1.
2 Ir bullet damage,bet kad roditu tik vipams.

Code: Select all
#include <amxmodx>#include <amxmisc>#include <fakemeta_util> #define PLUGIN "Advanced Bullet Damage"#define VERSION "1.0"#define AUTHOR "Sn!ff3r" #define FLAG ADMIN_LEVEL_H new g_type, g_enabled, g_recieved, bool:g_showrecieved, g_hudmsg1, g_hudmsg2 public plugin_init(){ register_plugin(PLUGIN, VERSION, AUTHOR) register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0") register_event("HLTV", "on_new_round", "a", "1=0", "2=0") g_type = register_cvar("amx_bulletdamage","1") g_recieved = register_cvar("amx_bulletdamage_recieved","1") g_hudmsg1 = CreateHudSyncObj() g_hudmsg2 = CreateHudSyncObj()} public on_new_round(){ g_enabled = get_pcvar_num(g_type) if(get_pcvar_num(g_recieved)) g_showrecieved = true } public on_damage(id){ if(g_enabled && get_user_flags(id) & FLAG) { static attacker; attacker = get_user_attacker(id) static damage; damage = read_data(2) if(g_showrecieved) { set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1) ShowSyncHudMsg(id, g_hudmsg2, "%i^n", damage) } if(is_user_connected(attacker)) { set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage) } }}
Users browsing this forum: No registered users and 1 guest