Del dproto
Posted: 2011 Jun 27 20:41
Sveiki visi, pakuriau serveri (47 protokolas), del to imeciau dproto, bet gaunu error, serva pakrauna, bet vistiek su 47 protokolu. kas gali padet? cia yra dproto logas is console.
Beje naudoju linux vps (ubuntu)
Beje naudoju linux vps (ubuntu)
Code: Select all
[DPROTO]: Version 0.9.87 Linux[DPROTO]: Loading config './cstrike/dproto.cfg'[DPROTO]: LoggingMode = 1[DPROTO]: AuthID for HLTV: HLTV[DPROTO]: AuthID for No-steam p47 clients: STEAM_ID_LAN[DPROTO]: AuthID for No-steam p48 clients: VALVE_ID_LAN[DPROTO]: AuthID for steam clients: Real STEAM_x:x:x[DPROTO]: AuthID for steam unauthorized clients: STEAM_ID_PENDING[DPROTO]: AuthID for RevEmu clients: Real STEAM_x:x:x[DPROTO]: AuthID for SteamClient2009 clients: Real STEAM_x:x:x[DPROTO]: AuthID for Old RevEmu clients: Real STEAM_x:x:x[DPROTO]: AuthID for SteamEmu clients: Real STEAM_x:x:x[DPROTO]: AuthID for AVSMP clients: Real STEAM_x:x:x[DPROTO]: AuthID for SETTI server scanner: STEAM id generated by ip[DPROTO]: SC2009 => revEmu Steamid Compatibility fix: ENABLED[DPROTO]: p47 Emus SteamEmuCompatMode : ON[DPROTO]: Disable fix for steamids generated by eST in 0.3.1 version: No[DPROTO]: First prefix of authids genrated by ip: 0[DPROTO]: Second prefix of authids genrated by ip: 4[DPROTO]: First prefix of authids assigned by native auth method(Steam): 0[DPROTO]: First prefix of authids assigned by SteamClient2009: 0[DPROTO]: First prefix of authids assigned by RevEmu: 0[DPROTO]: First prefix of authids assigned by old RevEmu: 0[DPROTO]: First prefix of authids assigned by SteamEmu: 0[DPROTO]: First prefix of authids for AVSMP clients: 0[DPROTO]: First prefix of authids for Setti server scanner: 0[DPROTO]: [FakePlayers]: Timeout for connecting clients: 6 seconds[DPROTO]: [FakePlayers]: Timeout for client's uniquity validation: 8 seconds[DPROTO]: [FakePlayers]: Agressive check reconnecting players: ON[DPROTO]: Ban IP that spamming fake players for: 120.000000 minutes[DPROTO]: Disable Native Auth (Steam/Valve): OFF[DPROTO]: ServerInfo answer type: Hybrid[DPROTO]: Enable master-client emulation on primary port: OFF[DPROTO]: This version of game will be used by master-client to send to master-servers:'1.1.2.6/Stdio'[DPROTO]: Enable secondary redirect-server: OFF[DPROTO]: Secondary server port: 28015[DPROTO]: Enable master client on secondary server: OFF[DPROTO]: Secondary server ServerInfo answer type: New Style (Source)[DPROTO]: Secondary server will execute this in connecting clients: 'connect 169.254.141.3:27015'[DPROTO]: Secondary server ip: 0.0.0.0[DPROTO]: Setting game name to: (Native game name)[DPROTO]: Enable Fix for player ids on hlstats monitoring: OFF[DPROTO]: dp_version cvar will be exported: Yes[DPROTO]: HLTV Kick Exception Address: 127.0.0.1[DPROTO]: Config sucessfully loaded.[DPROTO]: Server port: 27015[DPROTO]: engine_i686.so found at 0xb7748000[DPROTO]: Cant Resolve 'SV_ParseCvarValue2'[DPROTO]: Failed to find symbols addrs[DPROTO]: Sorry, this version of engine does not supported