Dėl entity ar kažkas panašaus
- zirualas
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Dėl entity ar kažkas panašaus
Norėjau paklausti kaip sukurti entity, event'e kuriame žmogus panaudoja attack1, ir būtent iš žaidėjo išeitu tas entity su mano norimu modeliu, ir jei jis paliečia žmogų, jam nuėma kažkiek gyvybių.
Last edited by zirualas on 2011 Apr 12 16:50, edited 1 time in total.
- aaarnas
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Re: Dėl entity ar kažkas panašaus
Sukuri entity ir paleidi pagal žaidėjo taikymosi kryptį:
Ir touch forwarde po to tikrini ir darai žalą:
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new Float:origin[3], Float:velocity[3]velocity_by_aim(id, 600, velocity)entity_get_vector(id, EV_VEC_origin, origin) new ent = create_entity("info_target")entity_set_int(ent, EV_INT_movetype, MOVETYPE_FLY)entity_set_string(ent, EV_SZ_classname, "entity_klase")entity_set_model(ent, "model/modelis.mdl")entity_set_size(ent, Float:{-15.0, -15.0, -15.0}, Float:{15.0, 15.0, 15.0})entity_set_int(ent, EV_INT_solid, SOLID_TRIGGER)origin[2]+=10.0entity_set_origin(ent, origin)entity_set_edict(ent, EV_ENT_owner, id)entity_set_vector(ent, EV_VEC_velocity, velocity)
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public entity_klases_forwardas(ent, touched) { if(!is_valid_ent(ent)) return FMRES_IGNORED; static classname[30] entity_get_string(ent, EV_SZ_classname, classname, charsmax(classname)) if(!equal(classname, "entity_klase")) return FMRES_IGNORED; new owner owner = entity_get_edict(ent, EV_ENT_owner) if(owner == touched) return FMRES_IGNORED; remove_entity(ent) ExecuteHamB(Ham_TakeDamage, touched, 0, owner, 50.0, DMG_GENERIC) return FMRES_IGNORED}
Palikau CS pasaulį ;/ . Nebepasiekiamas.
- zirualas
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Re: Dėl entity ar kažkas panašaus
Meta tokius warning'us
O entity kurimą dėjau čia:
Nuėjus į serveri, nieko neįvyksta. :?
-- 2011 Bal 12 12:41 --
Radau alliedmoders tut'a bet kai į servą nueinu, parašau car nieko neivyksta:
Plugin init rašiau šitą://// Nezinau.sma
// D:\Program Files\Steam\steamapps\zirualaz\counter-strike\cstrike\addons\amxmo
dx\scripting\Nezinau.sma(78) : warning 204: symbol is assigned a value that is n
ever used: "origin2"
// D:\Program Files\Steam\steamapps\zirualaz\counter-strike\cstrike\addons\amxmo
dx\scripting\Nezinau.sma(78) : warning 204: symbol is assigned a value that is n
ever used: "origin"
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register_forward(FM_Touch, "entity_klases_forwardas")
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RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_knife", "wp_prim", 1) //čia plugin_init
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public wp_prim(weapon) { static id id = entity_get_int(weapon, EV_ENT_owner) new Float:origin[3], Float:velocity[3] velocity_by_aim(id, 600, velocity) entity_get_vector(id, EV_VEC_origin, origin) new ent = create_entity("info_target") entity_set_int(ent, EV_INT_movetype, MOVETYPE_FLY) entity_set_string(ent, EV_SZ_classname, "entity_klase") entity_set_model(ent, "models/raketa.mdl") entity_set_size(ent, Float:{-15.0, -15.0, -15.0}, Float:{15.0, 15.0, 15.0}) entity_set_int(ent, EV_INT_solid, SOLID_TRIGGER) origin[2]+=10.0 entity_set_origin(ent, origin) entity_set_edict(ent, EV_ENT_owner, id) entity_set_vector(ent, EV_VEC_velocity, velocity)}
-- 2011 Bal 12 12:41 --
Radau alliedmoders tut'a bet kai į servą nueinu, parašau car nieko neivyksta:
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#include <amxmodx>#include <amxmisc>#include <engine> new g_Classname[] = "func_car"new g_Model[] = "models/car.mdl" public plugin_init(){ register_plugin("OMFG","HAX","LOL") register_clcmd("say car","CmdSayCar") register_touch(g_Classname,"player","TouchCar")} public plugin_precache() precache_model(g_Model) public CmdSayCar(id){ new Ent = create_entity("info_target") entity_set_string(Ent,EV_SZ_classname,g_Classname) entity_set_model(Ent,g_Model) entity_set_int(Ent,EV_INT_solid,SOLID_TRIGGER) entity_set_size(Ent,Float:{-50.0,-50.0,-50.0},Float:{50.0,50.0,50.0}) entity_set_edict(Ent,EV_ENT_owner,id)} public TouchCar(Ptd,Ptr){ new Owner = entity_get_edict(Ptd,EV_ENT_owner) if(Owner != Ptr) return client_print(Ptr,print_chat,"You have used this car. Due to time purposes, I'm not going to add code beyond this.")}
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