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Re: HIT ZONES!

Posted: 2012 Aug 01 16:35
by nuodas159
InvIs wrote:

Code: Select all

case HIT_HEAD:{    damage = damage/2}
Čia tik kaip pavizdį
Pamėginsime :).

Re: HIT ZONES!

Posted: 2012 Aug 02 13:57
by aaarnas
HIT_HEAD gausi su:

Code: Select all

get_pdata_int(victim, 75, 5)
Čia grąžina paskutinę vietą į kur žaidėjui buvo pataikyta.

Re: HIT ZONES!

Posted: 2012 Aug 03 16:50
by Fly3r
Tai kad galima.

Code: Select all

 #include <amxmodx>#include <hamsandwich> public plugin_init(){    RegisterHam(Ham_TraceAttack, "player", "fw_TraceAttack");}public fw_TraceAttack(id, attacker, Float:dmg, Float:direction[3], traceresult){    if (get_tr2(traceresult, TR_iHitgroup) == HIT_HEAD)        set_tr2(traceresult, Tr_iHitgroup, TAVO_VIETA);}