Norėčiau pasikeisti HE, FB, SG granatų išmetimo garsą, dabar kai išmeti tiesiog būna Fire in the Hole, kaip rasti koke granata yra išmetama, dėkui padėjusiems

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//############################ CONFIG START ############################// /**========================= commentable =========================**/#define DESCRIPTIVE_FITH // +colored text "Fire in the hole!"// #define REAL_RADIO // like "Real Radio" plugin/**========================= commentable =========================**/ /**=========================== editable ==========================**/#define TEXT_FITH "(RADIO): Fire in the hole!" // radio text #define TEXT_SMOKE "^4[smokegren]"#define TEXT_FLASH "^3[flashbang]"#define TEXT_HEGREN "^3[explosive]" //**********#define MAX_SOUND_PATH_LENGTH 32#define MAX_SOUNDS 4 // 4 + 4 + 4 = 12 // default audio file format: WAVE(PCM), 8-bit, 22.05 KHz, Mono// converted: WAVE(PCM), 16-bit, 24.0 KHz, Mononew const g_szSmokeSounds[MAX_SOUNDS][MAX_SOUND_PATH_LENGTH] = { "radio/custom/smoke01.wav", // length 24 "radio/custom/smoke02.wav", // length 24 "radio/custom/smoke03.wav", // length 24 "radio/custom/smoke04.wav" // length 24} new const g_szFlashSounds[MAX_SOUNDS][MAX_SOUND_PATH_LENGTH] = { "radio/custom/flashbang01.wav", // length 28 "radio/custom/flashbang02.wav", // length 28 "radio/custom/flashbang03.wav", // length 28 "radio/custom/flashbang04.wav" // length 28} new const g_szHegrenSounds[MAX_SOUNDS][MAX_SOUND_PATH_LENGTH] = { "radio/custom/grenade01.wav", // length 26 "radio/custom/grenade02.wav", // length 26 "radio/custom/grenade03.wav", // length 26 "radio/custom/grenade04.wav" // length 26}/**=========================== editable ==========================**/ //############################# CONFIG END #############################// #define VERSION "0.0.4" #include <amxmodx> #if defined DESCRIPTIVE_FITH && AMXX_VERSION_NUM < 183 #include <colorchat>#endif #define MSGARG_SENDER_ID 2#define MSGARG_SENDER_NAME 4#define MSGARG_PRINT_RADIO 5#define MSGARG_AUDIO_CODE 2 new g_MsgIdSendAudio public plugin_precache(){ for(new i=0; i< MAX_SOUNDS; i++) { precache_sound(g_szSmokeSounds[i]) precache_sound(g_szFlashSounds[i]) precache_sound(g_szHegrenSounds[i]) }} public plugin_init(){ register_plugin("Custom FITH Sounds & Text", VERSION, "Vaqtincha") g_MsgIdSendAudio = get_user_msgid("SendAudio") register_message(g_MsgIdSendAudio, "Message_SendAudio") // block def FITH sound (method 1) register_message(get_user_msgid("TextMsg"), "Message_TextMsg")} public Message_TextMsg(iMsgId, iMsgType, iMsgEnt){ if(get_msg_arg_int(1) != MSGARG_PRINT_RADIO) return PLUGIN_CONTINUE static szMsg[32] get_msg_arg_string(MSGARG_PRINT_RADIO, szMsg, charsmax(szMsg)) if(equal(szMsg, "#Fire_in_the_hole")) { static Sender[4], SenderName[32], szSound[MAX_SOUND_PATH_LENGTH], SenderId get_msg_arg_string(MSGARG_SENDER_ID, Sender, charsmax(Sender)) get_msg_arg_string(MSGARG_SENDER_NAME, SenderName, charsmax(SenderName)) SenderId = str_to_num(Sender) switch(get_user_weapon(SenderId)) { case CSW_HEGRENADE:{ szSound = g_szHegrenSounds[random(sizeof(g_szHegrenSounds))] #if defined DESCRIPTIVE_FITH client_print_color(iMsgEnt, print_team_red, "%s %s %s^1", SenderName, TEXT_FITH, TEXT_HEGREN) #endif } case CSW_SMOKEGRENADE:{ szSound = g_szSmokeSounds[random(sizeof(g_szSmokeSounds))] #if defined DESCRIPTIVE_FITH client_print_color(iMsgEnt, print_team_default, "%s %s %s^1", SenderName, TEXT_FITH, TEXT_SMOKE) #endif } case CSW_FLASHBANG:{ szSound = g_szFlashSounds[random(sizeof(g_szFlashSounds))] #if defined DESCRIPTIVE_FITH client_print_color(iMsgEnt, print_team_grey, "%s %s %s^1", SenderName, TEXT_FITH, TEXT_FLASH) #endif } default: return PLUGIN_CONTINUE } #if defined REAL_RADIO emit_sound(SenderId, CHAN_VOICE, szSound, VOL_NORM, ATTN_STATIC, 0, PITCH_NORM) #else SendAudio(iMsgEnt, szSound) #endif // BlockAudio(iMsgEnt) // block def FITH sound (method 2) #if defined DESCRIPTIVE_FITH return PLUGIN_HANDLED // block def FITH text #endif } return PLUGIN_CONTINUE} public Message_SendAudio(iMsgId, iMsgType, iMsgEnt){ static szSound[22] get_msg_arg_string(MSGARG_AUDIO_CODE, szSound, charsmax(szSound)) return equal(szSound, "%!MRAD_FIREINHOLE") ? PLUGIN_HANDLED : PLUGIN_CONTINUE} stock SendAudio(id, const szSound[]){ message_begin(MSG_ONE, g_MsgIdSendAudio, .player=id) write_byte(id) write_string(szSound) write_short(PITCH_NORM) message_end()} // by VENstock BlockAudio(id){ message_begin(MSG_ONE, g_MsgIdSendAudio, .player=id) write_byte(0) write_string("%!MRAD_FIREINHOLE") write_short(32767) message_end()}
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