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Re: First Person Death Respawn after 20 seconds

Posted: 2016 Jun 09 16:52
by laimiukas3
visiskai taspats
L 06/09/2016 - 17:48:55: [AMXX] Displaying debug trace (plugin "pirmas_mires_cs.amxx", version "1.1")
L 06/09/2016 - 17:48:55: [AMXX] Run time error 10: native error (native "parse_loguser")
L 06/09/2016 - 17:48:55: [AMXX] [0] pirmas_mires_cs.sma::JoinedTeam (line 21)
vis dar tikiuosi kad kas padesit

Re: First Person Death Respawn after 20 seconds

Posted: 2016 Jun 12 15:03
by Terror
Pamegink
19-21 Eilutes Pakeist i

Code: Select all

new Name[32], loguser[80];read_logargv(0, Name, charsmax(Name));parse_loguser(loguser, Name, charsmax(Name));
68 Eilute pakeist i

Code: Select all

read_logargv(0, loguser, charsmax(loguser));

Re: First Person Death Respawn after 20 seconds

Posted: 2016 Jun 12 15:26
by laimiukas3
Terror wrote:Pamegink
19-21 Eilutes Pakeist i

Code: Select all

new Name[32], loguser[80];read_logargv(0, Name, charsmax(Name));parse_loguser(loguser, Name, charsmax(Name));
68 Eilute pakeist i

Code: Select all

read_logargv(0, loguser, charsmax(loguser));
ar tu spelioti tiesiok ? :D

-- 2016 Bir 12 16:26 --
Terror wrote:Pamegink
19-21 Eilutes Pakeist i

Code: Select all

new Name[32], loguser[80];read_logargv(0, Name, charsmax(Name));parse_loguser(loguser, Name, charsmax(Name));
68 Eilute pakeist i

Code: Select all

read_logargv(0, loguser, charsmax(loguser));
ar tu spelioti tiesiok ? :D is kitu plugin isimdamas eilutes

Re: First Person Death Respawn after 20 seconds

Posted: 2016 Jun 12 15:27
by Terror
laimiukas3 wrote:
Terror wrote:Pamegink
19-21 Eilutes Pakeist i

Code: Select all

new Name[32], loguser[80];read_logargv(0, Name, charsmax(Name));parse_loguser(loguser, Name, charsmax(Name));
68 Eilute pakeist i

Code: Select all

read_logargv(0, loguser, charsmax(loguser));
ar tu spelioti tiesiok ? :D
Ne,pamegink. :)

Re: First Person Death Respawn after 20 seconds

Posted: 2016 Jun 12 15:28
by laimiukas3
numesk jaigu nesunku kaip pilnai atrodytu cod

Re: First Person Death Respawn after 20 seconds

Posted: 2016 Jun 13 14:59
by Terror
laimiukas3 wrote:numesk jaigu nesunku kaip pilnai atrodytu cod
Small koduotes toks :D

Code: Select all

#include <amxmodx>#include <hamsandwich> const ALLOW_SECS = 20; new HamHook:g_hookKilled;new bool:g_bBlockSpawn[33]; public plugin_init(){    register_plugin("Respawn After 20 Seconds", "1.1", "hleV");        register_clcmd("joinclass", "azazaa");    DisableHamForward((g_hookKilled = RegisterHam(Ham_Killed, "player", "Killed", 1)));     register_logevent("logevent_Round_Start", 2, "1=Round_Start")  } public client_putinserver(id)    g_bBlockSpawn[id] = false; public client_disconnect(id)    remove_task(id);    public azazaa(id){    if(!g_bBlockSpawn[id])    {        new team[2]; read_argv(1, team, charsmax(team));        switch(str_to_num(team))        {            case 1, 2: ExecuteHamB(Ham_CS_RoundRespawn, id);        }        g_bBlockSpawn[id] = true;    }   } public Killed(Client){    DisableHamForward(g_hookKilled);    set_task(float(ALLOW_SECS), "Respawn", Client);     } public Respawn(Client){    if(!is_user_alive(Client))    {        switch(get_user_team(Client))        {            case 1, 2: ExecuteHamB(Ham_CS_RoundRespawn, Client);        }    }}       public logevent_Round_Start(){    for(new i = 1, pls = get_maxplayers(); i <= pls; i++)        remove_task(i);        EnableHamForward(g_hookKilled);}

Re: First Person Death Respawn after 20 seconds

Posted: 2016 Jun 17 05:24
by laimiukas3
aciu veikia