Reikia pataisyti klaidas...
Posted: 2012 Jan 08 15:20
Bandau kažką kūrti, bet nedaug ką suprantu. Kas ištaisys klaidas - tam +rep.
KLAIDOS
FX.core
KLAIDOS
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FX.core(22) : error 001: expected token: ",", but found "-integer value-"FX.core(22) : warning 215: expression has no effectFX.core(22) : warning 215: expression has no effectFX.core(22) : error 001: expected token: ";", but found ")"FX.core(22) : error 029: invalid expression, assumed zeroFX.core(22) : fatal error 107: too many error messages on one line
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public FX_off( Client){ RemFx( Client, "fxAvatar", 0 ); RemFx( Client, "fxAvatar", 0 ); RemFx( Client, "fxAvatar", 0 ); RemFx( Client, "fxBlow", 0 ); RemFx( Client, "fxLgtField", 0 ); RemFx( Client, "fxWorldLight", 0 ); RemFx( Client, "fxEntityLight", 0 ); RemFx( Client, "fxLighting", 0 ); RemFx( Client, "fxModelEntity", 0 ); RemFx( Client, "fxModelEntity", 0 ); RemFx( Client, "fxModelEntity", 0 ); RemFx( Client, "fxModelEntity", 0 ); RemFx( Client, "fxPowerup", 0 ); RemFx( Client, "fxPowerup", 0 ); RemFx( Client, "fxSprite", 0 ); RemFx( Client, "fxPowerWave", 0 );}public fxAvatarTrans( Core[] ){ AddFx( Core[0], "fxAvatar", "create" 102, 1.0 );}public fxAvatarTransLong( Core[] ){ AddFx( Core[0], "fxAvatar", "create" 101, 1.0 );}public fxAvatarTransFinish( Core[] ){ AddFx( Core[0], "fxAvatar", "create" 103, 1.0 );}public fxBlow( Core[] ){ AddFx( Core[0], "fxBlow" );}public fxLgtField( Core[] ){ AddFx( Core[0], "fxLgtField", 0.4, 1, 255, 20, 20 ); return 1;}public fxWorldLight( Core[] ){ AddFx( Core[0], "fxWorldLight", 20, 255, 0, 96, 10, 1 ); return 1;}public fxEntityLight( Core[] ){ AddFx( Core[0], "fxEntityLight", 20, 255, 0, 96, 10, 1 ); return 1;}public fxLighting( Core[] ){ AddFx( Core[0], "fxLighting", "sprite/lgtning.spr", 2, 50, 150, 6, 169, 204, 250, 10, 100, 0 ); return 1;}public fxAuraNormal1( Core[] ){ AddFx( Core[0], "fxModelEntity", "models/evoliution/Auras/shape_05.mdl", 0, 0, 10.0, 0, 0, 0, 1.0, 0.3, 0, 4 ); return 1;}public fxAuraNormal2( Core[] ){ AddFx( Core[0], "fxModelEntity", "models/evoliution/Auras/shape_01.mdl", 0, 0, 10.0, 0, 0, 0, 1.0, 0.6, 0, 4 ); return 1;}public fxAuraSSJ1( Core[] ){ AddFx( Core[0], "fxModelEntity", "models/evoliution/Auras/shape_06.mdl", 0, 0, 10.0, 0, 0, 0, 1.0, 0.3, 0, 2 ); return 1;}public fxAuraSSJ2( Core[] ){ AddFx( Core[0], "fxModelEntity", "models/evoliution/Auras/shape_06.mdl", 0, 0, 10.0, 0, 0, 0, 1.0, 0.6, 0, 2 ); return 1;}public fxPowerup( Core[] ){ AddFx( Core[0], "fxPowerup", 255, 255, 0 ); return 1;}public fxPowerup2( Core[] ){ AddFx( Core[0], "fxPowerup", 255, 0, 84 ); return 1;}public fxTransAura( Core[] ){ AddFx( Core[0], "fxSprite", "sprites/ecx.aura.broly.spr", 15, 255, 0, 0, 0 ); return 1;}public fxPowerWave( Core[] ){ AddFx( Core[0], "fxPowerWave", "sprites/white.spr", 180, 145, 120, 30, 250 ); return 1;}