Code: Select all
RegisterHam(Ham_Item_AddToPlayer, "weapon_hegrenade", "OnHeGrenadeAddToPlayer", true) public OnHeGrenadeAddToPlayer(ent, const player){ if (!Leidimas[player]) { set_pdata_float(ent, 46, 999999.9, 4) } else { return HAM_IGNORED } return HAM_IGNORED}