
Code: Select all
RegisterHam(Ham_TraceAttack, "player", "player_attack")
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RegisterHam(Ham_TakeDamage, "player", "player_attack")
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public player_attack(victim, attacker, Float:damage, Float:direction[3], tracehandle, damagebits)
Code: Select all
public player_attack(victim, wpnentid, attacker, Float:damage, damagebits)
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pev(attacker, pev_classname, classname, charsmax(classname))
Code: Select all
pev(wpnentid, pev_classname, classname, charsmax(classname))
