Page 1 of 1

[ZP] Plugin

Posted: 2011 Dec 07 17:54
by excellent
Hello,

I have a problem with a plugin. It's a auto slay nem/surv plugin, now my problem..
How can i do that if a player become nemesis or survivor that the round counter reset to 0?

I hope anyone can help me!
Thanks! :)

Script of the plugin:

Code: Select all

/* Plugin generated by AMXX-Studio */ #include <amxmodx>#include <cstrike>#include <fakemeta>#include <zombieplague> new i, round; public plugin_init() {    register_plugin("[ZP] Auto Slay", "0.1", "Torge")    round = register_cvar("zp_rounds", "4") // After 4 round can make nemesis/survivor     register_concmd("zp_rounds", "zp_rounds") // Console command} public zp_rounds(){         if (i < get_pcvar_num(round))    {        client_print(0, print_console, "[ZP] Rounds after last nemesis/survivor: %i.", i)    }else        client_print(0, print_console, "[ZP] Rounds after last nemesis/survivor: %i. You CAN make nemesis or survivor NEXT ROUND!", i)} public zp_round_started(gamemode, id){        if (gamemode == MODE_SURVIVOR)    {                 if (i < get_pcvar_num(round))        {         i=0;         static name[32]         get_user_name(id, name, 32)                 client_print(0, print_chat, "%s has been slayed for being made survivor too early", name)         user_kill(id)                 }    }        if (gamemode == MODE_NEMESIS)     {            if (i < get_pcvar_num(round))        {         i=0;         static name[32]         get_user_name(id, name, 32)                 client_print(0, print_chat, "%s has been slayed for being made nemesis too early", name)         user_kill(id)             }    }  if(gamemode == MODE_INFECTION) {i++ }  if(gamemode == MODE_SWARM) {i++ }  if(gamemode == MODE_PLAGUE) {i++ }  if(gamemode == MODE_MULTI) {i++ } }  

Re: [ZP] Plugin

Posted: 2011 Dec 11 19:19
by Fly3r
Here, try.

P.S. Where are you from?

Re: [ZP] Plugin

Posted: 2011 Dec 12 18:52
by excellent
I'm from England, but i live in germany :)

Thx for the plugin :)

btw: can you change that if player become auto nemesis/survivor that he doesnt get slay? ^^