_hp += nHp_add   // Maximum HP check   if (nKiller_hp > nHp_max) nKiller_hp = nHp_max   set_user_health(nKiller, nKiller_hp)   // Hud message "Healed +15/+30 hp"   set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)   show_hudmessage(nKiller, "Healed +%d hp", nHp_add)   // Screen fading   message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)   write_short(1<<10)   write_short(1<<10)   write_short(0x0000)   write_byte(0)   write_byte(0)   write_byte(200)   write_byte(75)   message_end() } public Showrod(id) {    show_menu(id, Keysrod, "VIP'u Ginklai^n\w1. M4A1+Deagle ^n\w2. AK47+Deagle^n\w3. AWP+Deagle0. Iseiti^n", -1, "rod") // Display menu}public Pressedrod(id, key) {    /* VIP Guns:    * VIP Guns    * 1. M4A1+Deagle    * 2. AK47+Deagle    * 3. AWP+Deagle    * 0. Exit    */    switch (key) {        case 0: {             if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)                HasC4[id] = true;            else                HasC4[id] = false;                        strip_user_weapons (id)            give_item(id,"weapon_m4a1")            give_item(id,"ammo_556nato")            give_item(id,"ammo_556nato")            give_item(id,"ammo_556nato")            give_item(id,"weapon_deagle")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"weapon_knife")            give_item(id,"weapon_hegrenade")            give_item(id, "item_assaultsuit");                        give_item(id, "item_thighpack");                        client_print(id, print_center, "Tu Pasiemiai M4A1 ir Deagle")                        if (HasC4[id])            {                give_item(id, "weapon_c4");                                cs_set_user_plant( id );            }            }        case 1: {             if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)                HasC4[id] = true;            else                HasC4[id] = false;                        strip_user_weapons (id)            give_item(id,"weapon_ak47")            give_item(id,"ammo_762nato")            give_item(id,"ammo_762nato")            give_item(id,"ammo_762nato")            give_item(id,"weapon_deagle")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"weapon_knife")            give_item(id,"weapon_hegrenade")                        give_item(id, "item_assaultsuit");                        give_item(id, "item_thighpack");            client_print(id, print_center, "Tu Pasiemiai AK47 ir Deagle")                        if (HasC4[id])            {                give_item(id, "weapon_c4");            }            }        case 2: {             if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)                HasC4[id] = true;            else                HasC4[id] = false;                        strip_user_weapons (id)            give_item(id,"weapon_awp")            give_item(id,"ammo_762nato")            give_item(id,"ammo_762nato")            give_item(id,"ammo_762nato")            give_item(id,"weapon_deagle")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"ammo_50ae")            give_item(id,"weapon_knife")            give_item(id,"weapon_hegrenade")                        give_item(id, "item_assaultsuit");                        give_item(id, "item_thighpack");            client_print(id, print_center, "Tu Pasiemiai AWP ir Deagle")                        if (HasC4[id])            {                give_item(id, "weapon_c4");            }            }           case 9: { // 0                    }    }    return PLUGIN_CONTINUE} public HandleCmd(id){    if (!get_pcvar_num(g_awp_active))      return PLUGIN_CONTINUE    if(get_user_flags(id) & ADMIN_CHAT)         return PLUGIN_CONTINUE    client_print(id, print_center, "Snaiperiniai Ginklai Tik VIP'ams")    return PLUGIN_HANDLED}  public event_CurWeapon(id){    if (!get_pcvar_num(g_awp_active))      return PLUGIN_CONTINUE    if(read_data(2) == CSW_AWP){        if(!(get_user_flags(id) & ADMIN_CHAT)){            client_print(id, print_center, "Snaiperiniai Ginklai Tik VIP'ams")            client_cmd(id, "drop")        }    }    return PLUGIN_HANDLED} public event_CurWeaponn(id){    if (!get_pcvar_num(g_awp_active))      return PLUGIN_CONTINUE    if(read_data(2) == CSW_SG550){        if(!(get_user_flags(id) & ADMIN_CHAT)){            client_print(id, print_center, "Snaiperiniai Ginklai Tik VIP'ams")            client_cmd(id, "drop")        }    }    return PLUGIN_HANDLED} public event_CurWeaponnn(id){    if (!get_pcvar_num(g_awp_active))      return PLUGIN_CONTINUE     if(read_data(2) == CSW_G3SG1){        if(!(get_user_flags(id) & ADMIN_CHAT)){            client_print(id, print_center, "Snaiperiniai Ginklai Tik VIP'ams")            client_cmd(id, "drop")        }    }    return PLUGIN_HANDLED} public ShowMotd(id){ show_motd(id, "vip.txt")}public client_authorized(id){ set_task(30.0, "PrintText" ,id)}public PrintText(id){ client_print(id, print_chat, "[GMG-VIP] Nori VIP'o? Rasyk /vip ir nusipirk!")} public handle_say(id) {    new said[192]    read_args(said,192)    if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vipai") != -1 )        set_task(0.1,"print_adminlist",id)    return PLUGIN_CONTINUE} public print_adminlist(user) {    new adminnames[33][32]    new message[256]    new contactinfo[256], contact[112]    new id, count, x, len        for(id = 1 ; id <= maxplayers ; id++)        if(is_user_connected(id))            if(get_user_flags(id) & ADMIN_CHAT)                get_user_name(id, adminnames[count++], 31)     len = format(message, 255, "%s VIP ONLINE: ",COLOR)    if(count > 0) {        for(x = 0 ; x < count ; x++) {            len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")            if(len > 96 ) {                print_message(user, message)                len = format(message, 255, "%s ",COLOR)            }        }        print_message(user, message)    }    else {        len += format(message[len], 255-len, "Nera Prisijungusiu VIP'u.")        print_message(user, message)    }        get_cvar_string("amx_contactinfo", contact, 63)    if(contact[0])  {        format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)        print_message(user, contactinfo)    }} print_message(id, msg[]) {    message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)    write_byte(id)    write_string(msg)    message_end()}

Re: Public VIP...

Posted: 2012 Mar 28 17:48
by xFrostas
VIP..