meta cvars klaida

Forumas skirtas spręsti problemas iškilusias su CS 1.6 serveriais.
zydriusxx
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meta cvars klaida

Post by zydriusxx »

[61] dproto dp_rejmsg_steam 0.000000 Sorry, legit clients are not alowed on this server
[62] dproto dp_rejmsg_nosteam47 0.000000 Sorry, no-steam p47 clients are not allowed on this server
[63] dproto dp_rejmsg_nosteam48 0.000000 Sorry, no-steam p48 clients are not allowed on this server
[64] dproto dp_rejmsg_hltv 0.000000 Sorry, HLTV are not allowed on this server
[65] dproto dp_rejmsg_pending 0.000000 Sorry, unathorized clients are not allowed on this server
[66] dproto dp_rejmsg_revemu 0.000000 Sorry, RevEmu clients are not allowed on this server
[67] dproto dp_rejmsg_steamemu 0.000000 Sorry, SteamEmu clients are not allowed on this server
[68] dproto dp_rejmsg_oldrevemu 0.000000 Sorry, Old RevEmu clients are not allowed on this server
[69] dproto dp_rejmsg_avsmp 0.000000 Sorry, AVSMP clients are not allowed on this server
[70] dproto dp_rejmsg_revemu_sc2 0.000000 Sorry, revEmu/SC2009 clients are not allowed on this server

Unkolix
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Re: meta cvars klaida

Post by Unkolix »

Tikriausiai blogai sukonfiguruotas dproto.cfg failas.
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zydriusxx
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Re: meta cvars klaida

Post by zydriusxx »

mano dproto.cfg kai turetu but ?

#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS
#

# ========================================================
# DPROTO CONFIGURATION
# ========================================================

# LoggingMode:
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 2


# ========================================================
# AUTHID MANAGEMENT
# ========================================================

# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666

# Use these options to set authid's for clients

# for HLTV (default is HLTV [7] )
cid_HLTV = 7

# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8] )
cid_NoSteam47 = 8

# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10] )
cid_NoSteam48 = 10

# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1

# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDGIND [9]
cid_SteamPending = 9

# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1

# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1

# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1

# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1

# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1

# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3

# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1

# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this only if you have sXeI server installed!
EnableSXEIdGeneration = 0

# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatibble with revEmu
SC2009_RevCompatMode = 1

# SteamEmuCompatMode (0 / 1)
# An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option.
# Affects only Old RevEmu and SteamEmu emulators.
SteamEmuCompatMode = 1

# OldEstCompatMode (0 / 1)
# Enables/Disables fix for steamids generated by eST in 0.3.1 version.
# Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions.
OldEstCompatMode = 0

# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0 //

# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4 //b

# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 0;

# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 0;

# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 0;

# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 0;


# Note that banid will use steamid WITHOUT any prefixes!


# ========================================================
# ATTACKS SUPRESSION
# ========================================================

# FakePlayers_ConnectInitiationCheck (seconds)
# Sets the time, in seconds, in which client should initiate
# game session (in other words, send the "new" command) after it has
# been connected. If client did not initiated game session, it will be marked as
# fake and kicked.
# Default is 6 seconds.
# Use 0 to disable this check.
FakePlayers_ConnectInitiationCheck = 6

# FakePlayers_ClientValidationCheck (seconds)
# Sets the time, in seconds, in which client should answer to random unique command
# sent by server. If client did not answered for this command, it will be marked as
# fake and kicked.
# Default is 8 seconds.
# Use 0 to disable this check.
FakePlayers_ClientValidationCheck = 8

# FakePlayers_AntiReconnect (0/1)
# Enables detection of fakeplayers that reconnects quickly (every < 10 seconds)
# before fake players checks have completed.
# This check will work only if FakePlayers_ClientValidationCheck and
# FakePlayers_ConnectInitiationCheck are enabled.
# Default is 1 (ON)
FakePlayers_AntiReconnect = 1

# FakePlayers_BanTime (minutes)
# Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable
# use 0 for permanent ban
# use negative vaules to disable ban (fake players will only be kicked)
FakePlayers_BanTime = 120

# ========================================================
# OTHER STUFF
# ========================================================

# DisableNativeAuth (0/1)
# Disables valve/steam auth system.
# For p.47 Based: Server will not connect to auth servers.
# For All: Server will not call authorization functions.
# This is a fix for startup freeze for old (p.47) servers.
DisableNativeAuth = 0

# ServerInfoAnswerType (0/1)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - best solution for now, server is visible anywhere
ServerInfoAnswerType = 2

# Game_Name (string)
# Sets game name displayed for clients
# If Game_Name is empty, native game name will be used
Game_Name =

# Enables fix for proper player id displaing on HLStats server monitoring
# Enable this only if you have HLStats
HLStatsPlayerIdFix = 0

# ExportVersion (0 / 1)
# Enables/Disables exporting of dp_version cvar
# 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW)
# 0 = dp_version cvar will not be exported to server rules.
ExportVersion = 1

# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprectaed)
HLTVExcept_IP = 127.0.0.1

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aaarnas
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Re: meta cvars klaida

Post by aaarnas »

Pagal čia per naujo instaliuok dproto: http://www.amxmodx.lt/viewtopic.php?f=7&t=449

Žiūrėk, kad nebūtų dproto.cfg failo aplanke prieš cstrike. Jis cstrike aplanke turėtų būti.
Palikau CS pasaulį ;/ . Nebepasiekiamas.

zydriusxx
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Re: meta cvars klaida

Post by zydriusxx »

kad tas dproto 187 be dproto.cfg tipo jo nereik.

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laimiukas3
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Re: meta cvars klaida

Post by laimiukas3 »

zydriusxx wrote:kad tas dproto 187 be dproto.cfg tipo jo nereik.
reike
tesiok
nauok
ankstesnes
ersijos
cfg
faila :)
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zydriusxx
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Re: meta cvars klaida

Post by zydriusxx »

Connection to Steam servers successful.
VAC secure mode is activated.
status
hostname: GunGame47/48 WTF
version : 48/1.1.4.5 5758 secure (10)
tcp/ip : 192.168.1.67:27016
map : fy_snow at: 0 x, 0 y, 0 z
players : 0 active (24 max)

# name userid uniqueid frag time ping loss adr
0 users
] meta list
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm.dll v1.8.2-d ini Start ANY
[ 2] POD-Bot mm RUN - podbot_mm.dll vV3B21 ini Chlvl ANY
[ 3] WinHL-Booster RUN - booster_mm.dll v1.46 ini Chlvl Pause
[ 4] dproto RUN - dproto.dll v0.9.187 ini Start Never
[ 5] CSX RUN - csx_amxx.dll v1.8.1.3 pl1 ANY ANY
[ 6] FakeMeta RUN - fakemeta_amxx.dl v1.8.3-d pl1 ANY ANY
[ 7] CStrike RUN - cstrike_amxx.dll v1.8.1.3 pl1 ANY ANY
[ 8] Ham Sandwich RUN - hamsandwich_amxx v1.8.3-d pl1 ANY ANY
[ 9] Fun RUN - fun_amxx.dll v1.8.3-d pl1 ANY ANY
[10] Engine RUN - engine_amxx.dll v1.8.3-d pl1 ANY ANY
10 plugins, 10 running

cia viskas gerai ane ?

-- 2013 Bal 08 03:54 --

Cia tik dproto va ka meta taspats per tapati :oops:
[ 59] dproto dp_r_protocol 0.000000 0
[ 60] dproto dp_r_id_provider 0.000000 0
[ 61] dproto dp_rejmsg_steam 0.000000 Sorry, legit clients are not alowed on this server
[ 62] dproto dp_rejmsg_nosteam47 0.000000 Sorry, no-steam p47 clients are not allowed on this server
[ 63] dproto dp_rejmsg_nosteam48 0.000000 Sorry, no-steam p48 clients are not allowed on this server
[ 64] dproto dp_rejmsg_hltv 0.000000 Sorry, HLTV are not allowed on this server
[ 65] dproto dp_rejmsg_pending 0.000000 Sorry, unathorized clients are not allowed on this server
[ 66] dproto dp_rejmsg_revemu 0.000000 Sorry, RevEmu clients are not allowed on this server
[ 67] dproto dp_rejmsg_steamemu 0.000000 Sorry, SteamEmu clients are not allowed on this server
[ 68] dproto dp_rejmsg_oldrevemu 0.000000 Sorry, Old RevEmu clients are not allowed on this server
[ 69] dproto dp_rejmsg_avsmp 0.000000 Sorry, AVSMP clients are not allowed on this server
[ 70] dproto dp_rejmsg_revemu_sc2 0.000000 Sorry, revEmu/SC2009 clients are not allowed on this server
[ 71] dproto dp_log_msgoverflows 0.000000 0
[ 72] dproto dp_clientbanner 0.000000
[ 73] dproto dp_version 9.187000 0.9.187

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laimiukas3
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Re: meta cvars klaida

Post by laimiukas3 »

na
taip
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zydriusxx
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Re: meta cvars klaida

Post by zydriusxx »

bet kodel meta klaidas sorry ?

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aaarnas
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Re: meta cvars klaida

Post by aaarnas »

Šiaip gerai, bet įjungtas debug režimas, kuris neturėtų būti pagal idėją. Dproto.cfg failas reikalingas. Spėju tu nesisiuntei plugino iš temos, dėl to tau kilo toks klausimas. Ir neįkėlei atsisiųsto dproto.cfg failo vietoje seno.
Palikau CS pasaulį ;/ . Nebepasiekiamas.

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