Page 3 of 4

Re: Žalia spalva

Posted: 2011 May 02 20:11
by xFrostas
aplamai visą funkciją, ten kai yra

public client_printcolor(..)
{
...............
}

visą tą

Re: Žalia spalva

Posted: 2011 May 02 20:12
by Keistas
Tu čia kalbi apie .sma faile? Nes jeigu taip, tai pas mane publicai tik tokie:

public plugin_init()
public player_killed(iVictim, iKiller)
public jctf_flag(iEvent, iPlayer, iFlagTeam, bool:bAssist)

Re: Žalia spalva

Posted: 2011 May 02 20:15
by xFrostas
o iš gunxp.inc pamėgink ištrint, ar kur naudoji išvisur ištrink tik sma faile palik mano print_color

Re: Žalia spalva

Posted: 2011 May 02 20:21
by Keistas

Code: Select all

stock client_printcolor(const id, const input[], any:...){    new count = 1, players[32];    static msg[191];    vformat(msg,190,input,3);    replace_all(msg,190,"/g","^4");// green txt    replace_all(msg,190,"/y","^1");// orange txt    replace_all(msg,190,"/ctr","^3");// team txt    replace_all(msg,190,"/w","^0");// team txt    if (id) players[0] = id; else get_players(players,count,"ch");    for (new i=0;i<count;i++)        if (is_user_connected(players[i]))        {            message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);            write_byte(players[i]);            write_string(msg);            message_end();        }}
Ištriniau šita, iš to gunxpmod.inc tai vėl rašo ta pati client_printcolor

Re: Žalia spalva

Posted: 2011 May 02 20:23
by xFrostas
belmba, nelabai suprantu, reik daugiau informacijos iš tavo pusės.

Re: Žalia spalva

Posted: 2011 May 02 20:25
by Keistas
Keistas wrote:

Code: Select all

stock client_printcolor(const id, const input[], any:...){    new count = 1, players[32];    static msg[191];    vformat(msg,190,input,3);    replace_all(msg,190,"/g","^4");// green txt    replace_all(msg,190,"/y","^1");// orange txt    replace_all(msg,190,"/ctr","^3");// team txt    replace_all(msg,190,"/w","^0");// team txt    if (id) players[0] = id; else get_players(players,count,"ch");    for (new i=0;i<count;i++)        if (is_user_connected(players[i]))        {            message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);            write_byte(players[i]);            write_string(msg);            message_end();        }}
Va šita vat visa teksta ištriniau iš gunxpmod.inc failo, palikau tik tam .sma faile bandau compile daryt tai meta ta client_printcolor

Re: Žalia spalva

Posted: 2011 May 02 20:25
by xFrostas
dar gal kažkur naudoji?

Re: Žalia spalva

Posted: 2011 May 02 20:28
by Keistas
Ai jei šitas?

public player_killed(iVictim, iKiller)
{
if(XP_KILLCARRIER != 0 && iVictim != iKiller && 1 <= iKiller <= g_iMaxPlayers && jctf_get_flagcarrier(iVictim) && jctf_get_team(iVictim) != jctf_get_team(iKiller))
{
set_user_xp(iKiller, get_user_xp(iKiller) + XP_KILLCARRIER)

client_printcolor(iKiller, "/g[GunXP] /y%s%d XP for killing the flag carrier", XP_KILLCARRIER > 0 ? "+" : "", XP_KILLCARRIER)
}
}

Re: Žalia spalva

Posted: 2011 May 02 20:29
by xFrostas
jo.. čia pakeisk ne client_printcolor, o tiesiog print_color

Re: Žalia spalva

Posted: 2011 May 02 20:32
by Keistas
Vo ka meta:

jctf_gunxp_getxp.sma<46> : error 017: symbol already defined: "printcolor".